/* * Copyright (C) 2015 Etnaviv Project * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 as published by * the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ #include #include #include #include #include "etnaviv_dump.h" #include "etnaviv_gpu.h" #include "etnaviv_gem.h" #include "etnaviv_mmu.h" #include "etnaviv_iommu.h" #include "etnaviv_iommu_v2.h" #include "common.xml.h" #include "state.xml.h" #include "state_hi.xml.h" #include "cmdstream.xml.h" static const struct platform_device_id gpu_ids[] = { { .name = "etnaviv-gpu,2d" }, { }, }; static bool etnaviv_dump_core = true; module_param_named(dump_core, etnaviv_dump_core, bool, 0600); /* * Driver functions: */ int etnaviv_gpu_get_param(struct etnaviv_gpu *gpu, u32 param, u64 *value) { switch (param) { case ETNAVIV_PARAM_GPU_MODEL: *value = gpu->identity.model; break; case ETNAVIV_PARAM_GPU_REVISION: *value = gpu->identity.revision; break; case ETNAVIV_PARAM_GPU_FEATURES_0: *value = gpu->identity.features; break; case ETNAVIV_PARAM_GPU_FEATURES_1: *value = gpu->identity.minor_features0; break; case ETNAVIV_PARAM_GPU_FEATURES_2: *value = gpu->identity.minor_features1; break; case ETNAVIV_PARAM_GPU_FEATURES_3: *value = gpu->identity.minor_features2; break; case ETNAVIV_PARAM_GPU_FEATURES_4: *value = gpu->identity.minor_features3; break; case ETNAVIV_PARAM_GPU_FEATURES_5: *value = gpu->identity.minor_features4; break; case ETNAVIV_PARAM_GPU_FEATURES_6: *value = gpu->identity.minor_features5; break; case ETNAVIV_PARAM_GPU_STREAM_COUNT: *value = gpu->identity.stream_count; break; case ETNAVIV_PARAM_GPU_REGISTER_MAX: *value = gpu->identity.register_max; break; case ETNAVIV_PARAM_GPU_THREAD_COUNT: *value = gpu->identity.thread_count; break; case ETNAVIV_PARAM_GPU_VERTEX_CACHE_SIZE: *value = gpu->identity.vertex_cache_size; break; case ETNAVIV_PARAM_GPU_SHADER_CORE_COUNT: *value = gpu->identity.shader_core_count; break; case ETNAVIV_PARAM_GPU_PIXEL_PIPES: *value = gpu->identity.pixel_pipes; break; case ETNAVIV_PARAM_GPU_VERTEX_OUTPUT_BUFFER_SIZE: *value = gpu->identity.vertex_output_buffer_size; break; case ETNAVIV_PARAM_GPU_BUFFER_SIZE: *value = gpu->identity.buffer_size; break; case ETNAVIV_PARAM_GPU_INSTRUCTION_COUNT: *value = gpu->identity.instruction_count; break; case ETNAVIV_PARAM_GPU_NUM_CONSTANTS: *value = gpu->identity.num_constants; break; case ETNAVIV_PARAM_GPU_NUM_VARYINGS: *value = gpu->identity.varyings_count; break; default: DBG("%s: invalid param: %u", dev_name(gpu->dev), param); return -EINVAL; } return 0; } #define etnaviv_is_model_rev(gpu, mod, rev) \ ((gpu)->identity.model == chipModel_##mod && \ (gpu)->identity.revision == rev) #define etnaviv_field(val, field) \ (((val) & field##__MASK) >> field##__SHIFT) static void etnaviv_hw_specs(struct etnaviv_gpu *gpu) { if (gpu->identity.minor_features0 & chipMinorFeatures0_MORE_MINOR_FEATURES) { u32 specs[4]; unsigned int streams; specs[0] = gpu_read(gpu, VIVS_HI_CHIP_SPECS); specs[1] = gpu_read(gpu, VIVS_HI_CHIP_SPECS_2); specs[2] = gpu_read(gpu, VIVS_HI_CHIP_SPECS_3); specs[3] = gpu_read(gpu, VIVS_HI_CHIP_SPECS_4); gpu->identity.stream_count = etnaviv_field(specs[0], VIVS_HI_CHIP_SPECS_STREAM_COUNT); gpu->identity.register_max = etnaviv_field(specs[0], VIVS_HI_CHIP_SPECS_REGISTER_MAX); gpu->identity.thread_count = etnaviv_field(specs[0], VIVS_HI_CHIP_SPECS_THREAD_COUNT); gpu->identity.vertex_cache_size = etnaviv_field(specs[0], VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE); gpu->identity.shader_core_count = etnaviv_field(specs[0], VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT); gpu->identity.pixel_pipes = etnaviv_field(specs[0], VIVS_HI_CHIP_SPECS_PIXEL_PIPES); gpu->identity.vertex_output_buffer_size = etnaviv_field(specs[0], VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE); gpu->identity.buffer_size = etnaviv_field(specs[1], VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE); gpu->identity.instruction_count = etnaviv_field(specs[1], VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT); gpu->identity.num_constants = etnaviv_field(specs[1], VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS); gpu->identity.varyings_count = etnaviv_field(specs[2], VIVS_HI_CHIP_SPECS_3_VARYINGS_COUNT); /* This overrides the value from older register if non-zero */ streams = etnaviv_field(specs[3], VIVS_HI_CHIP_SPECS_4_STREAM_COUNT); if (streams) gpu->identity.stream_count = streams; } /* Fill in the stream count if not specified */ if (gpu->identity.stream_count == 0) { if (gpu->identity.model >= 0x1000) gpu->identity.stream_count = 4; else gpu->identity.stream_count = 1; } /* Convert the register max value */ if (gpu->identity.register_max) gpu->identity.register_max = 1 << gpu->identity.register_max; else if (gpu->identity.model == chipModel_GC400) gpu->identity.register_max = 32; else gpu->identity.register_max = 64; /* Convert thread count */ if (gpu->identity.thread_count) gpu->identity.thread_count = 1 << gpu->identity.thread_count; else if (gpu->identity.model == chipModel_GC400) gpu->identity.thread_count = 64; else if (gpu->identity.model == chipModel_GC500 || gpu->identity.model == chipModel_GC530) gpu->identity.thread_count = 128; else gpu->identity.thread_count = 256; if (gpu->identity.vertex_cache_size == 0) gpu->identity.vertex_cache_size = 8; if (gpu->identity.shader_core_count == 0) { if (gpu->identity.model >= 0x1000) gpu->identity.shader_core_count = 2; else gpu->identity.shader_core_count = 1; } if (gpu->identity.pixel_pipes == 0) gpu->identity.pixel_pipes = 1; /* Convert virtex buffer size */ if (gpu->identity.vertex_output_buffer_size) { gpu->identity.vertex_output_buffer_size = 1 << gpu->identity.vertex_output_buffer_size; } else if (gpu->identity.model == chipModel_GC400) { if (gpu->identity.revision < 0x4000) gpu->identity.vertex_output_buffer_size = 512; else if (gpu->identity.revision < 0x4200) gpu->identity.vertex_output_buffer_size = 256; else gpu->identity.vertex_output_buffer_size = 128; } else { gpu->identity.vertex_output_buffer_size = 512; } switch (gpu->identity.instruction_count) { case 0: if (etnaviv_is_model_rev(gpu, GC2000, 0x5108) || gpu->identity.model == chipModel_GC880) gpu->identity.instruction_count = 512; else gpu->identity.instruction_count = 256; break; case 1: gpu->identity.instruction_count = 1024; break; case 2: gpu->identity.instruction_count = 2048; break; default: gpu->identity.instruction_count = 256; break; } if (gpu->identity.num_constants == 0) gpu->identity.num_constants = 168; if (gpu->identity.varyings_count == 0) { if (gpu->identity.minor_features1 & chipMinorFeatures1_HALTI0) gpu->identity.varyings_count = 12; else gpu->identity.varyings_count = 8; } /* * For some cores, two varyings are consumed for position, so the * maximum varying count needs to be reduced by one. */ if (etnaviv_is_model_rev(gpu, GC5000, 0x5434) || etnaviv_is_model_rev(gpu, GC4000, 0x5222) || etnaviv_is_model_rev(gpu, GC4000, 0x5245) || etnaviv_is_model_rev(gpu, GC4000, 0x5208) || etnaviv_is_model_rev(gpu, GC3000, 0x5435) || etnaviv_is_model_rev(gpu, GC2200, 0x5244) || etnaviv_is_model_rev(gpu, GC2100, 0x5108) || etnaviv_is_model_rev(gpu, GC2000, 0x5108) || etnaviv_is_model_rev(gpu, GC1500, 0x5246) || etnaviv_is_model_rev(gpu, GC880, 0x5107) || etnaviv_is_model_rev(gpu, GC880, 0x5106)) gpu->identity.varyings_count -= 1; } static void etnaviv_hw_identify(struct etnaviv_gpu *gpu) { u32 chipIdentity; chipIdentity = gpu_read(gpu, VIVS_HI_CHIP_IDENTITY); /* Special case for older graphic cores. */ if (etnaviv_field(chipIdentity, VIVS_HI_CHIP_IDENTITY_FAMILY) == 0x01) { gpu->identity.model = chipModel_GC500; gpu->identity.revision = etnaviv_field(chipIdentity, VIVS_HI_CHIP_IDENTITY_REVISION); } else { gpu->identity.model = gpu_read(gpu, VIVS_HI_CHIP_MODEL); gpu->identity.revision = gpu_read(gpu, VIVS_HI_CHIP_REV); /* * !!!! HACK ALERT !!!! * Because people change device IDs without letting software * know about it - here is the hack to make it all look the * same. Only for GC400 family. */ if ((gpu->identity.model & 0xff00) == 0x0400 && gpu->identity.model != chipModel_GC420) { gpu->identity.model = gpu->identity.model & 0x0400; } /* Another special case */ if (etnaviv_is_model_rev(gpu, GC300, 0x2201)) { u32 chipDate = gpu_read(gpu, VIVS_HI_CHIP_DATE); u32 chipTime = gpu_read(gpu, VIVS_HI_CHIP_TIME); if (chipDate == 0x20080814 && chipTime == 0x12051100) { /* * This IP has an ECO; put the correct * revision in it. */ gpu->identity.revision = 0x1051; } } } dev_info(gpu->dev, "model: GC%x, revision: %x\n", gpu->identity.model, gpu->identity.revision); gpu->identity.features = gpu_read(gpu, VIVS_HI_CHIP_FEATURE); /* Disable fast clear on GC700. */ if (gpu->identity.model == chipModel_GC700) gpu->identity.features &= ~chipFeatures_FAST_CLEAR; if ((gpu->identity.model == chipModel_GC500 && gpu->identity.revision < 2) || (gpu->identity.model == chipModel_GC300 && gpu->identity.revision < 0x2000)) { /* * GC500 rev 1.x and GC300 rev < 2.0 doesn't have these * registers. */ gpu->identity.minor_features0 = 0; gpu->identity.minor_features1 = 0; gpu->identity.minor_features2 = 0; gpu->identity.minor_features3 = 0; gpu->identity.minor_features4 = 0; gpu->identity.minor_features5 = 0; } else gpu->identity.minor_features0 = gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_0); if (gpu->identity.minor_features0 & chipMinorFeatures0_MORE_MINOR_FEATURES) { gpu->identity.minor_features1 = gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_1); gpu->identity.minor_features2 = gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_2); gpu->identity.minor_features3 = gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_3); gpu->identity.minor_features4 = gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_4); gpu->identity.minor_features5 = gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_5); } /* GC600 idle register reports zero bits where modules aren't present */ if (gpu->identity.model == chipModel_GC600) { gpu->idle_mask = VIVS_HI_IDLE_STATE_TX | VIVS_HI_IDLE_STATE_RA | VIVS_HI_IDLE_STATE_SE | VIVS_HI_IDLE_STATE_PA | VIVS_HI_IDLE_STATE_SH | VIVS_HI_IDLE_STATE_PE | VIVS_HI_IDLE_STATE_DE | VIVS_HI_IDLE_STATE_FE; } else { gpu->idle_mask = ~VIVS_HI_IDLE_STATE_AXI_LP; } etnaviv_hw_specs(gpu); } static void etnaviv_gpu_load_clock(struct etnaviv_gpu *gpu, u32 clock) { gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock | VIVS_HI_CLOCK_CONTROL_FSCALE_CMD_LOAD); gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock); } static int etnaviv_hw_reset(struct etnaviv_gpu *gpu) { u32 control, idle; unsigned long timeout; bool failed = true; /* TODO * * - clock gating * - puls eater * - what about VG? */ /* We hope that the GPU resets in under one second */ timeout = jiffies + msecs_to_jiffies(1000); while (time_is_after_jiffies(timeout)) { control = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS | VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40); /* enable clock */ etnaviv_gpu_load_clock(gpu, control); /* Wait for stable clock. Vivante's code waited for 1ms */ usleep_range(1000, 10000); /* isolate the GPU. */ control |= VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU; gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control); /* set soft reset. */ control |= VIVS_HI_CLOCK_CONTROL_SOFT_RESET; gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control); /* wait for reset. */ msleep(1); /* reset soft reset bit. */ control &= ~VIVS_HI_CLOCK_CONTROL_SOFT_RESET; gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control); /* reset GPU isolation. */ control &= ~VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU; gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control); /* read idle register. */ idle = gpu_read(gpu, VIVS_HI_IDLE_STATE); /* try reseting again if FE it not idle */ if ((idle & VIVS_HI_IDLE_STATE_FE) == 0) { dev_dbg(gpu->dev, "FE is not idle\n"); continue; } /* read reset register. */ control = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL); /* is the GPU idle? */ if (((control & VIVS_HI_CLOCK_CONTROL_IDLE_3D) == 0) || ((control & VIVS_HI_CLOCK_CONTROL_IDLE_2D) == 0)) { dev_dbg(gpu->dev, "GPU is not idle\n"); continue; } failed = false; break; } if (failed) { idle = gpu_read(gpu, VIVS_HI_IDLE_STATE); control = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL); dev_err(gpu->dev, "GPU failed to reset: FE %sidle, 3D %sidle, 2D %sidle\n", idle & VIVS_HI_IDLE_STATE_FE ? "" : "not ", control & VIVS_HI_CLOCK_CONTROL_IDLE_3D ? "" : "not ", control & VIVS_HI_CLOCK_CONTROL_IDLE_2D ? "" : "not "); return -EBUSY; } /* We rely on the GPU running, so program the clock */ control = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS | VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40); /* enable clock */ etnaviv_gpu_load_clock(gpu, control); return 0; } static void etnaviv_gpu_hw_init(struct etnaviv_gpu *gpu) { u16 prefetch; if ((etnaviv_is_model_rev(gpu, GC320, 0x5007) || etnaviv_is_model_rev(gpu, GC320, 0x5220)) && gpu_read(gpu, VIVS_HI_CHIP_TIME) != 0x2062400) { u32 mc_memory_debug; mc_memory_debug = gpu_read(gpu, VIVS_MC_DEBUG_MEMORY) & ~0xff; if (gpu->identity.revision == 0x5007) mc_memory_debug |= 0x0c; else mc_memory_debug |= 0x08; gpu_write(gpu, VIVS_MC_DEBUG_MEMORY, mc_memory_debug); } /* * Update GPU AXI cache atttribute to "cacheable, no allocate". * This is necessary to prevent the iMX6 SoC locking up. */ gpu_write(gpu, VIVS_HI_AXI_CONFIG, VIVS_HI_AXI_CONFIG_AWCACHE(2) | VIVS_HI_AXI_CONFIG_ARCACHE(2)); /* GC2000 rev 5108 needs a special bus config */ if (etnaviv_is_model_rev(gpu, GC2000, 0x5108)) { u32 bus_config = gpu_read(gpu, VIVS_MC_BUS_CONFIG); bus_config &= ~(VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__MASK | VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__MASK); bus_config |= VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG(1) | VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG(0); gpu_write(gpu, VIVS_MC_BUS_CONFIG, bus_config); } /* set base addresses */ gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_RA, gpu->memory_base); gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_FE, gpu->memory_base); gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_TX, gpu->memory_base); gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_PEZ, gpu->memory_base); gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_PE, gpu->memory_base); /* setup the MMU page table pointers */ etnaviv_iommu_domain_restore(gpu, gpu->mmu->domain); /* Start command processor */ prefetch = etnaviv_buffer_init(gpu); gpu_write(gpu, VIVS_HI_INTR_ENBL, ~0U); gpu_write(gpu, VIVS_FE_COMMAND_ADDRESS, gpu->buffer->paddr - gpu->memory_base); gpu_write(gpu, VIVS_FE_COMMAND_CONTROL, VIVS_FE_COMMAND_CONTROL_ENABLE | VIVS_FE_COMMAND_CONTROL_PREFETCH(prefetch)); } int etnaviv_gpu_init(struct etnaviv_gpu *gpu) { int ret, i; struct iommu_domain *iommu; enum etnaviv_iommu_version version; bool mmuv2; ret = pm_runtime_get_sync(gpu->dev); if (ret < 0) return ret; etnaviv_hw_identify(gpu); if (gpu->identity.model == 0) { dev_err(gpu->dev, "Unknown GPU model\n"); ret = -ENXIO; goto fail; } /* Exclude VG cores with FE2.0 */ if (gpu->identity.features & chipFeatures_PIPE_VG && gpu->identity.features & chipFeatures_FE20) { dev_info(gpu->dev, "Ignoring GPU with VG