diff options
Diffstat (limited to 'sound/pci/trident/trident_main.c')
-rw-r--r-- | sound/pci/trident/trident_main.c | 22 |
1 files changed, 14 insertions, 8 deletions
diff --git a/sound/pci/trident/trident_main.c b/sound/pci/trident/trident_main.c index a69b420..c612b43 100644 --- a/sound/pci/trident/trident_main.c +++ b/sound/pci/trident/trident_main.c @@ -2931,7 +2931,8 @@ static int snd_trident_pcm_mixer_build(struct snd_trident *trident, { struct snd_trident_pcm_mixer *tmix; - snd_assert(trident != NULL && voice != NULL && substream != NULL, return -EINVAL); + if (snd_BUG_ON(!trident || !voice || !substream)) + return -EINVAL; tmix = &trident->pcm_mixer[substream->number]; tmix->voice = voice; tmix->vol = T4D_DEFAULT_PCM_VOL; @@ -2946,7 +2947,8 @@ static int snd_trident_pcm_mixer_free(struct snd_trident *trident, struct snd_tr { struct snd_trident_pcm_mixer *tmix; - snd_assert(trident != NULL && substream != NULL, return -EINVAL); + if (snd_BUG_ON(!trident || !substream)) + return -EINVAL; tmix = &trident->pcm_mixer[substream->number]; tmix->voice = NULL; snd_trident_notify_pcm_change(trident, tmix, substream->number, 0); @@ -3131,7 +3133,8 @@ static unsigned char snd_trident_gameport_read(struct gameport *gameport) { struct snd_trident *chip = gameport_get_port_data(gameport); - snd_assert(chip, return 0); + if (snd_BUG_ON(!chip)) + return 0; return inb(TRID_REG(chip, GAMEPORT_LEGACY)); } @@ -3139,7 +3142,8 @@ static void snd_trident_gameport_trigger(struct gameport *gameport) { struct snd_trident *chip = gameport_get_port_data(gameport); - snd_assert(chip, return); + if (snd_BUG_ON(!chip)) + return; outb(0xff, TRID_REG(chip, GAMEPORT_LEGACY)); } @@ -3148,7 +3152,8 @@ static int snd_trident_gameport_cooked_read(struct gameport *gameport, int *axes struct snd_trident *chip = gameport_get_port_data(gameport); int i; - snd_assert(chip, return 0); + if (snd_BUG_ON(!chip)) + return 0; *buttons = (~inb(TRID_REG(chip, GAMEPORT_LEGACY)) >> 4) & 0xf; @@ -3164,7 +3169,8 @@ static int snd_trident_gameport_open(struct gameport *gameport, int mode) { struct snd_trident *chip = gameport_get_port_data(gameport); - snd_assert(chip, return 0); + if (snd_BUG_ON(!chip)) + return 0; switch (mode) { case GAMEPORT_MODE_COOKED: @@ -3891,8 +3897,8 @@ static void snd_trident_clear_voices(struct snd_trident * trident, unsigned shor { unsigned int i, val, mask[2] = { 0, 0 }; - snd_assert(v_min <= 63, return); - snd_assert(v_max <= 63, return); + if (snd_BUG_ON(v_min > 63 || v_max > 63)) + return; for (i = v_min; i <= v_max; i++) mask[i >> 5] |= 1 << (i & 0x1f); if (mask[0]) { |