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* pm2fb: memclock setting correctionsKrzysztof Helt2007-05-081-2/+2
* pm2fb: reset transparency settingskrzysztof.h1@wp.pl2007-05-081-0/+2
* fbcon: check console-fb mapping in fbcon_get_requirementAntonino A. Daplas2007-05-081-9/+8
* fbdev: clean up exit patch of fb_set_varAntonino A. Daplas2007-05-081-14/+15
* drivers/video/sis/: remove more kernel 2.4 codeAdrian Bunk2007-05-083-138/+22
* use mutex instead of semaphore in virtual console driverMatthias Kaehlcke2007-05-082-10/+13
* atyfb: halve XCLK with Mobility and 32bit memoryVille Syrjala2007-05-081-0/+3
* atyfb: reorganize clock initVille Syrjala2007-05-081-14/+18
* atyfb: increase SPLL delayVille Syrjala2007-05-081-5/+3
* nvidiafb: fix return value of nvidiafb_open()Antonino A. Daplas2007-05-081-1/+1
* vga: vgastate fixOndrej Zajicek2007-05-081-15/+11
* s3fb: implement fb_get_capsAntonino A. Daplas2007-05-081-0/+18
* fbdev: fbcon: check if mode can handle new screenAntonino A. Daplas2007-05-082-0/+75
* nvidiafb: prevent triggering of softlockupDave Jones2007-05-082-32/+48
* pm2fb: pixclock setting restrictionKrzysztof Helt2007-05-081-3/+3
* pm2fb: Permedia 2V memory clock settingKrzysztof Helt2007-05-081-15/+37
* pm2fb: 3dlabs Permedia 2V reference board addedKrzysztof Helt2007-05-081-10/+23
* nvidiafb/rivafb: switch to pci_get refcountingAlan Cox2007-05-084-13/+23
* vmlfb: framebuffer driver for Intel Vermilion RangeAlan Hourihane2007-05-089-0/+1981
* s3fb: driver fixesOndrej Zajicek2007-05-081-11/+10
* fbdev: save the activate field before calling fb_check_var()Antonino A. Daplas2007-05-081-1/+3
* fbcon: check if the character count can be handledAntonino A. Daplas2007-05-081-0/+21
* s3fb: implement fb_get_tilemax()Antonino A. Daplas2007-05-081-1/+6
* s3fb: limit 8x16 rectangles when tileblitting is enabledAntonino A. Daplas2007-05-082-0/+7
* vga16fb: restrict to blit rectangles with widths of multiples of 8 pixelsAntonino A. Daplas2007-05-082-0/+3
* fbcon: font setting should check limitation of driverAntonino A. Daplas2007-05-083-5/+24
* fbdev: advertise limitation of drawing engineAntonino A. Daplas2007-05-081-0/+6
* fbdev: consolidate common drawing functions into a header fileAntonino A. Daplas2007-05-085-158/+76
* vfb: use fb_sys_read() and fb_sys_write()Antonino A. Daplas2007-05-082-0/+3
* hecubafb: use fb_sys_read()Antonino A. Daplas2007-05-082-0/+2
* arcfb: use fb_sys_read()Antonino A. Daplas2007-05-082-0/+2
* fbdev: add fb_read/fb_write functions for framebuffers in system RAMAntonino A. Daplas2007-05-083-0/+110
* fbdev: pass struct fb_info to fb_read and fb_writeAntonino A. Daplas2007-05-085-43/+9
* vfb: use sys instead of cfb drawing functionsAntonino A. Daplas2007-05-082-6/+6
* hecubafb: use sys instead of cfb drawing functionsAntonino A. Daplas2007-05-082-6/+6
* arcfb: use sys instead of cfb drawing functionsAntonino A. Daplas2007-05-082-6/+6
* fbdev: add drawing functions for framebuffers in system RAMAntonino A. Daplas2007-05-085-0/+1109
* skeletonfb: documentation error fixesAntonino A. Daplas2007-05-081-2/+2
* i810fb: fix incorrect frequency maskAntonino A. Daplas2007-05-081-1/+1
* hecubafb: kill sparse warningsAntonino A. Daplas2007-05-081-3/+3
* s3fb: add sparse annotationsAntonino A. Daplas2007-05-081-3/+3
* arcfb: kill sparse warningAntonino A. Daplas2007-05-081-3/+4
* fbdev: add sparse annotations in svgalib.cAntonino A. Daplas2007-05-081-15/+17
* fbdev: kill sparse warning in deferred IOAntonino A. Daplas2007-05-081-1/+3
* rivafb: fix IO accessAntonino A. Daplas2007-05-081-4/+4
* nvidiafb: fix sparse warningAntonino A. Daplas2007-05-081-1/+1
* fbcon: delay screen update when setting the mode of all consolesAntonino A. Daplas2007-05-081-21/+10
* fbdev: link vgastate.o using KconfigAntonino A. Daplas2007-05-082-7/+18
* savagefb: VGA state save and restoreAntonino A. Daplas2007-05-083-3/+48
* savagefb: rework i2c bit accessAntonino A. Daplas2007-05-081-14/+8
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