#ifndef _RAID1_H #define _RAID1_H typedef struct mirror_info mirror_info_t; struct mirror_info { mdk_rdev_t *rdev; sector_t head_position; }; /* * memory pools need a pointer to the mddev, so they can force an unplug * when memory is tight, and a count of the number of drives that the * pool was allocated for, so they know how much to allocate and free. * mddev->raid_disks cannot be used, as it can change while a pool is active * These two datums are stored in a kmalloced struct. */ struct pool_info { mddev_t *mddev; int raid_disks; }; typedef struct r1bio_s r1bio_t; struct r1_private_data_s { mddev_t *mddev; mirror_info_t *mirrors; int raid_disks; int last_used; sector_t next_seq_sect; spinlock_t device_lock; struct list_head retry_list; /* queue pending writes and submit them on unplug */ struct bio_list pending_bio_list; /* queue of writes that have been unplugged */ struct bio_list flushing_bio_list; /* for use when syncing mirrors: */ spinlock_t resync_lock; int nr_pending; int nr_waiting; int nr_queued; int barrier; sector_t next_resync; int fullsync; /* set to 1 if a full sync is needed, * (fresh device added). * Cleared when a sync completes. */ wait_queue_head_t wait_barrier; struct pool_info *poolinfo; struct page *tmppage; mempool_t *r1bio_pool; mempool_t *r1buf_pool; /* When taking over an array from a different personality, we store * the new thread here until we fully activate the array. */ struct mdk_thread_s *thread; }; typedef struct r1_private_data_s conf_t; /* * this is our 'private' RAID1 bio. * * it contains information about what kind of IO operations were started * for this RAID1 operation, and about their status: */ struct r1bio_s { atomic_t remaining; /* 'have we finished' count, * used from IRQ handlers */ atomic_t behind_remaining; /* number of write-behind ios remaining * in this BehindIO request */ sector_t sector; int sectors; unsigned long state; mddev_t *mddev; /* * original bio going to /dev/mdx */ struct bio *master_bio; /* * if the IO is in READ direction, then this is where we read */ int read_disk; struct list_head retry_list; struct bitmap_update *bitmap_update; /* * if the IO is in WRITE direction, then multiple bios are used. * We choose the number when they are allocated. */ struct bio *bios[0]; /* DO NOT PUT ANY NEW FIELDS HERE - bios array is contiguously alloced*/ }; /* when we get a read error on a read-only array, we redirect to another * device without failing the first device, or trying to over-write to * correct the read error. To keep track of bad blocks on a per-bio * level, we store IO_BLOCKED in the appropriate 'bios' pointer */ #define IO_BLOCKED ((struct bio*)1) /* bits for r1bio.state */ #define R1BIO_Uptodate 0 #define R1BIO_IsSync 1 #define R1BIO_Degraded 2 #define R1BIO_BehindIO 3 /* For write-behind requests, we call bi_end_io when * the last non-write-behind device completes, providing * any write was successful. Otherwise we call when * any write-behind write succeeds, otherwise we call * with failure when last write completes (and all failed). * Record that bi_end_io was called with this flag... */ #define R1BIO_Returned 6 #endif