and FE2.0\n"); ret = -ENXIO; goto fail; } ret = etnaviv_hw_reset(gpu); if (ret) goto fail; /* Setup IOMMU.. eventually we will (I think) do this once per context * and have separate page tables per context. For now, to keep things * simple and to get something working, just use a single address space: */ mmuv2 = gpu->identity.minor_features1 & chipMinorFeatures1_MMU_VERSION; dev_dbg(gpu->dev, "mmuv2: %d\n", mmuv2); if (!mmuv2) { iommu = etnaviv_iommu_domain_alloc(gpu); version = ETNAVIV_IOMMU_V1; } else { iommu = etnaviv_iommu_v2_domain_alloc(gpu); version = ETNAVIV_IOMMU_V2; } if (!iommu) { ret = -ENOMEM; goto fail; } gpu->mmu = etnaviv_iommu_new(gpu, iommu, version); if (!gpu->mmu) { iommu_domain_free(iommu); ret = -ENOMEM; goto fail; } /* Create buffer: */ gpu->buffer = etnaviv_gpu_cmdbuf_new(gpu, PAGE_SIZE, 0); if (!gpu->buffer) { ret = -ENOMEM; dev_err(gpu->dev, "could not create command buffer\n"); goto destroy_iommu; } if (gpu->buffer->paddr - gpu->memory_base > 0x80000000) { ret = -EINVAL; dev_err(gpu->dev, "command buffer outside valid memory window\n"); goto free_buffer; } /* Setup event management */ spin_lock_init(&gpu->event_spinlock); init_completion(&gpu->event_free); for (i = 0; i < ARRAY_SIZE(gpu->event); i++) { gpu->event[i].used = false; complete(&gpu->event_free); } /* Now program the hardware */ mutex_lock(&gpu->lock); etnaviv_gpu_hw_init(gpu); mutex_unlock(&gpu->lock); pm_runtime_mark_last_busy(gpu->dev); pm_runtime_put_autosuspend(gpu->dev); return 0; free_buffer: etnaviv_gpu_cmdbuf_free(gpu->buffer); gpu->buffer = NULL; destroy_iommu: etnaviv_iommu_destroy(gpu->mmu); gpu->mmu = NULL; fail: pm_runtime_mark_last_busy(gpu->dev); pm_runtime_put_autosuspend(gpu->dev); return ret; } #ifdef CONFIG_DEBUG_FS struct dma_debug { u32 address[2]; u32 state[2]; }; static void verify_dma(struct etnaviv_gpu *gpu, struct dma_debug *debug) { u32 i; debug->address[0] = gpu_read(gpu, VIVS_FE_DMA_ADDRESS); debug->state[0] = gpu_read(gpu, VIVS_FE_DMA_DEBUG_STATE); for (i = 0; i < 500; i++) { debug->address[1] = gpu_read(gpu, VIVS_FE_DMA_ADDRESS); debug->state[1] = gpu_read(gpu, VIVS_FE_DMA_DEBUG_STATE); if (debug->address[0] != debug->address[1]) break; if (debug->state[0] != debug->state[1]) break; } } int etnaviv_gpu_debugfs(struct etnaviv_gpu *gpu, struct seq_file *m) { struct dma_debug debug; u32 dma_lo, dma_hi, axi, idle; int ret; seq_printf(m, "%s Status:\n", dev_name(gpu->dev)); ret = pm_runtime_get_sync(gpu->dev); if (ret < 0) return ret; dma_lo = gpu_read(gpu, VIVS_FE_DMA_LOW); dma_hi = gpu_read(gpu, VIVS_FE_DMA_HIGH); axi = gpu_read(gpu, VIVS_HI_AXI_STATUS); idle = gpu_read(gpu, VIVS_HI_IDLE_STATE); verify_dma(gpu, &debug); seq_puts(m, "\tfeatures\n"); seq_printf(m, "\t minor_features0: 0x%08x\n", gpu->identity.minor_features0); seq_printf(m, "\t minor_features1: 0x%08x\n", gpu->identity.minor_features1); seq_printf(m, "\t minor_features2: 0x%08x\n", gpu->identity.minor_features2); seq_printf(m, "\t minor_features3: 0x%08x\n", gpu->identity.minor_features3); seq_printf(m, "\t minor_features4: 0x%08x\n", gpu->identity.minor_features4); seq_printf(m, "\t minor_features5: 0x%08x\n", gpu->identity.minor_features5); seq_puts(m, "\tspecs\n"); seq_printf(m, "\t stream_count: %d\n", gpu->identity.stream_count); seq_printf(m, "\t register_max: %d\n", gpu->identity.register_max); seq_printf(m, "\t thread_count: %d\n", gpu->identity.thread_count); seq_printf(m, "\t vertex_cache_size: %d\n", gpu->identity.vertex_cache_size); seq_printf(m, "\t shader_core_count: %d\n", gpu->identity.shader_core_count); seq_printf(m, "\t pixel_pipes: %d\n", gpu->identity.pixel_pipes); seq_printf(m, "\t vertex_output_buffer_size: %d\n", gpu->identity.vertex_output_buffer_size); seq_printf(m, "\t buffer_size: %d\n", gpu->identity.buffer_size); seq_printf(m, "\t instruction_count: %d\n", gpu->identity.instruction_count); seq_printf(m, "\t num_constants: %d\n", gpu->identity.num_constants); seq_printf(m, "\t varyings_count: %d\n", gpu->identity.varyings_count); seq_printf(m, "\taxi: 0x%08x\n", axi); seq_printf(m, "\tidle: 0x%08x\n", idle); idle |= ~gpu->idle_mask & ~VIVS_HI_IDLE_STATE_AXI_LP; if ((idle & VIVS_HI_IDLE_STATE_FE) == 0) seq_puts(m, "\t FE is not idle\n"); if ((idle & VIVS_HI_IDLE_STATE_DE) == 0) seq_puts(m, "\t DE is not idle\n"); if ((idle & VIVS_HI_IDLE_STATE_PE) == 0) seq_puts(m, "\t PE is not idle\n"); if ((idle & VIVS_HI_IDLE_STATE_SH) == 0) seq_puts(m, "\t SH is not idle\n"); if ((idle & VIVS_HI_IDLE_STATE_PA) == 0) seq_puts(m, "\t PA is not idle\n"); if ((idle & VIVS_HI_IDLE_STATE_SE) == 0) seq_puts(m, "\t SE is not idle\n"); if ((idle & VIVS_HI_IDLE_STATE_RA) == 0) seq_puts(m, "\t RA is not idle\n"); if ((idle & VIVS_HI_IDLE_STATE_TX) == 0) seq_puts(m, "\t TX is not idle\n"); if ((idle & VIVS_HI_IDLE_STATE_VG) == 0) seq_puts(m, "\t VG is not idle\n"); if ((idle & VIVS_HI_IDLE_STATE_IM) == 0) seq_puts(m, "\t IM is not idle\n"); if ((idle & VIVS_HI_IDLE_STATE_FP) == 0) seq_puts(m, "\t FP is not idle\n"); if ((idle & VIVS_HI_IDLE_STATE_TS) == 0) seq_puts(m, "\t TS is not idle\n"); if (idle & VIVS_HI_IDLE_STATE_AXI_LP) seq_puts(m, "\t AXI low power mode\n"); if (gpu->identity.features & chipFeatures_DEBUG_MODE) { u32 read0 = gpu_read(gpu, VIVS_MC_DEBUG_READ0); u32 read1 = gpu_read(gpu, VIVS_MC_DEBUG_READ1); u32 write = gpu_read(gpu, VIVS_MC_DEBUG_WRITE); seq_puts(m, "\tMC\n"); seq_printf(m, "\t read0: 0x%08x\n", read0); seq_printf(m, "\t read1: 0x%08x\n", read1); seq_printf(m, "\t write: 0x%08x\n", write); } seq_puts(m, "\tDMA "); if (debug.address[0] == debug.address[1] && debug.state[0] == debug.state[1]) { seq_puts(m, "seems to be stuck\n"); } else if (debug.address[0] == debug.address[1]) { seq_puts(m, "adress is constant\n"); } else { seq_puts(m, "is runing\n"); } seq_printf(m, "\t address 0: 0x%08x\n", debug.address[0]); seq_printf(m, "\t address 1: 0x%08x\n", debug.address[1]); seq_printf(m, "\t state 0: 0x%08x\n", debug.state[0]); seq_printf(m, "\t state 1: 0x%08x\n", debug.state[1]); seq_printf(m, "\t last fetch 64 bit word: 0x%08x 0x%08x\n", dma_lo, dma_hi); ret = 0; pm_runtime_mark_last_busy(gpu->dev); pm_runtime_put_autosuspend(gpu->dev); return ret; } #endif /* * Power Management: */ static int enable_clk(struct etnaviv_gpu *gpu) { if (gpu->clk_core) clk_prepare_enable(gpu->clk_core); if (gpu->clk_shader) clk_prepare_enable(gpu->clk_shader); return 0; } static int disable_clk(struct etnaviv_gpu *gpu) { if (gpu->clk_core) clk_disable_unprepare(gpu->clk_core); if (gpu->clk_shader) clk_disable_unprepare(gpu->clk_shader); return 0; } static int enable_axi(struct etnaviv_gpu *gpu) { if (gpu->clk_bus) clk_prepare_enable(gpu->clk_bus); return 0; } static int disable_axi(struct etnaviv_gpu *gpu) { if (gpu->clk_bus) clk_disable_unprepare(gpu->clk_bus); return 0; } /* * Hangcheck detection for locked gpu: */ static void recover_worker(struct work_struct *work) { struct etnaviv_gpu *gpu = container_of(work, struct etnaviv_gpu, recover_work); unsigned long flags; unsigned int i; dev_err(gpu->dev, "hangcheck recover!\n"); if (pm_runtime_get_sync(gpu->dev) < 0) return; mutex_lock(&gpu->lock); /* Only catch the first event, or when manually re-armed */ if (etnaviv_dump_core) { etnaviv_core_dump(gpu); etnaviv_dump_core = false; } etnaviv_hw_reset(gpu); /* complete all events, the GPU won't do it after the reset */ spin_lock_irqsave(&gpu->event_spinlock, flags); for (i = 0; i < ARRAY_SIZE(gpu->event); i++) { if (!gpu->event[i].used) continue; fence_signal(gpu->event[i].fence); gpu->event[i].fence = NULL; gpu->event[i].used = false; complete(&gpu->event_free); /* * Decrement the PM count for each stuck event. This is safe * even in atomic context as we use ASYNC RPM here. */ pm_runtime_put_autosuspend(gpu->dev); } spin_unlock_irqrestore(&gpu->event_spinlock, flags); gpu->completed_fence = gpu->active_fence; etnaviv_gpu_hw_init(gpu); gpu->switch_context = true; mutex_unlock(&gpu->lock); pm_runtime_mark_last_busy(gpu->dev); pm_runtime_put_autosuspend(gpu->dev); /* Retire the buffer objects in a work */ etnaviv_queue_work(gpu->drm, &gpu->retire_work); } static void hangcheck_timer_reset(struct etnaviv_gpu *gpu) { DBG("%s", dev_name(gpu->dev)); mod_timer(&gpu->hangcheck_timer, round_jiffies_up(jiffies + DRM_ETNAVIV_HANGCHECK_JIFFIES)); } static void hangcheck_handler(unsigned long data) { struct etnaviv_gpu *gpu = (struct etnaviv_gpu *)data; u32 fence = gpu->completed_fence; bool progress = false; if (fence != gpu->hangcheck_fence) { gpu->hangcheck_fence = fence; progress = true; } if (!progress) { u32 dma_addr = gpu_read(gpu, VIVS_FE_DMA_ADDRESS); int change = dma_addr - gpu->hangcheck_dma_addr; if (change < 0 || change > 16) { gpu->hangcheck_dma_addr = dma_addr; progress = true; } } if (!progress && fence_after(gpu->active_fence, fence)) { dev_err(gpu->dev, "hangcheck detected gpu lockup!\n"); dev_err(gpu->dev, " completed fence: %u\n", fence); dev_err(gpu->dev, " active fence: %u\n", gpu->active_fence); etnaviv_queue_work(gpu->drm, &gpu->recover_work); } /* if still more pending work, reset the hangcheck timer: */ if (fence_after(gpu->active_fence, gpu->hangcheck_fence)) hangcheck_timer_reset(gpu); } static void hangcheck_disable(struct etnaviv_gpu *gpu) { del_timer_sync(&gpu->hangcheck_timer); cancel_work_sync(&gpu->recover_work); } /* fence object management */ struct etnaviv_fence { struct etnaviv_gpu *gpu; struct fence base; }; static inline struct etnaviv_fence *to_etnaviv_fence(struct fence *fence) { return container_of(fence, struct etnaviv_fence, base); } static const char *etnaviv_fence_get_driver_name(struct fence *fence) { return "etnaviv"; } static const char *etnaviv_fence_get_timeline_name(struct fence *fence) { struct etnaviv_fence *f = to_etnaviv_fence(fence); return dev_name(f->gpu->dev); } static bool etnaviv_fence_enable_signaling(struct fence *fence) { return true; } static bool etnaviv_fence_signaled(struct fence *fence) { struct etnaviv_fence *f = to_etnaviv_fence(fence); return fence_completed(f->gpu, f->base.seqno); } static void etnaviv_fence_release(struct fence *fence) { struct etnaviv_fence *f = to_etnaviv_fence(fence); kfree_rcu(f, base.rcu); } static const struct fence_ops