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* [PATCH] scheduler cache-hot-autodetectakpm@osdl.org2006-01-121-2/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ) From: Ingo Molnar <mingo@elte.hu> This is the latest version of the scheduler cache-hot-auto-tune patch. The first problem was that detection time scaled with O(N^2), which is unacceptable on larger SMP and NUMA systems. To solve this: - I've added a 'domain distance' function, which is used to cache measurement results. Each distance is only measured once. This means that e.g. on NUMA distances of 0, 1 and 2 might be measured, on HT distances 0 and 1, and on SMP distance 0 is measured. The code walks the domain tree to determine the distance, so it automatically follows whatever hierarchy an architecture sets up. This cuts down on the boot time significantly and removes the O(N^2) limit. The only assumption is that migration costs can be expressed as a function of domain distance - this covers the overwhelming majority of existing systems, and is a good guess even for more assymetric systems. [ People hacking systems that have assymetries that break this assumption (e.g. different CPU speeds) should experiment a bit with the cpu_distance() function. Adding a ->migration_distance factor to the domain structure would be one possible solution - but lets first see the problem systems, if they exist at all. Lets not overdesign. ] Another problem was that only a single cache-size was used for measuring the cost of migration, and most architectures didnt set that variable up. Furthermore, a single cache-size does not fit NUMA hierarchies with L3 caches and does not fit HT setups, where different CPUs will often have different 'effective cache sizes'. To solve this problem: - Instead of relying on a single cache-size provided by the platform and sticking to it, the code now auto-detects the 'effective migration cost' between two measured CPUs, via iterating through a wide range of cachesizes. The code searches for the maximum migration cost, which occurs when the working set of the test-workload falls just below the 'effective cache size'. I.e. real-life optimized search is done for the maximum migration cost, between two real CPUs. This, amongst other things, has the positive effect hat if e.g. two CPUs share a L2/L3 cache, a different (and accurate) migration cost will be found than between two CPUs on the same system that dont share any caches. (The reliable measurement of migration costs is tricky - see the source for details.) Furthermore i've added various boot-time options to override/tune migration behavior. Firstly, there's a blanket override for autodetection: migration_cost=1000,2000,3000 will override the depth 0/1/2 values with 1msec/2msec/3msec values. Secondly, there's a global factor that can be used to increase (or decrease) the autodetected values: migration_factor=120 will increase the autodetected values by 20%. This option is useful to tune things in a workload-dependent way - e.g. if a workload is cache-insensitive then CPU utilization can be maximized by specifying migration_factor=0. I've tested the autodetection code quite extensively on x86, on 3 P3/Xeon/2MB, and the autodetected values look pretty good: Dual Celeron (128K L2 cache): --------------------- migration cost matrix (max_cache_size: 131072, cpu: 467 MHz): --------------------- [00] [01] [00]: - 1.7(1) [01]: 1.7(1) - --------------------- cacheflush times [2]: 0.0 (0) 1.7 (1784008) --------------------- Here the slow memory subsystem dominates system performance, and even though caches are small, the migration cost is 1.7 msecs. Dual HT P4 (512K L2 cache): --------------------- migration cost matrix (max_cache_size: 524288, cpu: 2379 MHz): --------------------- [00] [01] [02] [03] [00]: - 0.4(1) 0.0(0) 0.4(1) [01]: 0.4(1) - 0.4(1) 0.0(0) [02]: 0.0(0) 0.4(1) - 0.4(1) [03]: 0.4(1) 0.0(0) 0.4(1) - --------------------- cacheflush times [2]: 0.0 (33900) 0.4 (448514) --------------------- Here it can be seen that there is no migration cost between two HT siblings (CPU#0/2 and CPU#1/3 are separate physical CPUs). A fast memory system makes inter-physical-CPU migration pretty cheap: 0.4 msecs. 8-way P3/Xeon [2MB L2 cache]: --------------------- migration cost matrix (max_cache_size: 2097152, cpu: 700 MHz): --------------------- [00] [01] [02] [03] [04] [05] [06] [07] [00]: - 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) [01]: 19.2(1) - 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) [02]: 19.2(1) 19.2(1) - 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) [03]: 19.2(1) 19.2(1) 19.2(1) - 19.2(1) 19.2(1) 19.2(1) 19.2(1) [04]: 19.2(1) 19.2(1) 19.2(1) 19.2(1) - 19.2(1) 19.2(1) 19.2(1) [05]: 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) - 19.2(1) 19.2(1) [06]: 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) - 19.2(1) [07]: 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) - --------------------- cacheflush times [2]: 0.0 (0) 19.2 (19281756) --------------------- This one has huge caches and a relatively slow memory subsystem - so the migration cost is 19 msecs. Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Ashok Raj <ashok.raj@intel.com> Signed-off-by: Ken Chen <kenneth.w.chen@intel.com> Cc: <wilder@us.ibm.com> Signed-off-by: John Hawkes <hawkes@sgi.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* [PATCH] cpusets: Move the ia64 domain setup code to the generic codeJohn Hawkes2005-09-071-0/+23
| | | | | | | Signed-off-by: John Hawkes <hawkes@sgi.com> Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* [PATCH] sched: sched tuningNick Piggin2005-06-251-6/+5
| | | | | | | | Do some basic initial tuning. Signed-off-by: Nick Piggin <nickpiggin@yahoo.com.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* [PATCH] sched: balance on forkNick Piggin2005-06-251-0/+2
| | | | | | | | | | | | | | | | | | Reimplement the balance on exec balancing to be sched-domains aware. Use this to also do balance on fork balancing. Make x86_64 do balance on fork over the NUMA domain. The problem that the non sched domains aware blancing became apparent on dual core, multi socket opterons. What we want is for the new tasks to be sent to a different socket, but more often than not, we would first load up our sibling core, or fill two cores of a single remote socket before selecting a new one. This gives large improvements to STREAM on such systems. Signed-off-by: Nick Piggin <nickpiggin@yahoo.com.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* [PATCH] sched: no aggressive idle balancingNick Piggin2005-06-251-1/+0
| | | | | | | | | | Remove the very aggressive idle stuff that has recently gone into 2.6 - it is going against the direction we are trying to go. Hopefully we can regain performance through other methods. Signed-off-by: Nick Piggin <nickpiggin@yahoo.com.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* [PATCH] sched: balance timersNick Piggin2005-06-251-0/+8
| | | | | | | | | | | | | Do CPU load averaging over a number of different intervals. Allow each interval to be chosen by sending a parameter to source_load and target_load. 0 is instantaneous, idx > 0 returns a decaying average with the most recent sample weighted at 2^(idx-1). To a maximum of 3 (could be easily increased). So generally a higher number will result in more conservative balancing. Signed-off-by: Nick Piggin <nickpiggin@yahoo.com.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* Linux-2.6.12-rc2v2.6.12-rc2Linus Torvalds2005-04-161-0/+136
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
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