| Commit message (Collapse) | Author | Age | Files | Lines |
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Rename flags with CON_FLAG prefix, move the definitions into the c file,
and (better) document their meaning.
Signed-off-by: Sage Weil <sage@inktank.com>
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Use a simple set of 6 enumerated values for the socket states (CON_STATE_*)
and use those instead of the state bits. All of the con->state checks are
now under the protection of the con mutex, so this is safe. It also
simplifies many of the state checks because we can check for anything other
than the expected state instead of various bits for races we can think of.
This appears to hold up well to stress testing both with and without socket
failure injection on the server side.
Signed-off-by: Sage Weil <sage@inktank.com>
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There are two structures in which a count of snapshots are
maintained:
struct ceph_snap_context {
...
u32 num_snaps;
...
}
and
struct ceph_snap_realm {
...
u32 num_prior_parent_snaps; /* had prior to parent_since */
...
u32 num_snaps;
...
}
These fields never take on negative values (e.g., to hold special
meaning), and so are really inherently unsigned. Furthermore they
take their value from over-the-wire or on-disk formatted 32-bit
values.
So change their definition to have type u32, and change some spots
elsewhere in the code to account for this change.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
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The server side recently added support for tuning some magic
crush variables. Decode these variables if they are present, or use the
default values if they are not present.
Corresponds to ceph.git commit 89af369c25f274fe62ef730e5e8aad0c54f1e5a5.
Signed-off-by: caleb miles <caleb.miles@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
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This is simply cleanup that will keep things more closely synced with the
userland code.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
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This adds a new utility routine which will return a dynamically-
allocated buffer containing a string that has been decoded from ceph
over-the-wire format. It also returns the length of the string
if the address of a size variable is supplied to receive it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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There is a BUG_ON() call that doesn't account for the single byte
structure version at the start of an encoded filepath in
ceph_encode_filepath(). Fix that.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
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Add an atomic variable 'stopping' as flag in struct ceph_messenger,
set this flag to 1 in function ceph_destroy_client(), and add the condition code
in function ceph_data_ready() to test the flag value, if true(1), just return.
Signed-off-by: Guanjun He <gjhe@suse.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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In ancient times, the messenger could both initiate and accept connections.
An artifact if that was data structures to store/process an incoming
ceph_msg_connect request and send an outgoing ceph_msg_connect_reply.
Sadly, the negotiation code was referencing those structures and ignoring
important information (like the peer's connect_seq) from the correct ones.
Among other things, this fixes tight reconnect loops where the server sends
RETRY_SESSION and we (the client) retries with the same connect_seq as last
time. This bug pretty easily triggered by injecting socket failures on the
MDS and running some fs workload like workunits/direct_io/test_sync_io.
Signed-off-by: Sage Weil <sage@inktank.com>
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Initialize the type field for messages in a msgpool. The caller was doing
this for osd ops, but not for the reply messages.
Reported-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
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The peer name may change on each open attempt, even when the connection is
reused.
Signed-off-by: Sage Weil <sage@inktank.com>
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For some reason the declaration of ceph_con_get() and
ceph_con_put() did not get deleted in this commit:
d59315ca libceph: drop ceph_con_get/put helpers and nref member
Clean that up.
Signed-off-by: Alex Elder <elder@inktank.com>
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There is no state explicitly defined when a ceph connection is fully
operational. So define one.
It's set when the connection sequence completes successfully, and is
cleared when the connection gets closed.
Be a little more careful when examining the old state when a socket
disconnect event is reported.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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These are no longer used. Every ceph_connection instance is embedded in
another structure, and refcounts manipulated via the get/put ops.
Signed-off-by: Sage Weil <sage@inktank.com>
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Linux 3.5-rc1
Conflicts:
net/ceph/messenger.c
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Pull ceph updates from Sage Weil:
"There are some updates and cleanups to the CRUSH placement code, a bug
fix with incremental maps, several cleanups and fixes from Josh Durgin
in the RBD block device code, a series of cleanups and bug fixes from
Alex Elder in the messenger code, and some miscellaneous bounds
checking and gfp cleanups/fixes."
