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path: root/drivers/video/omap2/vrfb.c
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* ARM: OMAP: Remove remaining includes for mach/io.hTony Lindgren2012-03-061-1/+0
| | | | | | | | | | These are no longer needed with the recent iomap.h changes. Reported-by: Rob Herring <robherring2@gmail.com> Signed-off-by: Tony Lindgren <tony@atomide.com> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com> Cc: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
* OMAP: Add support for VRFB rotation engineTomi Valkeinen2009-12-091-0/+315
VRFB rotation engine is a block in OMAP2/3 that offers 12 independent contexts that can be used for framebuffer rotation. Each context has a backend area of real memory, where it stores the pixels in undisclosed format. This memory is offered to users via 4 virtual memory areas, which see the same memory area in different rotation angles (0, 90, 180 and 270 degrees). Signed-off-by: Tomi Valkeinen <tomi.valkeinen@nokia.com>
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