| Commit message (Collapse) | Author | Age | Files | Lines |
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Use WARN() rather than printk() followed by WARN_ON(1), for conciseness.
A simplified version of the semantic patch that makes this transformation
is as follows: (http://coccinelle.lip6.fr/)
// <smpl>
@@
expression list es;
@@
-printk(
+WARN(1,
es);
-WARN_ON(1);
// </smpl>
Signed-off-by: Julia Lawall <Julia.Lawall@lip6.fr>
[ Remove extra KERN_ERR from WARN() format. - Roland ]
Signed-off-by: Roland Dreier <roland@purestorage.com>
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Locking fix to prevent race conditions. Fpdus (per qp) need to be
forwarded to hardware in the order of their sequence numbers.
Signed-off-by: Tatyana Nikolova <Tatyana.E.Nikolova@intel.com>
Signed-off-by: Donald Wood <Donald.E.Wood@intel.com>
Signed-off-by: Roland Dreier <roland@purestorage.com>
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Signed-off-by: Tatyana Nikolova <Tatyana.E.Nikolova@intel.com>
Signed-off-by: Roland Dreier <roland@purestorage.com>
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Fix for incorrect ip header address when forwarding fpdus to hardware.
Signed-off-by: Tatyana Nikolova <Tatyana.E.Nikolova@intel.com>
Signed-off-by: Roland Dreier <roland@purestorage.com>
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Update copyright information in the source files.
Signed-off-by: Tatyana Nikolova <Tatyana.E.Nikolova@intel.com>
Signed-off-by: Faisal Latif <Faisal.Latif@intel.com>
Signed-off-by: Roland Dreier <roland@purestorage.com>
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Support for Packed and Unaligned (PAU) FPDUs is needed for
interoperability between NES and non-NES nodes. When the NES hardware
detects a PAU frame, it will pass it to the driver to process the
frame. NES driver creates a new frame for each FPDU and forwards it
to the hardware to be sent to its associated qp.
Signed-off-by: Tatyana Nikolova <Tatyana.E.Nikolova@intel.com>
Signed-off-by: Faisal Latif <Faisal.Latif@intel.com>
Signed-off-by: Roland Dreier <roland@purestorage.com>
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