Fix up trivial conflicts in net/ceph/{messenger.c,osdmap.c} due to the
networking people preferring "unsigned int" over just "unsigned".
* git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client: (45 commits)
libceph: fix pg_temp updates
libceph: avoid unregistering osd request when not registered
ceph: add auth buf in prepare_write_connect()
ceph: rename prepare_connect_authorizer()
ceph: return pointer from prepare_connect_authorizer()
ceph: use info returned by get_authorizer
ceph: have get_authorizer methods return pointers
ceph: ensure auth ops are defined before use
ceph: messenger: reduce args to create_authorizer
ceph: define ceph_auth_handshake type
ceph: messenger: check return from get_authorizer
ceph: messenger: rework prepare_connect_authorizer()
ceph: messenger: check prepare_write_connect() result
ceph: don't set WRITE_PENDING too early
ceph: drop msgr argument from prepare_write_connect()
ceph: messenger: send banner in process_connect()
ceph: messenger: reset connection kvec caller
libceph: don't reset kvec in prepare_write_banner()
ceph: ignore preferred_osd field
ceph: fully initialize new layout
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git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client
Pull Ceph updates for 3.4-rc1 from Sage Weil:
"Alex has been busy. There are a range of rbd and libceph cleanups,
especially surrounding device setup and teardown, and a few critical
fixes in that code. There are more cleanups in the messenger code,
virtual xattrs, a fix for CRC calculation/checks, and lots of other
miscellaneous stuff.
There's a patch from Amon Ott to make inos behave a bit better on
32-bit boxes, some decode check fixes from Xi Wang, and network
throttling fix from Jim Schutt, and a couple RBD fixes from Josh
Durgin.
No new functionality, just a lot of cleanup and bug fixing."
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client: (65 commits)
rbd: move snap_rwsem to the device, rename to header_rwsem
ceph: fix three bugs, two in ceph_vxattrcb_file_layout()
libceph: isolate kmap() call in write_partial_msg_pages()
libceph: rename "page_shift" variable to something sensible
libceph: get rid of zero_page_address
libceph: only call kernel_sendpage() via helper
libceph: use kernel_sendpage() for sending zeroes
libceph: fix inverted crc option logic
libceph: some simple changes
libceph: small refactor in write_partial_kvec()
libceph: do crc calculations outside loop
libceph: separate CRC calculation from byte swapping
libceph: use "do" in CRC-related Boolean variables
ceph: ensure Boolean options support both senses
libceph: a few small changes
libceph: make ceph_tcp_connect() return int
libceph: encapsulate some messenger cleanup code
libceph: make ceph_msgr_wq private
libceph: encapsulate connection kvec operations
libceph: move prepare_write_banner()
...
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If a header file is making use of BUG, BUG_ON, BUILD_BUG_ON, or any
other BUG variant in a static inline (i.e. not in a #define) then
that header really should be including <linux/bug.h> and not just
expecting it to be implicitly present.
We can make this change risk-free, since if the files using these
headers didn't have exposure to linux/bug.h already, they would have
been causing compile failures/warnings.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
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ceph_con_revoke_message() is passed both a message and a ceph
connection. A ceph_msg allocated for incoming messages on a
connection always has a pointer to that connection, so there's no
need to provide the connection when revoking such a message.
Note that the existing logic does not preclude the message supplied
being a null/bogus message pointer. The only user of this interface
is the OSD client, and the only value an osd client passes is a
request's r_reply field. That is always non-null (except briefly in
an error path in ceph_osdc_alloc_request(), and that drops the
only reference so the request won't ever have a reply to revoke).
So we can safely assume the passed-in message is non-null, but add a
BUG_ON() to make it very obvious we are imposing this restriction.
