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path: root/drivers/gpu/drm/drm_sman.c
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* GPU DRM: Remove unnecessary casts of void ptr returning alloc function ↵Jesper Juhl2011-01-191-3/+1
| | | | | | | | | | | | | return values The [vk][cmz]alloc(_node) family of functions return void pointers which it's completely unnecessary/pointless to cast to other pointer types since that happens implicitly. This patch removes such casts from drivers/gpu/drm/ Signed-off-by: Jesper Juhl <jj@chaosbits.net> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
* drm: Remove memory debugging infrastructure.Eric Anholt2009-06-181-15/+14
| | | | | | | | It hasn't been used in ages, and having the user tell your how much memory is being freed at free time is a recipe for disaster even if it was ever used. Signed-off-by: Eric Anholt <eric@anholt.net>
* drm: reorganise drm tree to be more future proof.Dave Airlie2008-07-141-0/+353
With the coming of kernel based modesetting and the memory manager stuff, the everything in one directory approach was getting very ugly and starting to be unmanageable. This restructures the drm along the lines of other kernel components. It creates a drivers/gpu/drm directory and moves the hw drivers into subdirectores. It moves the includes into an include/drm, and sets up the unifdef for the userspace headers we should be exporting. Signed-off-by: Dave Airlie <airlied@redhat.com>
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