From 4d8d096e9ae86621cc38b5417f4353305c5fd3a9 Mon Sep 17 00:00:00 2001 From: Alan Cox Date: Thu, 3 Nov 2011 18:21:20 +0000 Subject: gma500: introduce the framebuffer support code We support 2D acceleration on some devices but we try and do tricks with the GTT as a starting point as this is far faster. The GTT logic could be improved further but for most display sizes it already makes a pretty good decision. Signed-off-by: Alan Cox Signed-off-by: Dave Airlie --- drivers/gpu/drm/gma500/accel_2d.c | 362 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 362 insertions(+) create mode 100644 drivers/gpu/drm/gma500/accel_2d.c (limited to 'drivers/gpu/drm/gma500/accel_2d.c') diff --git a/drivers/gpu/drm/gma500/accel_2d.c b/drivers/gpu/drm/gma500/accel_2d.c new file mode 100644 index 0000000..305e6f9 --- /dev/null +++ b/drivers/gpu/drm/gma500/accel_2d.c @@ -0,0 +1,362 @@ +/************************************************************************** + * Copyright (c) 2007-2011, Intel Corporation. + * All Rights Reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms and conditions of the GNU General Public License, + * version 2, as published by the Free Software Foundation. + * + * This program is distributed in the hope it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along with + * this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA. + * + * Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + * develop this driver. + * + **************************************************************************/ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include + +#include "psb_drv.h" +#include "psb_reg.h" +#include "framebuffer.h" + +/** + * psb_spank - reset the 2D engine + * @dev_priv: our PSB DRM device + * + * Soft reset the graphics engine and then reload the necessary registers. + * We use this at initialisation time but it will become relevant for + * accelerated X later + */ +void psb_spank(struct drm_psb_private *dev_priv) +{ + PSB_WSGX32(_PSB_CS_RESET_BIF_RESET | _PSB_CS_RESET_DPM_RESET | + _PSB_CS_RESET_TA_RESET | _PSB_CS_RESET_USE_RESET | + _PSB_CS_RESET_ISP_RESET | _PSB_CS_RESET_TSP_RESET | + _PSB_CS_RESET_TWOD_RESET, PSB_CR_SOFT_RESET); + PSB_RSGX32(PSB_CR_SOFT_RESET); + + msleep(1); + + PSB_WSGX32(0, PSB_CR_SOFT_RESET); + wmb(); + PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) | _PSB_CB_CTRL_CLEAR_FAULT, + PSB_CR_BIF_CTRL); + wmb(); + (void) PSB_RSGX32(PSB_CR_BIF_CTRL); + + msleep(1); + PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) & ~_PSB_CB_CTRL_CLEAR_FAULT, + PSB_CR_BIF_CTRL); + (void) PSB_RSGX32(PSB_CR_BIF_CTRL); + PSB_WSGX32(dev_priv->gtt.gatt_start, PSB_CR_BIF_TWOD_REQ_BASE); +} + +/** + * psb2_2d_wait_available - wait for FIFO room + * @dev_priv: our DRM device + * @size: size (in dwords) of the command we want to issue + * + * Wait until there is room to load the FIFO with our data. If the + * device is not responding then reset it + */ +static int psb_2d_wait_available(struct drm_psb_private *dev_priv, + unsigned size) +{ + uint32_t avail = PSB_RSGX32(PSB_CR_2D_SOCIF); + unsigned long t = jiffies + HZ; + + while (avail < size) { + avail = PSB_RSGX32(PSB_CR_2D_SOCIF); + if (time_after(jiffies, t)) { + psb_spank(dev_priv); + return -EIO; + } + } + return 0; +} + +/** + * psb_2d_submit - submit a 2D command + * @dev_priv: our DRM device + * @cmdbuf: command to issue + * @size: length (in dwords) + * + * Issue one or more 2D commands to the accelerator. This needs to be + * serialized later when we add the GEM interfaces for acceleration + */ +static int psbfb_2d_submit(struct drm_psb_private *dev_priv, uint32_t *cmdbuf, + unsigned size) +{ + int ret = 0; + int i; + unsigned submit_size; + + mutex_lock(&dev_priv->mutex_2d); + while (size > 0) { + submit_size = (size < 0x60) ? size : 0x60; + size -= submit_size; + ret = psb_2d_wait_available(dev_priv, submit_size); + if (ret) + break; + + submit_size <<= 2; + + for (i = 0; i < submit_size; i += 4) + PSB_WSGX32(*cmdbuf++, PSB_SGX_2D_SLAVE_PORT + i); + + (void)PSB_RSGX32(PSB_SGX_2D_SLAVE_PORT + i - 4); + } + mutex_unlock(&dev_priv->mutex_2d); + return ret; +} + + +/** + * psb_accel_2d_copy_direction - compute blit order + * @xdir: X direction of move + * @ydir: Y direction of move + * + * Compute the correct order setings to ensure that an overlapping blit + * correctly copies all the pixels. + */ +static u32 psb_accel_2d_copy_direction(int xdir, int ydir) +{ + if (xdir < 0) + return (ydir < 0) ? PSB_2D_COPYORDER_BR2TL : + PSB_2D_COPYORDER_TR2BL; + else + return (ydir < 0) ? PSB_2D_COPYORDER_BL2TR : + PSB_2D_COPYORDER_TL2BR; +} + +/** + * psb_accel_2d_copy - accelerated 2D copy + * @dev_priv: our DRM device + * @src_offset in bytes + * @src_stride in bytes + * @src_format psb 2D format defines + * @dst_offset in bytes + * @dst_stride in bytes + * @dst_format psb 2D format defines + * @src_x offset in pixels + * @src_y offset in pixels + * @dst_x offset in pixels + * @dst_y offset in pixels + * @size_x of the copied area + * @size_y of the copied area + * + * Format and issue a 2D accelerated copy command. + */ +static int psb_accel_2d_copy(struct drm_psb_private *dev_priv, + uint32_t src_offset, uint32_t src_stride, + uint32_t src_format, uint32_t dst_offset, + uint32_t dst_stride, uint32_t dst_format, + uint16_t src_x, uint16_t src_y, + uint16_t dst_x, uint16_t dst_y, + uint16_t size_x, uint16_t size_y) +{ + uint32_t blit_cmd; + uint32_t buffer[10]; + uint32_t *buf; + uint32_t direction; + + buf = buffer; + + direction = + psb_accel_2d_copy_direction(src_x - dst_x, src_y - dst_y); + + if (direction == PSB_2D_COPYORDER_BR2TL || + direction == PSB_2D_COPYORDER_TR2BL) { + src_x += size_x - 1; + dst_x += size_x - 1; + } + if (direction == PSB_2D_COPYORDER_BR2TL || + direction == PSB_2D_COPYORDER_BL2TR) { + src_y += size_y - 1; + dst_y += size_y - 1; + } + + blit_cmd = + PSB_2D_BLIT_BH | + PSB_2D_ROT_NONE | + PSB_2D_DSTCK_DISABLE | + PSB_2D_SRCCK_DISABLE | + PSB_2D_USE_PAT | PSB_2D_ROP3_SRCCOPY | direction; + + *buf++ = PSB_2D_FENCE_BH; + *buf++ = + PSB_2D_DST_SURF_BH | dst_format | (dst_stride << + PSB_2D_DST_STRIDE_SHIFT); + *buf++ = dst_offset; + *buf++ = + PSB_2D_SRC_SURF_BH | src_format | (src_stride << + PSB_2D_SRC_STRIDE_SHIFT); + *buf++ = src_offset; + *buf++ = + PSB_2D_SRC_OFF_BH | (src_x << PSB_2D_SRCOFF_XSTART_SHIFT) | + (src_y << PSB_2D_SRCOFF_YSTART_SHIFT); + *buf++ = blit_cmd; + *buf++ = + (dst_x << PSB_2D_DST_XSTART_SHIFT) | (dst_y << + PSB_2D_DST_YSTART_SHIFT); + *buf++ = + (size_x << PSB_2D_DST_XSIZE_SHIFT) | (size_y << + PSB_2D_DST_YSIZE_SHIFT); + *buf++ = PSB_2D_FLUSH_BH; + + return psbfb_2d_submit(dev_priv, buffer, buf - buffer); +} + +/** + * psbfb_copyarea_accel - copyarea acceleration for /dev/fb + * @info: our framebuffer + * @a: copyarea parameters from the framebuffer core + * + * Perform a 2D copy via the accelerator + */ +static void psbfb_copyarea_accel(struct fb_info *info, + const struct fb_copyarea *a) +{ + struct psb_fbdev *fbdev = info->par; + struct psb_framebuffer *psbfb = &fbdev->pfb; + struct drm_device *dev = psbfb->base.dev; + struct drm_framebuffer *fb = fbdev->psb_fb_helper.fb; + struct drm_psb_private *dev_priv = dev->dev_private; + uint32_t offset; + uint32_t stride; + uint32_t src_format; + uint32_t dst_format; + + if (!fb) + return; + + offset = psbfb->gtt->offset; + stride = fb->pitch; + + switch (fb->depth) { + case 8: + src_format = PSB_2D_SRC_332RGB; + dst_format = PSB_2D_DST_332RGB; + break; + case 15: + src_format = PSB_2D_SRC_555RGB; + dst_format = PSB_2D_DST_555RGB; + break; + case 16: + src_format = PSB_2D_SRC_565RGB; + dst_format = PSB_2D_DST_565RGB; + break; + case 24: + case 32: + /* this is wrong but since we don't do blending its okay */ + src_format = PSB_2D_SRC_8888ARGB; + dst_format = PSB_2D_DST_8888ARGB; + break; + default: + /* software fallback */ + cfb_copyarea(info, a); + return; + } + + if (!gma_power_begin(dev, false)) { + cfb_copyarea(info, a); + return; + } + psb_accel_2d_copy(dev_priv, + offset, stride, src_format, + offset, stride, dst_format, + a->sx, a->sy, a->dx, a->dy, a->width, a->height); + gma_power_end(dev); +} + +/** + * psbfb_copyarea - 2D copy interface + * @info: our framebuffer + * @region: region to copy + * + * Copy an area of the framebuffer console either by the accelerator + * or directly using the cfb helpers according to the request + */ +void psbfb_copyarea(struct fb_info *info, + const struct fb_copyarea *region) +{ + if (unlikely(info->state != FBINFO_STATE_RUNNING)) + return; + + /* Avoid the 8 pixel erratum */ + if (region->width == 8 || region->height == 8 || + (info->flags & FBINFO_HWACCEL_DISABLED)) + return cfb_copyarea(info, region); + + psbfb_copyarea_accel(info, region); +} + +/** + * psbfb_sync - synchronize 2D + * @info: our framebuffer + * + * Wait for the 2D engine to quiesce so that we can do CPU + * access to the framebuffer again + */ +int psbfb_sync(struct fb_info *info) +{ + struct psb_fbdev *fbdev = info->par; + struct psb_framebuffer *psbfb = &fbdev->pfb; + struct drm_device *dev = psbfb->base.dev; + struct drm_psb_private *dev_priv = dev->dev_private; + unsigned long _end = jiffies + DRM_HZ; + int busy = 0; + + mutex_lock(&dev_priv->mutex_2d); + /* + * First idle the 2D engine. + */ + + if ((PSB_RSGX32(PSB_CR_2D_SOCIF) == _PSB_C2_SOCIF_EMPTY) && + ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) & _PSB_C2B_STATUS_BUSY) == 0)) + goto out; + + do { + busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY); + cpu_relax(); + } while (busy && !time_after_eq(jiffies, _end)); + + if (busy) + busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY); + if (busy) + goto out; + + do { + busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) & + _PSB_C2B_STATUS_BUSY) != 0); + cpu_relax(); + } while (busy && !time_after_eq(jiffies, _end)); + if (busy) + busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) & + _PSB_C2B_STATUS_BUSY) != 0); + +out: + mutex_unlock(&dev_priv->mutex_2d); + return (busy) ? -EBUSY : 0; +} -- cgit v1.1