Rename the function ceph_msg_revoke_incoming() to reflect that it is
really an operation on an incoming message.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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ceph_con_revoke() is passed both a message and a ceph connection.
Now that any message associated with a connection holds a pointer
to that connection, there's no need to provide the connection when
revoking a message.
This has the added benefit of precluding the possibility of the
providing the wrong connection pointer. If the message's connection
pointer is null, it is not being tracked by any connection, so
revoking it is a no-op. This is supported as a convenience for
upper layers, so they can revoke a message that is not actually
"in flight."
Rename the function ceph_msg_revoke() to reflect that it is really
an operation on a message, not a connection.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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When a ceph message is queued for sending it is placed on a list of
pending messages (ceph_connection->out_queue). When they are
actually sent over the wire, they are moved from that list to
another (ceph_connection->out_sent). When acknowledgement for the
message is received, it is removed from the sent messages list.
During that entire time the message is "in the possession" of a
single ceph connection. Keep track of that connection in the
message. This will be used in the next patch (and is a helpful
bit of information for debugging anyway).
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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Move the initialization of a ceph connection's private pointer,
operations vector pointer, and peer name information into
ceph_con_init(). Rearrange the arguments so the connection pointer
is first. Hide the byte-swapping of the peer entity number inside
ceph_con_init()
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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A monitor client has a pointer to a ceph connection structure in it.
This is the only one of the three ceph client types that do it this
way; the OSD and MDS clients embed the connection into their main
structures. There is always exactly one ceph connection for a
monitor client, so there is no need to allocate it separate from the
monitor client structure.
So switch the ceph_mon_client structure to embed its
ceph_connection structure.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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Start explicitly keeping track of the state of a ceph connection's
socket, separate from the state of the connection itself. Create
placeholder functions to encapsulate the state transitions.
--------
| NEW* | transient initial state
--------
| con_sock_state_init()
v
----------
| CLOSED | initialized, but no socket (and no
---------- TCP connection)
^ \
| \ con_sock_state_connecting()
| ----------------------
| \
+ con_sock_state_closed() \
|\ \
| \ \
| ----------- \
| | CLOSING | socket event; \
| ----------- await close \
| ^ |
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| + con_sock_state_closing() |
| / \ |
| / --------------- |
| / \ v
| / --------------
| / -----------------| CONNECTING | socket created, TCP
| | / -------------- connect initiated
| | | con_sock_state_connected()
| | v
-------------
| CONNECTED | TCP connection established
-------------
Make the socket state an atomic variable, reinforcing that it's a
distinct transtion with no possible "intermediate/both" states.
This is almost certainly overkill at this point, though the
transitions into CONNECTED and CLOSING state do get called via
socket callback (the rest of the transitions occur with the
connection mutex held). We can back out the atomicity later.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil<sage@inktank.com>
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A ceph_connection holds a mixture of connection state (as in "state
machine" state) and connection flags in a single "state" field. To
make the distinction more clear, define a new "flags" field and use
it rather than the "state" field to hold Boolean flag values.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil<sage@inktank.com>
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A ceph client has a pointer to a ceph messenger structure in it.
There is always exactly one ceph messenger for a ceph client, so
there is no need to allocate it separate from the ceph client
structure.
Switch the ceph_client structure to embed its ceph_messenger
structure.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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No code sets a bad_proto method in its ceph connection operations
vector, so just get rid of it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
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The ceph connection state "DEAD" is never set and is therefore not
needed. Eliminate it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
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Rather than passing a bunch of arguments to be filled in with the
content of the ceph_auth_handshake buffer now returned by the
get_authorizer method, just use the returned information in the
caller, and drop the unnecessary arguments.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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Have the get_authorizer auth_client method return a ceph_auth
pointer rather than an integer, pointer-encoding any returned
error value. This is to pave the way for making use of the
returned value in an upcoming patch.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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Make use of the new ceph_auth_handshake structure in order to reduce
the number of arguments passed to the create_authorizor method in
ceph_auth_client_ops. Use a local variable of that type as a
shorthand in the get_authorizer method definitions.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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The definitions for the ceph_mds_session and ceph_osd both contain
five fields related only to "authorizers." Encapsulate those fields
into their own struct type, allowing for better isolation in some
upcoming patches.
