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path: root/drivers/gpu/drm/sun4i/sun8i_mixer.h
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* drm/sun4i: Implement zpos for DE2Jernej Skrabec2018-07-121-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Initial implementation of DE2 planes only supported fixed zpos. Expand implementation with configurable zpos property. Implementation background: Channel in DE2 driver represents one DRM plane, whereas pipe is just mapped channel to known Z position. Pipe 0 will always be at the bottom, pipe 1 just above pipe 0 and so on. If, for example, channel 1 is mapped at pipe 0 and channel 0 at pipe 1, whatever is on channel 0 will appear on top. Before this commit, channel id was used for addressing channel related registers (prefixed with SUN8I_MIXER_CHAN_UI_ or SUN8I_MIXER_CHAN_VI_) and pipe registers (prefixed with SUN8I_MIXER_BLEND_). Additionally, register SUN8I_MIXER_BLEND_ROUTE, which takes care for mapping channels to pipes had fixed value. It mapped channel 0 to pipe 0, 1 to 1 and so on. Consequence of all that was fixed Z order of planes. With this commit, pipe registers are using zpos property as index and channel related registers still use channel id as index. Pipe mapping register is now set dynamically too and pipe enable register is rebuild every time to make sure only active pipes are enabled. Testing was done to confirm that there is no issues if bottom plane contains pixels with alpha value < 0xff and if it doesn't whole screen. Tested-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180706164732.24166-1-jernej.skrabec@siol.net
* drm/sun4i: Force the mixer rate at 150MHzMaxime Ripard2018-01-041-0/+3
| | | | | | | | | | It seems like the mixer can only run properly when clocked at 150MHz. In order to have something more robust than simply a fire-and-forget assigned-clocks-rate, let's put that in the code. Reviewed-by: Chen-Yu Tsai <wens@csie.org> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/f5f05307972ed05250e8094b302d68b9e7e167f6.1513854122.git-series.maxime.ripard@free-electrons.com
* drm/sun4i: Add DE2 definitions for YUV formatsJernej Skrabec2017-12-051-2/+21
| | | | | | | | | | | This commit expands translation of DRM YUV format to HW specific information. It doesn't do any functional changes. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-25-jernej.skrabec@siol.net
* drm/sun4i: Add CCSC property to DE2 configurationJernej Skrabec2017-12-051-0/+5
| | | | | | | | | | Base addresses of channel output CSC (CCSC) depends whether mixer in question is first or second and if it is second, if supports VEP or not. This new property will tell which set of base addresses to take. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-23-jernej.skrabec@siol.net
* drm/sun4i: Add support for HW scaling to DE2Jernej Skrabec2017-12-051-4/+0
| | | | | | | | | | | Scaling is currently supported only for RGB framebuffers Coefficients and algorithm which coefficients to select are taken from BSP driver. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-22-jernej.skrabec@siol.net
* drm/sun4i: Add scaler configuration to DE2 mixersJernej Skrabec2017-12-051-0/+10
| | | | | | | | | | No all SoCs support scaling on all channels. For example, V3s support scaling only on VI channels. Because of that, add additional configuration bitmask which tells which channel support scaler. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-21-jernej.skrabec@siol.net
* drm/sun4i: Reorganize UI layer code in DE2Jernej Skrabec2017-12-051-37/+6
| | | | | | | | | | | | | | | | | Till now, DE2 driver supported only UI planes. Before we add support for VI planes, lets split out UI layer specific code from common parts. This commit does the following: - renames sun8i_layer.c to sun8i_ui_layer.c - moves UI channel specific code to sun8i_ui_layer.c - moves common code from sun8i_layer.c to sun8i_mixer.c - renames function and structure names so it is apparent where they belong to No functional change is made. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-19-jernej.skrabec@siol.net
* drm/sun4i: Add support for all HW supported DE2 RGB formatsJernej Skrabec2017-12-051-0/+17
| | | | | | | | | Currently only a few RGB formats are supported by the DE2 driver. Add support for all formats supported by the HW. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-18-jernej.skrabec@siol.net
* drm/sun4i: Start using layer id in DE2 driverJernej Skrabec2017-12-051-8/+8
| | | | | | | | | | | | | | | | | Till now, plane selection was hardcoded to first overlay in first UI channel and layer parameter is unused. Rename and add parameters to layer functions so they would represent HW more accurately and start using then. It turns out that overlays don't fit well in current DRM design, because they can't be blended together or scaled independetly when they are set to same channel. Because of that, always use only first overlay in each channel. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-11-jernej.skrabec@siol.net
* drm/sun4i: Rename some macros in DE2 driverJernej Skrabec2017-12-051-7/+6
| | | | | | | | | | | | | Now that some knowledge of DE2 is gained, rename or add some macros to make code more readable. Max channel macro is removed, since it is not used and it is not clear if it has right value. Structures in BSP driver shows possibility of 5 channels maximum although there is no SoC with such configuration. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-9-jernej.skrabec@siol.net
* drm/sun4i: Explain color macro in DE2 driverJernej Skrabec2017-12-051-2/+2
| | | | | | | | | | | Color attribute have same format troughout the whole driver. Rename macro, add comment with simple explanation and remove redundant definitions. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-7-jernej.skrabec@siol.net
* drm/sun4i: Remove setting default values in DE2 driverJernej Skrabec2017-12-051-2/+0
| | | | | | | | | | | | | Premultiply and color key control registers are already set to zero by initialization code few lines above. Furthermore, it seems that colorkeying doesn't really work. It's not used in BSP driver and experiments with it all failed. Just remove the code. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-6-jernej.skrabec@siol.net
* drm/sun4i: Remove setting alpha mode in DE2 driverJernej Skrabec2017-12-051-2/+0
| | | | | | | | | | | | | | | | | | | Current code sets alpha mode to global alpha mode and global alpha value to 0xff which is totaly opaque. That is not needed for two reasons: - only one plane is active and thus it can be blended only with background, which is black, - it will hinder proper blending when more than one plane is supported Default mode (0) considers pixel alpha value or 0xff if pixel has no alpha information. Global alpha value is ignored in this case. Because of that, just remove the code. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-4-jernej.skrabec@siol.net
* drm/sun4i: Rename DE2 RGB format macrosJernej Skrabec2017-12-051-3/+5
| | | | | | | | | Current RGB formats macros are actually not specific to UI planes. Rename it to something more universal and introduce shift macro. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-3-jernej.skrabec@siol.net
* drm/sun4i: Fix format mask in DE2 driverJernej Skrabec2017-12-051-1/+1
| | | | | | | | | | Format mask is one bit too short. Fix it. Fixes: 9d75b8c0b999 (drm/sun4i: add support for Allwinner DE2 mixers) Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-2-jernej.skrabec@siol.net
* drm/sun4i: add support for Allwinner DE2 mixersIcenowy Zheng2017-06-011-0/+137
Allwinner have a new "Display Engine 2.0" in their new SoCs, which comes with mixers to do graphic processing and feed data to TCON, like the old backends and frontends. Add support for the mixer on Allwinner V3s SoC; it's the simplest one. Currently a lot of functions are still missing -- more investigations are needed to gain enough information for them. Signed-off-by: Icenowy Zheng <icenowy@aosc.io> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
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