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-# Quake 1 - A popular computer game.
-# Pattern attributes: marginal veryfast fast
-# Protocol groups: game proprietary
-# Wiki: http://www.protocolinfo.org/wiki/Quake
-# Copyright (C) 2008 Matthew Strait, Ethan Sommer; See ../LICENSE
-#
-# This pattern is untested and unconfirmed.
-
-# Info taken from http://www.gamers.org/dEngine/quake/QDP/qnp.html,
-# which says that it "is incomplete, inaccurate and only applies to
-# versions 0.91, 0.92, 1.00 and 1.01 of QUAKE"
-
-quake1
-# Connection request: 80 00 00 0c 01 51 55 41 4b 45 00 03
-# \x80 = control packet.
-# \x0c = packet length
-# \x01 = CCREQ_CONNECT
-# \x03 = protocol version (3 == 0.91, 0.92, 1.00, 1.01)
-^\x80\x0c\x01quake\x03
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