Fix the #includes in "linux/ceph/osd_client.h" to lay out their more
complete canonical path.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
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Given a large n, the bounds check (*p + n > end) can be bypassed due to
pointer wraparound. A safer check is (n > end - *p).
[elder@dreamhost.com: inverted test and renamed ceph_has_room()]
Signed-off-by: Xi Wang <xi.wang@gmail.com>
Reviewed-by: Alex Elder <elder@dreamhost.com>
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This was an ill-conceived feature that has been removed from Ceph. Do
this gracefully:
- reject attempts to specify a preferred_osd via the ioctl
- stop exposing this information via virtual xattrs
- always fill in -1 for requests, in case we talk to an older server
- don't calculate preferred_osd placements/pgids
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
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Change the name (and type) of a few CRC-related Boolean local
variables so they contain the word "do", to distingish their purpose
from variables used for holding an actual CRC value.
Note that in the process of doing this I identified a fairly serious
logic error in write_partial_msg_pages(): the value of "do_crc"
assigned appears to be the opposite of what it should be. No
attempt to fix this is made here; this change preserves the
erroneous behavior. The problem I found is documented here:
http://tracker.newdream.net/issues/2064
Signed-off-by: Alex Elder <elder@dreamhost.com>
Signed-off-by: Sage Weil <sage@newdream.net>
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The messenger workqueue has no need to be public. So give it static
scope.
Signed-off-by: Alex Elder <elder@dreamhost.com>
Signed-off-by: Sage Weil <sage@newdream.net>
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ceph_parse_options() takes the address of a pointer as an argument
and uses it to return the address of an allocated structure if
successful. With this interface is not evident at call sites that
the pointer is always initialized. Change the interface to return
the address instead (or a pointer-coded error code) to make the
validity of the returned pointer obvious.
Signed-off-by: Alex Elder <elder@dreamhost.com>
Signed-off-by: Sage Weil <sage@newdream.net>
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Each messenger allocates a page to be used when writing zeroes
out in the event of error or other abnormal condition. Instead,
use the kernel ZERO_PAGE() for that purpose.
Signed-off-by: Alex Elder <elder@dreamhost.com>
Signed-off-by: Sage Weil <sage@newdream.net>
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ceph_osd_request struct allocates a 40-byte buffer for object names.
RBD image names can be up to 96 chars long (100 with the .rbd suffix),
which results in the object name for the image being truncated, and a
subsequent map failure.
Increase the oid buffer in request messages, in order to avoid the
truncation.
Signed-off-by: Stratos Psomadakis <psomas@grnet.gr>
Signed-off-by: Sage Weil <sage@newdream.net>
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* 'for-linus' of git://ceph.newdream.net/git/ceph-client:
libceph: fix double-free of page vector
ceph: fix 32-bit ino numbers
libceph: force resend of osd requests if we skip an osdmap
ceph: use kernel DNS resolver
ceph: fix ceph_monc_init memory leak
ceph: let the set_layout ioctl set single traits
Revert "ceph: don't truncate dirty pages in invalidate work thread"
ceph: replace leading spaces with tabs
libceph: warn on msg allocation failures
libceph: don't complain on msgpool alloc failures
libceph: always preallocate mon connection
libceph: create messenger with client
ceph: document ioctls
ceph: implement (optional) max read size
ceph: rename rsize -> rasize
ceph: make readpages fully async
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The pool allocation failures are masked by the pool; there is no need to
spam the console about them. (That's the whole point of having the pool
in the first place.)
Mark msg allocations whose failure is safely handled as such.
