/****************************************************************************** * * Module Name: utcache - local cache allocation routines * *****************************************************************************/ /* * Copyright (C) 2000 - 2006, R. Byron Moore * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. Redistributions in binary form must reproduce at minimum a disclaimer * substantially similar to the "NO WARRANTY" disclaimer below * ("Disclaimer") and any redistribution must be conditioned upon * including a substantially similar Disclaimer requirement for further * binary redistribution. * 3. Neither the names of the above-listed copyright holders nor the names * of any contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * Alternatively, this software may be distributed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * * NO WARRANTY * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. */ #include #define _COMPONENT ACPI_UTILITIES ACPI_MODULE_NAME("utcache") #ifdef ACPI_USE_LOCAL_CACHE /******************************************************************************* * * FUNCTION: acpi_os_create_cache * * PARAMETERS: cache_name - Ascii name for the cache * object_size - Size of each cached object * max_depth - Maximum depth of the cache (in objects) * return_cache - Where the new cache object is returned * * RETURN: Status * * DESCRIPTION: Create a cache object * ******************************************************************************/ acpi_status acpi_os_create_cache(char *cache_name, u16 object_size, u16 max_depth, struct acpi_memory_list **return_cache) { struct acpi_memory_list *cache; ACPI_FUNCTION_ENTRY(); if (!cache_name || !return_cache || (object_size < 16)) { return (AE_BAD_PARAMETER); } /* Create the cache object */ cache = acpi_os_allocate(sizeof(struct acpi_memory_list)); if (!cache) { return (AE_NO_MEMORY); } /* Populate the cache object and return it */ ACPI_MEMSET(cache, 0, sizeof(struct acpi_memory_list)); cache->link_offset = 8; cache->list_name = cache_name; cache->object_size = object_size; cache->max_depth = max_depth; *return_cache = cache; return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_os_purge_cache * * PARAMETERS: Cache - Handle to cache object * * RETURN: Status * * DESCRIPTION: Free all objects within the requested cache. * ******************************************************************************/ acpi_status acpi_os_purge_cache(struct acpi_memory_list * cache) { char *next; ACPI_FUNCTION_ENTRY(); if (!cache) { return (AE_BAD_PARAMETER); } /* Walk the list of objects in this cache */ while (cache->list_head) { /* Delete and unlink one cached state object */ next = *(ACPI_CAST_INDIRECT_PTR(char, &(((char *)cache-> list_head)[cache-> link_offset]))); ACPI_MEM_FREE(cache->list_head); cache->list_head = next; cache->current_depth--; } return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_os_delete_cache * * PARAMETERS: Cache - Handle to cache object * * RETURN: Status * * DESCRIPTION: Free all objects within the requested cache and delete the * cache object. * ******************************************************************************/ acpi_status acpi_os_delete_cache(struct acpi_memory_list * cache) { acpi_status status; ACPI_FUNCTION_ENTRY(); /* Purge all objects in the cache */ status = acpi_os_purge_cache(cache); if (ACPI_FAILURE(status)) { return (status); } /* Now we can delete the cache object */ acpi_os_free(cache); return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_os_release_object * * PARAMETERS: Cache - Handle to cache object * Object - The object to be released * * RETURN: None * * DESCRIPTION: Release an object to the specified cache. If cache is full, * the object is deleted. * ******************************************************************************/ acpi_status acpi_os_release_object(struct acpi_memory_list * cache, void *object) { acpi_status status; ACPI_FUNCTION_ENTRY(); if (!cache || !object) { return (AE_BAD_PARAMETER); } /* If cache is full, just free this object */ if (cache->current_depth >= cache->max_depth) { ACPI_MEM_FREE(object); ACPI_MEM_TRACKING(cache->total_freed++); } /* Otherwise put this object back into the cache */ else { status = acpi_ut_acquire_mutex(ACPI_MTX_CACHES); if (ACPI_FAILURE(status)) { return (status); } /* Mark the object as cached */ ACPI_MEMSET(object, 0xCA, cache->object_size); ACPI_SET_DESCRIPTOR_TYPE(object, ACPI_DESC_TYPE_CACHED); /* Put the object at the head of the cache list */ *(ACPI_CAST_INDIRECT_PTR(char, &(((char *)object)[cache-> link_offset]))) = cache->list_head; cache->list_head = object; cache->current_depth++; (void)acpi_ut_release_mutex(ACPI_MTX_CACHES); } return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_os_acquire_object * * PARAMETERS: Cache - Handle to cache object * * RETURN: the acquired object. NULL on error * * DESCRIPTION: Get an object from the specified cache. If cache is empty, * the object is allocated. * ******************************************************************************/ void *acpi_os_acquire_object(struct acpi_memory_list *cache) { acpi_status status; void *object; ACPI_FUNCTION_NAME("os_acquire_object"); if (!cache) { return (NULL); } status = acpi_ut_acquire_mutex(ACPI_MTX_CACHES); if (ACPI_FAILURE(status)) { return (NULL); } ACPI_MEM_TRACKING(cache->requests++); /* Check the cache first */ if (cache->list_head) { /* There is an object available, use it */ object = cache->list_head; cache->list_head = *(ACPI_CAST_INDIRECT_PTR(char, &(((char *) object)[cache-> link_offset]))); cache->current_depth--; ACPI_MEM_TRACKING(cache->hits++); ACPI_MEM_TRACKING(ACPI_DEBUG_PRINT((ACPI_DB_EXEC, "Object %p from %s cache\n", object, cache->list_name))); status = acpi_ut_release_mutex(ACPI_MTX_CACHES); if (ACPI_FAILURE(status)) { return (NULL); } /* Clear (zero) the previously used Object */ ACPI_MEMSET(object, 0, cache->object_size); } else { /* The cache is empty, create a new object */ ACPI_MEM_TRACKING(cache->total_allocated++); /* Avoid deadlock with ACPI_MEM_CALLOCATE */ status = acpi_ut_release_mutex(ACPI_MTX_CACHES); if (ACPI_FAILURE(status)) { return (NULL); } object = ACPI_MEM_CALLOCATE(cache->object_size); if (!object) { return (NULL); } } return (object); } #endif /* ACPI_USE_LOCAL_CACHE */