etnaviv_fence_ops = { .get_driver_name = etnaviv_fence_get_driver_name, .get_timeline_name = etnaviv_fence_get_timeline_name, .enable_signaling = etnaviv_fence_enable_signaling, .signaled = etnaviv_fence_signaled, .wait = fence_default_wait, .release = etnaviv_fence_release, }; static struct fence *etnaviv_gpu_fence_alloc(struct etnaviv_gpu *gpu) { struct etnaviv_fence *f; f = kzalloc(sizeof(*f), GFP_KERNEL); if (!f) return NULL; f->gpu = gpu; fence_init(&f->base, &etnaviv_fence_ops, &gpu->fence_spinlock, gpu->fence_context, ++gpu->next_fence); return &f->base; } int etnaviv_gpu_fence_sync_obj(struct etnaviv_gem_object *etnaviv_obj, unsigned int context, bool exclusive) { struct reservation_object *robj = etnaviv_obj->resv; struct reservation_object_list *fobj; struct fence *fence; int i, ret; if (!exclusive) { ret = reservation_object_reserve_shared(robj); if (ret) return ret; } /* * If we have any shared fences, then the exclusive fence * should be ignored as it will already have been signalled. */ fobj = reservation_object_get_list(robj); if (!fobj || fobj->shared_count == 0) { /* Wait on any existing exclusive fence which isn't our own */ fence = reservation_object_get_excl(robj); if (fence && fence->context != context) { ret = fence_wait(fence, true); if (ret) return ret; } } if (!exclusive || !fobj) return 0; for (i = 0; i < fobj->shared_count; i++) { fence = rcu_dereference_protected(fobj->shared[i], reservation_object_held(robj)); if (fence->context != context) { ret = fence_wait(fence, true); if (ret) return ret; } } return 0; } /* * event management: */ static unsigned int event_alloc(struct etnaviv_gpu *gpu) { unsigned long ret, flags; unsigned int i, event = ~0U; ret = wait_for_completion_timeout(&gpu->event_free, msecs_to_jiffies(10 * 10000)); if (!ret) dev_err(gpu->dev, "wait_for_completion_timeout failed"); spin_lock_irqsave(&gpu->event_spinlock, flags); /* find first free event */ for (i = 0; i < ARRAY_SIZE(gpu->event); i++) { if (gpu->event[i].used == false) { gpu->event[i].used = true; event = i; break; } } spin_unlock_irqrestore(&gpu->event_spinlock, flags); return event; } static void event_free(struct etnaviv_gpu *gpu, unsigned int event) { unsigned long flags; spin_lock_irqsave(&gpu->event_spinlock, flags); if (gpu->event[event].used == false) { dev_warn(gpu->dev, "event %u is already marked as free", event); spin_unlock_irqrestore(&gpu->event_spinlock, flags); } else { gpu->event[event].used = false; spin_unlock_irqrestore(&gpu->event_spinlock, flags); complete(&gpu->event_free); } } /* * Cmdstream submission/retirement: */ struct etnaviv_cmdbuf *etnaviv_gpu_cmdbuf_new(struct etnaviv_gpu *gpu, u32 size, size_t nr_bos) { struct etnaviv_cmdbuf *cmdbuf; size_t sz = size_vstruct(nr_bos, sizeof(cmdbuf->bo[0]), sizeof(*cmdbuf)); cmdbuf = kzalloc(sz, GFP_KERNEL); if (!cmdbuf) return NULL; cmdbuf->vaddr = dma_alloc_wc(gpu->dev, size, &cmdbuf->paddr, GFP_KERNEL); if (!cmdbuf->vaddr) { kfree(cmdbuf); return NULL; } cmdbuf->gpu = gpu; cmdbuf->size = size; return cmdbuf; } void etnaviv_gpu_cmdbuf_free(struct etnaviv_cmdbuf *cmdbuf) { dma_free_wc(cmdbuf->gpu->dev, cmdbuf->size, cmdbuf->vaddr, cmdbuf->paddr); kfree(cmdbuf); } static void retire_worker(struct work_struct *work) { struct etnaviv_gpu *gpu = container_of(work, struct etnaviv_gpu, retire_work); u32 fence = gpu->completed_fence; struct etnaviv_cmdbuf *cmdbuf, *tmp; unsigned int i; mutex_lock(&gpu->lock); list_for_each_entry_safe(cmdbuf, tmp, &gpu->active_cmd_list, node) { if (!fence_is_signaled(cmdbuf->fence)) break; list_del(&cmdbuf->node); fence_put(cmdbuf->fence); for (i = 0; i < cmdbuf->nr_bos; i++) { struct etnaviv_gem_object *etnaviv_obj = cmdbuf->bo[i]; atomic_dec(&etnaviv_obj->gpu_active); /* drop the refcount taken in etnaviv_gpu_submit */ etnaviv_gem_put_iova(gpu, &etnaviv_obj->base); } etnaviv_gpu_cmdbuf_free(cmdbuf); } gpu->retired_fence = fence; mutex_unlock(&gpu->lock); wake_up_all(&gpu->fence_event); } int etnaviv_gpu_wait_fence_interruptible(struct etnaviv_gpu *gpu, u32 fence, struct timespec *timeout) { int ret; if (fence_after(fence, gpu->next_fence)) { DRM_ERROR("waiting on invalid fence: %u (of %u)\n", fence, gpu->next_fence); return -EINVAL; } if (!timeout) { /* No timeout was requested: just test for completion */ ret = fence_completed(gpu, fence) ? 0 : -EBUSY; } else { unsigned long remaining = etnaviv_timeout_to_jiffies(timeout); ret = wait_event_interruptible_timeout(gpu->fence_event, fence_completed(gpu, fence), remaining); if (ret == 0) { DBG("timeout waiting for fence: %u (retired: %u completed: %u)", fence, gpu->retired_fence, gpu->completed_fence); ret = -ETIMEDOUT; } else if (ret != -ERESTARTSYS) { ret = 0; } } return ret; } /* * Wait for an object to become inactive. This, on it's own, is not race * free: the object is moved by the retire worker off the active list, and * then the iova is put. Moreover, the object could be re-submitted just * after we notice that it's become inactive. * * Although the retirement happens under the gpu lock, we don't want to hold * that lock in this function while waiting. */ int etnaviv_gpu_wait_obj_inactive(struct etnaviv_gpu *gpu, struct etnaviv_gem_object *etnaviv_obj, struct timespec *timeout) { unsigned long remaining; long ret; if (!timeout) return !is_active(etnaviv_obj) ? 