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Despite the struct says "color16", it was actually using 32 bits
for each color. Fix it.
Suggested-by: Hans Verkuil <hverkuil@xs4all.nl>
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The color structs right now are just "color" and "color16".
That may lead into conflicts, and don't define precisely what
they meant. As those are used by two drivers (vivid and vimc),
this is even on a somewhat public header!
So rename them to:
color -> tpg_rbg_color8
color16 -> tpg_rbg_color16
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The v4l2-tpg*.h headers are meant to be used only internally by
vivid and vimc. There's no sense keeping them together with the
V4L2 kAPI headers. Also, one header includes the other as they're
meant to be used together. So, merge them.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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