| Commit message (Collapse) | Author | Age | Files | Lines |
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Fully unify all of the DMA ops so that subordinate bus types to
the DMA operation providers (such as ebus, isa, of_device) can
work transparently.
Basically, we just make sure that for every system device we
create, the dev->archdata 'iommu' and 'stc' fields are filled
in.
Then we have two platform variants of the DMA ops, one for SUN4U which
actually programs the real hardware, and one for SUN4V which makes
hypervisor calls.
This also fixes the crashes in parport_pc on sparc64, reported by
Meelis Roos.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Spelling fixes in arch/sparc64/.
Signed-off-by: Simon Arlott <simon@fire.lp0.eu>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Everything it contains can be hidden in pci_impl.h
Signed-off-by: David S. Miller <davem@davemloft.net>
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Some minor refactoring in the generic code was necessary for
this:
1) This controller requires 8-byte access to the interrupt map
and clear register. They are 64-bits on all the other
SBUS and PCI controllers anyways, so this was easy to cure.
2) The IMAP register has a different layout and some bits that we
need to preserve, so use a read/modify/write when making
changes to the IMAP register in generic code.
3) Flushing the entire IOMMU TLB is best done with a single write
to a register on this PCI controller, add a iommu->iommu_flushinv
for this.
Still lacks MSI support, that will come later.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: David S. Miller <davem@davemloft.net>
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Move to asm-sparc64/iommu.h and rename to plain "iommu_arena".
Signed-off-by: David S. Miller <davem@davemloft.net>
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Based upon a similar patch for x86_64 written by
Stephen Hemminger.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Almost entirely taken from the 64-bit PowerPC PCI code.
This allowed to eliminate a ton of cruft from the sparc64
PCI layer.
Signed-off-by: David S. Miller <davem@davemloft.net>
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While building a test kernel for the new esp driver (against
git-current), I hit this bug. Trivial fix, put the inline declaration
in the right place. :)
Signed-off-by: Tom "spot" Callaway <tcallawa@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The second argument to free_npages() was being incorrectly
calculated, which would thus access far past the end of the
arena->map[] bitmap.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Using asm-generic/dma-mapping.h does not work because pushing
the call down to pci_alloc_coherent() causes the gfp_t argument
of dma_alloc_coherent() to be ignored.
Fix this by implementing things directly, and adding a gfp_t
argument we can use in the internal call down to the PCI DMA
implementation of pci_alloc_coherent().
This fixes massive memory corruption when using the sound driver
layer, which passes things like __GFP_COMP down into these
routines and (correctly) expects that to work.
Signed-off-by: David S. Miller <davem@davemloft.net>
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this patch converts arch/sparc64 to kzalloc usage.
Crosscompile tested with allyesconfig.
Signed-off-by: Eric Sesterhenn <snakebyte@gmx.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: David S. Miller <davem@davemloft.net>
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Abstract out IOMMU operations so that we can have a different
set of calls on sun4v, which needs to do things through
hypervisor calls.
Signed-off-by: David S. Miller <davem@davemloft.net>
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The hairy fast allocator in the sparc64 PCI IOMMU code
has a hard limit of 256 pages. Certain devices can
exceed this when performing very large I/Os.
So replace with a more simple allocator, based largely
upon the arch/ppc64/kernel/iommu.c code.
Signed-off-by: David S. Miller <davem@davemloft.net>
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All the PCI controller drivers were doing the same thing
setting up the IOMMU software state, put it all in one spot.
Signed-off-by: David S. Miller <davem@davemloft.net>
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It appears that a memory barrier soon after a mispredicted
branch, not just in the delay slot, can cause the hang
condition of this cpu errata.
So move them out-of-line, and explicitly put them into
a "branch always, predict taken" delay slot which should
fully kill this problem.
Signed-off-by: David S. Miller <davem@davemloft.net>
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The initial peek read PIO of the match register is just a waste.
Just do the flush writes first, as that is more efficient.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Firstly, if the direction is TODEVICE, then dirty data in the
streaming cache is impossible so we can elide the flush-flag
synchronization in that case.
Next, the context allocator is broken. It is highly likely
that contexts get used multiple times for different dma
mappings, which confuses the strbuf flushing code and makes
it run inefficiently.
Signed-off-by: David S. Miller <davem@davemloft.net>
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The recent change to add a timeout to strbuf flushing had
a negative performance impact. The udelay()'s are too long,
and they were done in the wrong order wrt. the register read
checks. Fix both, and things are happy again.
There are more possible improvements in this area. In fact,
PCI streaming buffer flushing seems to be part of the bottleneck
in network receive performance on my SunBlade1000 box.
Signed-off-by: David S. Miller <davem@davemloft.net>
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If some hardware error occurs and the flush flag never updates,
we will hang forever in these routines. Add a timeout, and
print out a diagnostic if it is reached.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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