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author | Scott Ullrich <sullrich@pfsense.org> | 2006-06-25 20:07:18 +0000 |
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committer | Scott Ullrich <sullrich@pfsense.org> | 2006-06-25 20:07:18 +0000 |
commit | 75a8e564eaf28de073d5ac1bc826c4c137f99cb4 (patch) | |
tree | e320727f4f9a995947c15b8102c1cbd87742e100 /usr/local/www | |
parent | 49fc684adecfa4ed31196f5dbf7f2ce4d5375143 (diff) | |
download | pfsense-75a8e564eaf28de073d5ac1bc826c4c137f99cb4.zip pfsense-75a8e564eaf28de073d5ac1bc826c4c137f99cb4.tar.gz |
Increase bandwidth to 5% for the gaming queues.
Tested by using voip line, streaming audio at 128 bit with increased priority during raise and lower screen. Now couter strike is no longer showing drops on the game queue.
Diffstat (limited to 'usr/local/www')
-rw-r--r-- | usr/local/www/wizards/traffic_shaper_wizard.inc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/usr/local/www/wizards/traffic_shaper_wizard.inc b/usr/local/www/wizards/traffic_shaper_wizard.inc index b4202d9..afc2f38 100644 --- a/usr/local/www/wizards/traffic_shaper_wizard.inc +++ b/usr/local/www/wizards/traffic_shaper_wizard.inc @@ -470,7 +470,7 @@ function step5_stepsubmitphpaction() { if ($config['shaper']['schedulertype'] == "hfsc") { $queue['realtime'] = "on"; $queue['realtime3'] = "1Kb"; - $queue['bandwidth'] = 1; + $queue['bandwidth'] = 5; $queue['bandwidthtype'] = '%'; } elseif ($config['shaper']['schedulertype'] == "cbq") { $queue['borrow'] = "on"; @@ -488,7 +488,7 @@ function step5_stepsubmitphpaction() { if ($config['shaper']['schedulertype'] == "hfsc") { $queue['realtime'] = "on"; $queue['realtime3'] = "1Kb"; - $queue['bandwidth'] = 1; + $queue['bandwidth'] = 5; $queue['bandwidthtype'] = '%'; } elseif ($config['shaper']['schedulertype'] == "cbq") { $queue['borrow'] = "on"; |