/* * Queued spinlock * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * (C) Copyright 2013-2015 Hewlett-Packard Development Company, L.P. * (C) Copyright 2013-2014 Red Hat, Inc. * (C) Copyright 2015 Intel Corp. * * Authors: Waiman Long * Peter Zijlstra */ #include #include #include #include #include #include #include /* * The basic principle of a queue-based spinlock can best be understood * by studying a classic queue-based spinlock implementation called the * MCS lock. The paper below provides a good description for this kind * of lock. * * http://www.cise.ufl.edu/tr/DOC/REP-1992-71.pdf * * This queued spinlock implementation is based on the MCS lock, however to make * it fit the 4 bytes we assume spinlock_t to be, and preserve its existing * API, we must modify it somehow. * * In particular; where the traditional MCS lock consists of a tail pointer * (8 bytes) and needs the next pointer (another 8 bytes) of its own node to * unlock the next pending (next->locked), we compress both these: {tail, * next->locked} into a single u32 value. * * Since a spinlock disables recursion of its own context and there is a limit * to the contexts that can nest; namely: task, softirq, hardirq, nmi. As there * are at most 4 nesting levels, it can be encoded by a 2-bit number. Now * we can encode the tail by combining the 2-bit nesting level with the cpu * number. With one byte for the lock value and 3 bytes for the tail, only a * 32-bit word is now needed. Even though we only need 1 bit for the lock, * we extend it to a full byte to achieve better performance for architectures * that support atomic byte write. * * We also change the first spinner to spin on the lock bit instead of its * node; whereby avoiding the need to carry a node from lock to unlock, and * preserving existing lock API. This also makes the unlock code simpler and * faster. */ #include "mcs_spinlock.h" /* * Per-CPU queue node structures; we can never have more than 4 nested * contexts: task, softirq, hardirq, nmi. * * Exactly fits one 64-byte cacheline on a 64-bit architecture. */ static DEFINE_PER_CPU_ALIGNED(struct mcs_spinlock, mcs_nodes[4]); /* * We must be able to distinguish between no-tail and the tail at 0:0, * therefore increment the cpu number by one. */ static inline u32 encode_tail(int cpu, int idx) { u32 tail; #ifdef CONFIG_DEBUG_SPINLOCK BUG_ON(idx > 3); #endif tail = (cpu + 1) << _Q_TAIL_CPU_OFFSET; tail |= idx << _Q_TAIL_IDX_OFFSET; /* assume < 4 */ return tail; } static inline struct mcs_spinlock *decode_tail(u32 tail) { int cpu = (tail >> _Q_TAIL_CPU_OFFSET) - 1; int idx = (tail & _Q_TAIL_IDX_MASK) >> _Q_TAIL_IDX_OFFSET; return per_cpu_ptr(&mcs_nodes[idx], cpu); } /** * queued_spin_lock_slowpath - acquire the queued spinlock * @lock: Pointer to queued spinlock structure * @val: Current value of the queued spinlock 32-bit word * * (queue tail, lock value) * * fast : slow : unlock * : : * uncontended (0,0) --:--> (0,1) --------------------------------:--> (*,0) * : | ^--------. / : * : v \ | : * uncontended : (n,x) --+--> (n,0) | : * queue : | ^--' | : * : v | : * contended : (*,x) --+--> (*,0) -----> (*,1) ---' : * queue : ^--' : * */ void queued_spin_lock_slowpath(struct qspinlock *lock, u32 val) { struct mcs_spinlock *prev, *next, *node; u32 new, old, tail; int idx; BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS)); node = this_cpu_ptr(&mcs_nodes[0]); idx = node->count++; tail = encode_tail(smp_processor_id(), idx); node += idx; node->locked = 0; node->next = NULL; /* * trylock || xchg(lock, node) * * 0,0 -> 0,1 ; no tail, not locked -> no tail, locked. * p,x -> n,x ; tail was p -> tail is n; preserving locked. */ for (;;) { new = _Q_LOCKED_VAL; if (val) new = tail | (val & _Q_LOCKED_MASK); old = atomic_cmpxchg(&lock->val, val, new); if (old == val) break; val = old; } /* * we won the trylock; forget about queueing. */ if (new == _Q_LOCKED_VAL) goto release; /* * if there was a previous node; link it and wait until reaching the * head of the waitqueue. */ if (old & ~_Q_LOCKED_MASK) { prev = decode_tail(old); WRITE_ONCE(prev->next, node); arch_mcs_spin_lock_contended(&node->locked); } /* * we're at the head of the waitqueue, wait for the owner to go away. * * *,x -> *,0 */ while ((val = atomic_read(&lock->val)) & _Q_LOCKED_MASK) cpu_relax(); /* * claim the lock: * * n,0 -> 0,1 : lock, uncontended * *,0 -> *,1 : lock, contended */ for (;;) { new = _Q_LOCKED_VAL; if (val != tail) new |= val; old = atomic_cmpxchg(&lock->val, val, new); if (old == val) break; val = old; } /* * contended path; wait for next, release. */ if (new != _Q_LOCKED_VAL) { while (!(next = READ_ONCE(node->next))) cpu_relax(); arch_mcs_spin_unlock_contended(&next->locked); } release: /* * release the node */ this_cpu_dec(mcs_nodes[0].count); } EXPORT_SYMBOL(queued_spin_lock_slowpath);