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+# Subspace - 2D asteroids-style space game - http://sscentral.com
+# Pattern attributes: marginal veryfast fast
+# Protocol groups: game
+# Wiki: http://www.protocolinfo.org/wiki/Subspace
+# Copyright (C) 2008 Matthew Strait, Ethan Sommer; See ../LICENSE
+#
+# By Myles Uyema <mylesuyema AT gmail.com>
+#
+# This pattern matches the initial 2 packets of the client-server
+# 'handshake' when joining a Zone.
+#
+# The first packet is an 8 byte UDP payload sent from client
+# 0x00 0x01 0x?? 0x?? 0x?? 0x?? 0x11
+# The next packet is a 12 byte UDP response from server
+# 0x00 0x10 0x?? 0x?? 0x?? 0x?? 0x?? 0x?? 0x?? 0x?? 0x01 0x00
+#
+# l7-filter strips out the null bytes, leaving me with this pattern
+
+subspace
+^\x01....\x11\x10........\x01$
+
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