| Commit message (Collapse) | Author | Age | Files | Lines |
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I've killed them a long time ago in drm/i915, let's get rid of this
remnant of shared drm core days for good.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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All drivers embed gem-objects into their own buffer objects. There is no
reason to keep drm_gem_object_alloc(), gem->driver_private and
->gem_init_object() anymore.
New drivers are highly encouraged to do the same. There is no benefit in
allocating gem-objects separately.
Cc: Dave Airlie <airlied@gmail.com>
Cc: Alex Deucher <alexdeucher@gmail.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Jerome Glisse <jglisse@redhat.com>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Inki Dae <inki.dae@samsung.com>
Cc: Ben Skeggs <skeggsb@gmail.com>
Cc: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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And simplify how we hold a ref+pin to what is being scanned out by using
fb refcnt'ing. The previous logic pre-dated fb refcnt, and as a result
was less straightforward than it could have been. By holding a ref to
the fb, we don't have to care about how many plane's there are and
holding a ref to each color plane's bo.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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All the gem based kms drivers really want the same function to
destroy a dumb framebuffer backing storage object.
So give it to them and roll it out in all drivers.
This still leaves the option open for kms drivers which don't use GEM
for backing storage, but it does decently simplify matters for gem
drivers.
Acked-by: Inki Dae <inki.dae@samsung.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Cc: Intel Graphics Development <intel-gfx@lists.freedesktop.org>
Cc: Ben Skeggs <skeggsb@gmail.com>
Reviwed-by: Rob Clark <robdclark@gmail.com>
Cc: Alex Deucher <alexdeucher@gmail.com>
Acked-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Currently omapdrm creates crtcs, which map directly to DSS overlay
managers, only on demand at init time. This would make it difficult to
manage connecting the display entities in the future, as the code cannot
just search for a suitable overlay manager.
We cannot fix this the sane way, which would be to create crtcs for each
overlay manager, because we need an overlay for each crtc. With limited
number of overlays, that's not possible.
So the solution for now is to detach the overlay manager from the crtc.
crtcs are still created on demand at init time, but all overlay managers
are always initialized by the omapdss.
This way we can create and connect whole display pipelines from the
overlay manager to the display, regardless of which crtcs omapdrm would
create.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
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The omapdrm driver currently takes a config/module arg to figure out the number
of crtcs it needs to create. We could create as many crtcs as there are overlay
managers in the DSS hardware, but we don't do that because each crtc eats up
one DSS overlay, and that reduces the number of planes we can attach to a single
crtc.
Since the number of crtcs may be lesser than the number of hardware overlay
managers, we need to figure out which overlay managers to use for our crtcs. The
current approach is to use pipe2chan(), which returns a higher numbered manager
for the crtc.
The problem with this approach is that it assumes that the overlay managers we
choose will connect to the encoders the platform's panels are going to use,
this isn't true, an overlay manager connects only to a few outputs/encoders, and
choosing any overlay manager for our crtc might lead to a situation where the
encoder cannot connect to any of the crtcs we have chosen. For example, an
omap5-panda board has just one hdmi output. If num_crtc is set to 1, with the
current approach, pipe2chan will pick up the LCD2 overlay manager, which cannot
connect to the hdmi encoder at all. The only manager that could have connected
to hdmi was the TV overlay manager.
Therefore, there is a need to choose our overlay managers keeping in mind the
panels we have on that platform. The new approach iterates through all the
available panels, creates encoders and connectors for them, and then tries to
get a suitable overlay manager to create a crtc which can connect to the
encoders.
We use the dispc_channel field in omap_dss_output to retrieve the desired
overlay manager's channel number, we then check whether the manager had already
been assigned to a crtc or not. If it was already assigned to a crtc, we assume
that out of all the encoders which intend use this crtc, only one will run at a
time. If the overlay manager wan't assigned to a crtc till then, we create a
new crtc and link it with the overlay manager.
This approach just looks for the best dispc_channel for each encoder. On DSS HW,
some encoders can connect to multiple overlay managers. Since we don't try
looking for alternate overlay managers, there is a greater possibility that 2
or more encoders end up asking for the same crtc, causing only one encoder to
run at a time.
Also, this approach isn't the most optimal one, it can do either good or bad
depending on the sequence in which the panels/outputs are parsed. The optimal
way would be some sort of back tracking approach, where we improve the set of
managers we use as we iterate through the list of panels/encoders. That's
something left for later.
Signed-off-by: Archit Taneja <archit@ti.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
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Now that the omapdss interface has been reworked so that omapdrm can use
dispc directly, we have been able to fix the remaining functional kms
issues with omapdrm. And in the mean time the PM sequencing and many
other of that open issues have been solved. So I think it makes sense
to finally move omapdrm out of staging.
Signed-off-by: Rob Clark <robdclark@gmail.com>
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