/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __SOUND_AU88X0_H #define __SOUND_AU88X0_H #ifdef __KERNEL__ #include #include #include #include #include #include #include #include #endif #ifndef CHIP_AU8820 #include "au88x0_eq.h" #include "au88x0_a3d.h" #endif #ifndef CHIP_AU8810 #include "au88x0_wt.h" #endif #define hwread(x,y) readl((x)+(y)) #define hwwrite(x,y,z) writel((z),(x)+(y)) /* Vortex MPU401 defines. */ #define MIDI_CLOCK_DIV 0x61 /* Standart MPU401 defines. */ #define MPU401_RESET 0xff #define MPU401_ENTER_UART 0x3f #define MPU401_ACK 0xfe // Get src register value to convert from x to y. #define SRC_RATIO(x,y) ((((x<<15)/y) + 1)/2) /* FIFO software state constants. */ #define FIFO_STOP 0 #define FIFO_START 1 #define FIFO_PAUSE 2 /* IRQ flags */ #define IRQ_ERR_MASK 0x00ff #define IRQ_FATAL 0x0001 #define IRQ_PARITY 0x0002 #define IRQ_REG 0x0004 #define IRQ_FIFO 0x0008 #define IRQ_DMA 0x0010 #define IRQ_PCMOUT 0x0020 /* PCM OUT page crossing */ #define IRQ_TIMER 0x1000 #define IRQ_MIDI 0x2000 #define IRQ_MODEM 0x4000 /* ADB Resource */ #define VORTEX_RESOURCE_DMA 0x00000000 #define VORTEX_RESOURCE_SRC 0x00000001 #define VORTEX_RESOURCE_MIXIN 0x00000002 #define VORTEX_RESOURCE_MIXOUT 0x00000003 #define VORTEX_RESOURCE_A3D 0x00000004 #define VORTEX_RESOURCE_LAST 0x00000005 /* codec io: VORTEX_CODEC_IO bits */ #define VORTEX_CODEC_ID_SHIFT 24 #define VORTEX_CODEC_WRITE 0x00800000 #define VORTEX_CODEC_ADDSHIFT 16 #define VORTEX_CODEC_ADDMASK 0x7f0000 #define VORTEX_CODEC_DATSHIFT 0 #define VORTEX_CODEC_DATMASK 0xffff /* Check for SDAC bit in "Extended audio ID" AC97 register */ //#define VORTEX_IS_QUAD(x) (((x)->codec == NULL) ? 0 : ((x)->codec->ext_id&0x80)) #define VORTEX_IS_QUAD(x) ((x)->isquad) /* Check if chip has bug. */ #define IS_BAD_CHIP(x) (\ (x->rev == 0xfe && x->device == PCI_DEVICE_ID_AUREAL_VORTEX_2) || \ (x->rev == 0xfe && x->device == PCI_DEVICE_ID_AUREAL_ADVANTAGE)) /* PCM devices */ #define VORTEX_PCM_ADB 0 #define VORTEX_PCM_SPDIF 1 #define VORTEX_PCM_A3D 2 #define VORTEX_PCM_WT 3 #define VORTEX_PCM_I2S 4 #define VORTEX_PCM_LAST 5 #define MIX_CAPT(x) (vortex->mixcapt[x]) #define MIX_PLAYB(x) (vortex->mixplayb[x]) #define MIX_SPDIF(x) (vortex->mixspdif[x]) #define NR_WTPB 0x20 /* WT channels per each bank. */ /* Structs */ typedef struct { //int this_08; /* Still unknown */ int fifo_enabled; /* this_24 */ int fifo_status; /* this_1c */ u32 dma_ctrl; /* this_78 (ADB), this_7c (WT) */ int dma_unknown; /* this_74 (ADB), this_78 (WT). WDM: +8 */ int cfg0; int cfg1; int nr_ch; /* Nr of PCM channels in use */ int type; /* Output type (ac97, a3d, spdif, i2s, dsp) */ int dma; /* Hardware DMA index. */ int dir; /* Stream Direction. */ u32 resources[5]; /* Virtual page extender stuff */ int nr_periods; int period_bytes; int period_real; int period_virt; struct snd_pcm_substream *substream; } stream_t; typedef struct snd_vortex vortex_t; struct snd_vortex { /* ALSA structs. */ struct snd_card *card; struct snd_pcm *pcm[VORTEX_PCM_LAST]; struct snd_rawmidi *rmidi; /* Legacy Midi interface. */ struct snd_ac97 *codec; /* Stream structs. */ stream_t dma_adb[NR_ADB]; int spdif_sr; #ifndef CHIP_AU8810 stream_t dma_wt[NR_WT]; wt_voice_t wt_voice[NR_WT]; /* WT register cache. */ char mixwt[(NR_WT / NR_WTPB) * 6]; /* WT mixin objects */ #endif /* Global resources */ s8 mixcapt[2]; s8 mixplayb[4]; #ifndef CHIP_AU8820 s8 mixspdif[2]; s8 mixa3d[2]; /* mixers which collect all a3d streams. */ s8 mixxtlk[2]; /* crosstalk canceler mixer inputs. */ #endif u32 fixed_res[5]; #ifndef CHIP_AU8820 /* Hardware equalizer structs */ eqlzr_t eq; /* A3D structs */ a3dsrc_t a3d[NR_A3D]; /* Xtalk canceler */ int xt_mode; /* 1: speakers, 0:headphones. */ #endif int isquad; /* cache of extended ID codec flag. */ /* Gameport stuff. */ struct gameport *gameport; /* PCI hardware resources */ unsigned long io; void __iomem *mmio; unsigned int irq; spinlock_t lock; /* PCI