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-rw-r--r--lib/bitmap.c81
1 files changed, 81 insertions, 0 deletions
diff --git a/lib/bitmap.c b/lib/bitmap.c
index 7025658..11bf497 100644
--- a/lib/bitmap.c
+++ b/lib/bitmap.c
@@ -271,6 +271,87 @@ int __bitmap_weight(const unsigned long *bitmap, int bits)
}
EXPORT_SYMBOL(__bitmap_weight);
+#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) % BITS_PER_LONG))
+
+void bitmap_set(unsigned long *map, int start, int nr)
+{
+ unsigned long *p = map + BIT_WORD(start);
+ const int size = start + nr;
+ int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
+ unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
+
+ while (nr - bits_to_set >= 0) {
+ *p |= mask_to_set;
+ nr -= bits_to_set;
+ bits_to_set = BITS_PER_LONG;
+ mask_to_set = ~0UL;
+ p++;
+ }
+ if (nr) {
+ mask_to_set &= BITMAP_LAST_WORD_MASK(size);
+ *p |= mask_to_set;
+ }
+}
+EXPORT_SYMBOL(bitmap_set);
+
+void bitmap_clear(unsigned long *map, int start, int nr)
+{
+ unsigned long *p = map + BIT_WORD(start);
+ const int size = start + nr;
+ int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
+ unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
+
+ while (nr - bits_to_clear >= 0) {
+ *p &= ~mask_to_clear;
+ nr -= bits_to_clear;
+ bits_to_clear = BITS_PER_LONG;
+ mask_to_clear = ~0UL;
+ p++;
+ }
+ if (nr) {
+ mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
+ *p &= ~mask_to_clear;
+ }
+}
+EXPORT_SYMBOL(bitmap_clear);
+
+/*
+ * bitmap_find_next_zero_area - find a contiguous aligned zero area
+ * @map: The address to base the search on
+ * @size: The bitmap size in bits
+ * @start: The bitnumber to start searching at
+ * @nr: The number of zeroed bits we're looking for
+ * @align_mask: Alignment mask for zero area
+ *
+ * The @align_mask should be one less than a power of 2; the effect is that
+ * the bit offset of all zero areas this function finds is multiples of that
+ * power of 2. A @align_mask of 0 means no alignment is required.
+ */
+unsigned long bitmap_find_next_zero_area(unsigned long *map,
+ unsigned long size,
+ unsigned long start,
+ unsigned int nr,
+ unsigned long align_mask)
+{
+ unsigned long index, end, i;
+again:
+ index = find_next_zero_bit(map, size, start);
+
+ /* Align allocation */
+ index = __ALIGN_MASK(index, align_mask);
+
+ end = index + nr;
+ if (end > size)
+ return end;
+ i = find_next_bit(map, end, index);
+ if (i < end) {
+ start = i + 1;
+ goto again;
+ }
+ return index;
+}
+EXPORT_SYMBOL(bitmap_find_next_zero_area);
+
/*
* Bitmap printing & parsing functions: first version by Bill Irwin,
* second version by Paul Jackson, third by Joe Korty.
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