0 : -EBUSY; remaining = etnaviv_timeout_to_jiffies(timeout); ret = wait_event_interruptible_timeout(gpu->fence_event, !is_active(etnaviv_obj), remaining); if (ret > 0) { struct etnaviv_drm_private *priv = gpu->drm->dev_private; /* Synchronise with the retire worker */ flush_workqueue(priv->wq); return 0; } else if (ret == -ERESTARTSYS) { return -ERESTARTSYS; } else { return -ETIMEDOUT; } } int etnaviv_gpu_pm_get_sync(struct etnaviv_gpu *gpu) { return pm_runtime_get_sync(gpu->dev); } void etnaviv_gpu_pm_put(struct etnaviv_gpu *gpu) { pm_runtime_mark_last_busy(gpu->dev); pm_runtime_put_autosuspend(gpu->dev); } /* add bo's to gpu's ring, and kick gpu: */ int etnaviv_gpu_submit(struct etnaviv_gpu *gpu, struct etnaviv_gem_submit *submit, struct etnaviv_cmdbuf *cmdbuf) { struct fence *fence; unsigned int event, i; int ret; ret = etnaviv_gpu_pm_get_sync(gpu); if (ret < 0) return ret; mutex_lock(&gpu->lock); /* * TODO * * - flush * - data endian * - prefetch * */ event = event_alloc(gpu); if (unlikely(event == ~0U)) { DRM_ERROR("no free event\n"); ret = -EBUSY; goto out_unlock; } fence = etnaviv_gpu_fence_alloc(gpu); if (!fence) { event_free(gpu, event); ret = -ENOMEM; goto out_unlock; } gpu->event[event].fence = fence; submit->fence = fence->seqno; gpu->active_fence = submit->fence; if (gpu->lastctx != cmdbuf->ctx) { gpu->mmu->need_flush = true; gpu->switch_context = true; gpu->lastctx = cmdbuf->ctx; } etnaviv_buffer_queue(gpu, event, cmdbuf); cmdbuf->fence = fence; list_add_tail(&cmdbuf->node, &gpu->active_cmd_list); /* We're committed to adding this command buffer, hold a PM reference */ pm_runtime_get_noresume(gpu->dev); for (i = 0; i < submit->nr_bos; i++) { struct etnaviv_gem_object *etnaviv_obj = submit->bos[i].obj; u32 iova; /* Each cmdbuf takes a refcount on the iova */ etnaviv_gem_get_iova(gpu, &etnaviv_obj->base, &iova); cmdbuf->bo[i] = etnaviv_obj; atomic_inc(&etnaviv_obj->gpu_active); if (submit->bos[i].flags & ETNA_SUBMIT_BO_WRITE) reservation_object_add_excl_fence(etnaviv_obj->resv, fence); else reservation_object_add_shared_fence(etnaviv_obj->resv, fence); } cmdbuf->nr_bos = submit->nr_bos; hangcheck_timer_reset(gpu); ret = 0; out_unlock: mutex_unlock(&gpu->lock); etnaviv_gpu_pm_put(gpu); return ret; } /* * Init/Cleanup: */ static irqreturn_t irq_handler(int irq, void *data) { struct etnaviv_gpu *gpu = data; irqreturn_t ret = IRQ_NONE; u32 intr = gpu_read(gpu, VIVS_HI_INTR_ACKNOWLEDGE); if (intr != 0) { int event; pm_runtime_mark_last_busy(gpu->dev); dev_dbg(gpu->dev, "intr 0x%08x\n", intr); if (intr & VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR) { dev_err(gpu->dev, "AXI bus error\n"); intr &= ~VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR; } while ((event = ffs(intr)) != 0) { struct fence *fence; event -= 1; intr &= ~(1 << event); dev_dbg(gpu->dev, "event %u\n", event); fence = gpu->event[event].fence; gpu->event[event].fence = NULL; fence_signal(fence); /* * Events can be processed out of order. Eg, * - allocate and queue event 0 * - allocate event 1 * - event 0 completes, we process it * - allocate and queue event 0 * - event 1 and event 0 complete * we can end up processing event 0 first, then 1. */ if (fence_after(fence->seqno, gpu->completed_fence)) gpu->completed_fence = fence->seqno; event_free(gpu, event); /* * We need to balance the runtime PM count caused by * each submission. Upon submission, we increment * the runtime PM counter, and allocate one event. * So here, we put the runtime PM count for each * completed event. */ pm_runtime_put_autosuspend(gpu->dev); } /* Retire the buffer objects in a work */ etnaviv_queue_work(gpu->drm, &gpu->retire_work); ret = IRQ_HANDLED; } return ret; } static int etnaviv_gpu_clk_enable(struct etnaviv_gpu *gpu) { int ret; ret = enable_clk(gpu); if (ret) return ret; ret = enable_axi(gpu); if (ret) { disable_clk(gpu); return ret; } return 0; } static int etnaviv_gpu_clk_disable(struct etnaviv_gpu *gpu) { int ret; ret = disable_axi(gpu); if (ret) return ret; ret = disable_clk(gpu); if (ret) return ret; return 0; } static int etnaviv_gpu_hw_suspend(struct etnaviv_gpu *gpu) { if (gpu->buffer) { unsigned long timeout; /* Replace the last WAIT with END */ etnaviv_buffer_end(gpu); /* * We know that only the FE is busy here, this should * happen quickly (as the WAIT is only 200 cycles). If * we fail, just warn and continue. */ timeout = jiffies + msecs_to_jiffies(100); do { u32 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE); if ((idle & gpu->idle_mask) == gpu->idle_mask) break; if (time_is_before_jiffies(timeout)) { dev_warn(gpu->dev, "timed out waiting for idle: idle=0x%x\n", idle); break; } udelay(5); } while (1); } return etnaviv_gpu_clk_disable(gpu); } #ifdef CONFIG_PM static int etnaviv_gpu_hw_resume(struct etnaviv_gpu *gpu) { u32 clock; int ret; ret = mutex_lock_killable(&gpu->lock); if (ret) return ret; clock = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS | VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40); etnaviv_gpu_load_clock(gpu, clock); etnaviv_gpu_hw_init(gpu); gpu->switch_context = true; mutex_unlock(&gpu->lock); return 0; } #endif static int etnaviv_gpu_bind(struct device *dev, struct device *master, void *data) { struct drm_device *drm = data; struct etnaviv_drm_private *priv = drm->dev_private; struct etnaviv_gpu *gpu = dev_get_drvdata(dev); int ret; #ifdef CONFIG_PM ret = pm_runtime_get_sync(gpu->dev); #else ret = etnaviv_gpu_clk_enable(gpu); #endif if (ret < 0) return ret; gpu->drm = drm; gpu->fence_context = fence_context_alloc(1); spin_lock_init(&gpu->fence_spinlock); INIT_LIST_HEAD(&gpu->active_cmd_list); INIT_WORK(&gpu->retire_work, retire_worker); INIT_WORK(&gpu->recover_work, recover_worker); init_waitqueue_head(&gpu->fence_event); setup_timer(&gpu->hangcheck_timer, hangcheck_handler, (unsigned long)gpu); priv->gpu[priv->num_gpus++] = gpu; pm_runtime_mark_last_busy(gpu->dev); pm_runtime_put_autosuspend(gpu->dev); return 0; } static void etnaviv_gpu_unbind(struct device *dev, struct device *master, void *data) { struct etnaviv_gpu *gpu = dev_get_drvdata(dev); DBG("%s", dev_name(gpu->dev)); hangcheck_disable(gpu); #ifdef CONFIG_PM pm_runtime_get_sync(gpu->dev); pm_runtime_put_sync_suspend(gpu->dev); #else etnaviv_gpu_hw_suspend(gpu); #endif if (gpu->buffer) { etnaviv_gpu_cmdbuf_free(gpu->buffer); gpu->buffer = NULL; } if (gpu->mmu) { etnaviv_iommu_destroy(gpu->mmu); gpu->mmu = NULL; } gpu->drm = NULL; } static const struct component_ops gpu_ops = { .bind = etnaviv_gpu_bind, .unbind = etnaviv_gpu_unbind, }; static const struct of_device_id etnaviv_gpu_match[] = { { .compatible = "vivante,gc" }, { /* sentinel */ } }; static int etnaviv_gpu_platform_probe(struct platform_device *pdev) { struct device *dev = &pdev->dev; struct etnaviv_gpu *gpu; int err = 0; gpu = devm_kzalloc(dev, sizeof(*gpu), GFP_KERNEL); if (!gpu) return -ENOMEM; gpu->dev = &pdev->dev; mutex_init(&gpu->lock); /* * Set the GPU base address to the start of physical memory. This * ensures that if we have up to 2GB, the v1 MMU can address the * highest memory. This is important as command buffers may be * allocated outside of this limit. */ gpu->memory_base = PHYS_OFFSET; /* Map registers: */ gpu->mmio = etnaviv_ioremap(pdev, NULL, dev_name(gpu->dev)); if (IS_ERR(gpu->mmio)) return PTR_ERR(gpu->mmio); /* Get Interrupt: */ gpu->irq = platform_get_irq(pdev, 0); if (gpu->irq < 0) { err = gpu->irq; dev_err(dev, "failed to get irq: %d\n", err); goto fail; } err = devm_request_irq(&pdev->dev, gpu->irq, irq_handler, 0, dev_name(gpu->dev), gpu); if (err) { dev_err(dev, "failed to request IRQ%u: %d\n", gpu->irq, err); goto fail; } /* Get Clocks: */ gpu->clk_bus = devm_clk_get(&pdev->dev, "bus"); DBG("clk_bus: %p", gpu->clk_bus); if (IS_ERR(gpu->clk_bus)) gpu->clk_bus = NULL; gpu->clk_core = devm_clk_get(&pdev->dev, "core"); DBG("clk_core: %p", gpu->clk_core); if (IS_ERR(gpu->clk_core)) gpu->clk_core = NULL; gpu->clk_shader = devm_clk_get(&pdev->dev, "shader"); DBG("clk_shader: %p", gpu->clk_shader); if (IS_ERR(gpu->clk_shader)) gpu->clk_shader = NULL; /* TODO: figure out max mapped size */ dev_set_drvdata(dev, gpu); /* * We treat the device as initially suspended. The runtime PM * autosuspend delay is rather arbitary: no measurements have * yet been performed to determine an appropriate value. */ pm_runtime_use_autosuspend(gpu->dev); pm_runtime_set_autosuspend_delay(gpu->dev, 200); pm_runtime_enable(gpu->dev); err = component_add(&pdev->dev, &gpu_ops); if (err < 0) { dev_err(&pdev->dev, "failed to register component: %d\n", err); goto fail; } return 0; fail: return err; } static int etnaviv_gpu_platform_remove(struct platform_device *pdev) { component_del(&pdev->dev, &gpu_ops); pm_runtime_disable(&pdev->dev); return 0; } #ifdef CONFIG_PM static int etnaviv_gpu_rpm_suspend(struct device *dev) { struct etnaviv_gpu *gpu = dev_get_drvdata(dev); u32 idle, mask; /* If we have outstanding fences, we're not idle */ if (gpu->completed_fence != gpu->active_fence) return -EBUSY; /* Check whether the hardware (except FE) is idle */ mask = gpu->idle_mask & ~VIVS_HI_IDLE_STATE_FE; idle = gpu_read(gpu, VIVS_HI_IDLE_STATE) & mask; if (idle != mask) return -EBUSY; return etnaviv_gpu_hw_suspend(gpu); } static int etnaviv_gpu_rpm_resume(struct device *dev) { struct etnaviv_gpu *gpu = dev_get_drvdata(dev); int ret; ret = etnaviv_gpu_clk_enable(gpu); if (ret) return ret; /* Re-initialise the basic hardware state */ if (gpu->drm && gpu->buffer) { ret = etnaviv_gpu_hw_resume(gpu); if (ret) { etnaviv_gpu_clk_disable(gpu); return ret; } } return 0; } #endif static const struct dev_pm_ops etnaviv_gpu_pm_ops = { SET_RUNTIME_PM_OPS(etnaviv_gpu_rpm_suspend, etnaviv_gpu_rpm_resume, NULL) }; struct platform_driver etnaviv_gpu_driver = { .driver = { .name = "etnaviv-gpu", .owner = THIS_MODULE, .pm = &etnaviv_gpu_pm_ops, .of_match_table = etnaviv_gpu_match, }, .probe = etnaviv_gpu_platform_probe, .remove = etnaviv_gpu_platform_remove, .id_table = gpu_ids, };