| Commit message (Collapse) | Author | Age | Files | Lines |
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Change the invalidate tracepoint to indicate how much data we're invalidating,
and change the alloc tracepoints to indicate what offset they're for.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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When deciding what order to reuse buckets we take into account both the bucket's
priority (which indicates lru order) and also the amount of live data in that
bucket. The way they were scaled together wasn't as correct as it could be...
this patch improves and documents it.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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We need a reserve for allocating buckets for new btree nodes - and now that
we've got multiple btrees, it really needs to be per btree.
This reworks the reserves so we've got separate freelists for each reserve
instead of watermarks, which seems to make things a bit cleaner, and it adds
some code so that btree_split() can make sure the reserve is available before it
starts.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Removed gc_move_threshold because picking buckets only by
threshold could lead moving extra buckets (ei. if there are
buckets at the threshold that aren't supposed to be moved
do to space considerations).
This is replaced by a GC_MOVE bit in the gc_mark bitmask.
Now only marked buckets get moved.
Signed-off-by: Nicholas Swenson <nks@daterainc.com>
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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The bucket refcount (dropped with bkey_put()) is only needed to prevent
the newly allocated bucket from being garbage collected until we've
added a pointer to it somewhere. But for btree node allocations, the
fact that we have btree nodes locked is enough to guard against races
with garbage collection.
Eventually the per bucket refcount is going to be replaced with
something specific to bch_alloc_sectors().
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Couple changes:
* Consolidate bch_check_keys() and bch_check_key_order(), and move the
checks that only check_key_order() could do to bch_btree_iter_next().
* Get rid of CONFIG_BCACHE_EDEBUG - now, all that code is compiled in
when CONFIG_BCACHE_DEBUG is enabled, and there's now a sysfs file to
flip on the EDEBUG checks at runtime.
* Dropped an old not terribly useful check in rw_unlock(), and
refactored/improved a some of the other debug code.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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Just reorganizing things a bit.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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We needed a dedicated rescuer workqueue for gc anyways... and gc was
conceptually a dedicated thread, just one that wasn't running all the
time. Switch it to a dedicated thread to make the code a bit more
straightforward.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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At one point we did do fancy asynchronous waiting stuff with
bucket_wait, but that's all gone (and bucket_wait is used a lot less
than it used to be). So use the standard primitives.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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The old asynchronous discard code was really a relic from when all the
allocation code was asynchronous - now that allocation runs out of a
dedicated thread there's no point in keeping around all that complicated
machinery.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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The alloc kthread should've been using try_to_freeze() - and also there
was the potential for the alloc kthread to get woken up after it had
shut down, which would have been bad.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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The tracepoints were reworked to be more sensible, and fixed a null
pointer deref in one of the tracepoints.
Converted some of the pr_debug()s to tracepoints - this is partly a
performance optimization; it used to be that with DEBUG or
CONFIG_DYNAMIC_DEBUG pr_debug() was an empty macro; but at some point it
was changed to an empty inline function.
Some of the pr_debug() statements had rather expensive function calls as
part of the arguments, so this code was getting run unnecessarily even
on non debug kernels - in some fast paths, too.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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Using a workqueue when we just want a single thread is a bit silly.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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The main fix is that bch_allocator_thread() wasn't waiting on
garbage collection to finish (if invalidate_buckets had set
ca->invalidate_needs_gc); we need that to make sure the allocator
doesn't spin and potentially block gc from finishing.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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Took out some nested functions, and fixed some more checkpatch
complaints.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
Cc: linux-bcache@vger.kernel.org
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Does writethrough and writeback caching, handles unclean shutdown, and
has a bunch of other nifty features motivated by real world usage.
See the wiki at http://bcache.evilpiepirate.org for more.
Signed-off-by: Kent Overstreet <koverstreet@google.com>
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