device */ struct pci_dev *pci_dev; u16 vendor; u16 device; u8 rev; }; /* Functions. */ /* SRC */ static void vortex_adb_setsrc(vortex_t * vortex, int adbdma, unsigned int cvrt, int dir); /* DMA Engines. */ static void vortex_adbdma_setbuffers(vortex_t * vortex, int adbdma, int size, int count); static void vortex_adbdma_setmode(vortex_t * vortex, int adbdma, int ie, int dir, int fmt, int d, u32 offset); static void vortex_adbdma_setstartbuffer(vortex_t * vortex, int adbdma, int sb); #ifndef CHIP_AU8810 static void vortex_wtdma_setbuffers(vortex_t * vortex, int wtdma, int size, int count); static void vortex_wtdma_setmode(vortex_t * vortex, int wtdma, int ie, int fmt, int d, /*int e, */ u32 offset); static void vortex_wtdma_setstartbuffer(vortex_t * vortex, int wtdma, int sb); #endif static void vortex_adbdma_startfifo(vortex_t * vortex, int adbdma); //static void vortex_adbdma_stopfifo(vortex_t *vortex, int adbdma); static void vortex_adbdma_pausefifo(vortex_t * vortex, int adbdma); static void vortex_adbdma_resumefifo(vortex_t * vortex, int adbdma); static inline int vortex_adbdma_getlinearpos(vortex_t * vortex, int adbdma); static void vortex_adbdma_resetup(vortex_t *vortex, int adbdma); #ifndef CHIP_AU8810 static void vortex_wtdma_startfifo(vortex_t * vortex, int wtdma); static void vortex_wtdma_stopfifo(vortex_t * vortex, int wtdma); static void vortex_wtdma_pausefifo(vortex_t * vortex, int wtdma); static void vortex_wtdma_resumefifo(vortex_t * vortex, int wtdma); static inline int vortex_wtdma_getlinearpos(vortex_t * vortex, int wtdma); #endif /* global stuff. */ static void vortex_codec_init(vortex_t * vortex); static void vortex_codec_write(struct snd_ac97 * codec, unsigned short addr, unsigned short data); static unsigned short vortex_codec_read(struct snd_ac97 * codec, unsigned short addr); static void vortex_spdif_init(vortex_t * vortex, int spdif_sr, int spdif_mode); static int vortex_core_init(vortex_t * card); static int vortex_core_shutdown(vortex_t * card); static void vortex_enable_int(vortex_t * card); static irqreturn_t vortex_interrupt(int irq, void *dev_id); static int vortex_alsafmt_aspfmt(int alsafmt); /* Connection stuff. */ static void vortex_connect_default(vortex_t * vortex, int en); static int vortex_adb_allocroute(vortex_t * vortex, int dma, int nr_ch, int dir, int type); static char vortex_adb_checkinout(vortex_t * vortex, int resmap[], int out, int restype); #ifndef CHIP_AU8810 static int vortex_wt_allocroute(vortex_t * vortex, int dma, int nr_ch); static void vortex_wt_connect(vortex_t * vortex, int en); static void vortex_wt_init(vortex_t * vortex); #endif static void vortex_route(vortex_t * vortex, int en, unsigned char channel, unsigned char source, unsigned char dest); #if 0 static void vortex_routes(vortex_t * vortex, int en, unsigned char channel, unsigned char source, unsigned char dest0, unsigned char dest1); #endif static void vortex_connection_mixin_mix(vortex_t * vortex, int en, unsigned char mixin, unsigned char mix, int a); static void vortex_mix_setinputvolumebyte(vortex_t * vortex, unsigned char mix, int mixin, unsigned char vol); static void vortex_mix_setvolumebyte(vortex_t * vortex, unsigned char mix, unsigned char vol); /* A3D functions. */ #ifndef CHIP_AU8820 static void vortex_Vort3D_enable(vortex_t * v); static void vortex_Vort3D_disable(vortex_t * v); static void vortex_Vort3D_connect(vortex_t * vortex, int en); static void vortex_Vort3D_InitializeSource(a3dsrc_t * a, int en); #endif /* Driver stuff. */ static int vortex_gameport_register(vortex_t * card); static void vortex_gameport_unregister(vortex_t * card); #ifndef CHIP_AU8820 static int vortex_eq_init(vortex_t * vortex); static int vortex_eq_free(vortex_t * vortex); #endif /* ALSA stuff. */ static int snd_vortex_new_pcm(vortex_t * vortex, int idx, int nr); static int snd_vortex_mixer(vortex_t * vortex); static int snd_vortex_midi(vortex_t * vortex); #endif