| Commit message (Collapse) | Author | Age | Files | Lines |
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Replace the current mess of dir2 headers with just three that have a clear
purpose:
- xfs_dir2_format.h for all format definitions, including the inline helpers
to access our variable size structures
- xfs_dir2_priv.h for all prototypes that are internal to the dir2 code
and not needed by anything outside of the directory code. For this
purpose xfs_da_btree.c, and phase6.c in xfs_repair are considered part
of the directory code.
- xfs_dir2.h for the public interface to the directory code
In addition to the reshuffle I have also update the comments to not only
match the new file structure, but also to describe the directory format
better.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Alex Elder <aelder@sgi.com>
Reviewed-by: Dave Chinner <dchinner@redhat.com>
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Remove the tag member which is at a variable offset after the actual
name, and make name a real variable sized C99 array instead of the incorrect
one-sized array which confuses (not only) gcc.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Alex Elder <aelder@sgi.com>
Reviewed-by: Dave Chinner <dchinner@redhat.com>
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Remove the confusing xfs_dir2_data structure. It is supposed to describe
an XFS dir2 data btree block, but due to the variable sized nature of
almost all elements in it it can't actuall do anything close to that
job. In addition to accessing the fixed offset header structure it was
only used to get a pointer to the first dir or unused entry after it,
which can be trivially replaced by pointer arithmetics on the header
pointer. For most users that is actually more natural anyway, as they
don't use a typed pointer but rather a character pointer for further
arithmetics.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Alex Elder <aelder@sgi.com>
Reviewed-by: Dave Chinner <dchinner@redhat.com>
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In most places we can simply pass around and use the struct xfs_dir2_data_hdr,
which is the first and most important member of struct xfs_dir2_data instead
of the full structure.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Alex Elder <aelder@sgi.com>
Reviewed-by: Dave Chinner <dchinner@redhat.com>
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Signed-off-by: Malcolm Parsons <malcolm.parsons@gmail.com>
Reviewed-by: Christoph Hellwig <hch@lst.de>
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SGI-PV: 966505
SGI-Modid: xfs-linux-melb:xfs-kern:28947a
Signed-off-by: Christoph Hellwig <hch@infradead.org>
Signed-off-by: David Chinner <dgc@sgi.com>
Signed-off-by: Tim Shimmin <tes@sgi.com>
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Patch provided by Eric Sandeen.
SGI-PV: 961694
SGI-Modid: xfs-linux-melb:xfs-kern:28204a
Signed-off-by: Eric Sandeen <sandeen@sandeen.net>
Signed-off-by: Lachlan McIlroy <lachlan@sgi.com>
Signed-off-by: Tim Shimmin <tes@sgi.com>
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SGI-PV: 943272
SGI-Modid: xfs-linux-melb:xfs-kern:25806a
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Nathan Scott <nathans@sgi.com>
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SGI-PV: 943272
SGI-Modid: xfs-linux-melb:xfs-kern:25494a
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Nathan Scott <nathans@sgi.com>
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SGI-PV: 943272
SGI-Modid: xfs-linux-melb:xfs-kern:25490a
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Nathan Scott <nathans@sgi.com>
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SGI-PV: 943272
SGI-Modid: xfs-linux-melb:xfs-kern:25489a
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Nathan Scott <nathans@sgi.com>
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SGI-PV: 943272
SGI-Modid: xfs-linux-melb:xfs-kern:25484a
Signed-off-by: Nathan Scott <nathans@sgi.com>
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boilerplate.
SGI-PV: 913862
SGI-Modid: xfs-linux:xfs-kern:23903a
Signed-off-by: Nathan Scott <nathans@sgi.com>
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SGI-PV: 943122
SGI-Modid: xfs-linux:xfs-kern:23901a
Signed-off-by: Nathan Scott <nathans@sgi.com>
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SGI-PV: 936255
SGI-Modid: xfs-linux:xfs-kern:192760a
Signed-off-by: Christoph Hellwig <hch@sgi.com>
Signed-off-by: Nathan Scott <nathans@sgi.com>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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