/* * Perf callchain handling code. * * Based on the ARM perf implementation. */ #include #include #include #include #include #include static bool is_valid_call(unsigned long calladdr) { unsigned int callinsn; /* Check the possible return address is aligned. */ if (!(calladdr & 0x3)) { if (!get_user(callinsn, (unsigned int *)calladdr)) { /* Check for CALLR or SWAP PC,D1RtP. */ if ((callinsn & 0xff000000) == 0xab000000 || callinsn == 0xa3200aa0) return true; } } return false; } static struct metag_frame __user * user_backtrace(struct metag_frame __user *user_frame, struct perf_callchain_entry *entry) { struct metag_frame frame; unsigned long calladdr; /* We cannot rely on having frame pointers in user code. */ while (1) { /* Also check accessibility of one struct frame beyond */ if (!access_ok(VERIFY_READ, user_frame, sizeof(frame))) return 0; if (__copy_from_user_inatomic(&frame, user_frame, sizeof(frame))) return 0; --user_frame; calladdr = frame.lr - 4; if (is_valid_call(calladdr)) { perf_callchain_store(entry, calladdr); return user_frame; } } return 0; } void perf_callchain_user(struct perf_callchain_entry *entry, struct pt_regs *regs) { unsigned long sp = regs->ctx.AX[0].U0; struct metag_frame __user *frame; frame = (struct metag_frame __user *)sp; --frame; while ((entry->nr < PERF_MAX_STACK_DEPTH) && frame) frame = user_backtrace(frame, entry); } /* * Gets called by walk_stackframe() for every stackframe. This will be called * whist unwinding the stackframe and is like a subroutine return so we use * the PC. */ static int callchain_trace(struct stackframe *fr, void *data) { struct perf_callchain_entry *entry = data; perf_callchain_store(entry, fr->pc); return 0; } void perf_callchain_kernel(struct perf_callchain_entry *entry, struct pt_regs *regs) { struct stackframe fr; fr.fp = regs->ctx.AX[1].U0; fr.sp = regs->ctx.AX[0].U0; fr.lr = regs->ctx.DX[4].U1; fr.pc = regs->ctx.CurrPC; walk_stackframe(&fr, callchain_trace, entry); }