Signed-off-by: Sage Weil <sage@newdream.net>
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This simplifies the init/shutdown paths, and makes client->msgr available
during the rest of the setup process.
Signed-off-by: Sage Weil <sage@newdream.net>
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Fast-forward merge with Linus to be able to merge patches
based on more recent version of the tree.
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git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client: (23 commits)
ceph: document unlocked d_parent accesses
ceph: explicitly reference rename old_dentry parent dir in request
ceph: document locking for ceph_set_dentry_offset
ceph: avoid d_parent in ceph_dentry_hash; fix ceph_encode_fh() hashing bug
ceph: protect d_parent access in ceph_d_revalidate
ceph: protect access to d_parent
ceph: handle racing calls to ceph_init_dentry
ceph: set dir complete frag after adding capability
rbd: set blk_queue request sizes to object size
ceph: set up readahead size when rsize is not passed
rbd: cancel watch request when releasing the device
ceph: ignore lease mask
ceph: fix ceph_lookup_open intent usage
ceph: only link open operations to directory unsafe list if O_CREAT|O_TRUNC
ceph: fix bad parent_inode calc in ceph_lookup_open
ceph: avoid carrying Fw cap during write into page cache
libceph: don't time out osd requests that haven't been received
ceph: report f_bfree based on kb_avail rather than diffing.
ceph: only queue capsnap if caps are dirty
ceph: fix snap writeback when racing with writes
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Keep track of when an outgoing message is ACKed (i.e., the server fully
received it and, presumably, queued it for processing). Time out OSD
requests only if it's been too long since they've been received.
This prevents timeouts and connection thrashing when the OSDs are simply
busy and are throttling the requests they read off the network.
Reviewed-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
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It was pointed out by 'make versioncheck' that some includes of
linux/version.h are not needed in include/.
This patch removes them.
When I last posted the patch, the ceph bit was ACK'ed by Sage Weil, so
I've added that below.
The pwc-ioctl change generated quite a bit of discussion about V4L version
numbers in general, but as far as I can tell, no concensus was reached on
what the long term solution should be, so in the mean time I think we
could start by just removing the unneeded include, which is why I'm
resending the patch with that hunk still included.
Signed-off-by: Jesper Juhl <jj@chaosbits.net>
Acked-by: Sage Weil <sage@newdream.net>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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All these are instances of
#define NAME value;
or
#define NAME(params_opt) value;
These of course fail to build when used in contexts like
if(foo $OP NAME)
while(bar $OP NAME)
and may silently generate the wrong code in contexts such as
foo = NAME + 1; /* foo = value; + 1; */
bar = NAME - 1; /* bar = value; - 1; */
baz = NAME & quux; /* baz = value; & quux; */
Reported on comp.lang.c,
Message-ID: <ab0d55fe-25e5-482b-811e-c475aa6065c3@c29g2000yqd.googlegroups.com>
Initial analysis of the dangers provided by Keith Thompson in that thread.
There are many more instances of more complicated macros having unnecessary
trailing semicolons, but this pile seems to be all of the cases of simple
values suffering from the problem. (Thus things that are likely to be found
in one of the contexts above, more complicated ones aren't.)
Signed-off-by: Phil Carmody <ext-phil.2.carmody@nokia.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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If we are unable to locate an inode by ino, ask the MDS using the new
LOOKUPINO command.
Signed-off-by: Sage Weil <sage@newdream.net>
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This makes the base64 logic be contained in mount option parsing,
and prepares us for replacing the homebew key management with the
kernel key retention service.
Signed-off-by: Tommi Virtanen <tommi.virtanen@dreamhost.com>
Signed-off-by: Sage Weil <sage@newdream.net>
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Lingering requests are requests that are sent to the OSD normally but
tracked also after we get a successful request. This keeps the OSD
connection open and resends the original request if the object moves to
another OSD. The OSD can then send notification messages back to us
if another client initiates a notify.
This framework will be used by RBD so that the client gets notification
when a snapshot is created by another node or tool.
Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
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