diff options
Diffstat (limited to 'kernel/sched_fair.c')
-rw-r--r-- | kernel/sched_fair.c | 83 |
1 files changed, 56 insertions, 27 deletions
diff --git a/kernel/sched_fair.c b/kernel/sched_fair.c index ce514af..98345e4 100644 --- a/kernel/sched_fair.c +++ b/kernel/sched_fair.c @@ -341,23 +341,20 @@ static void __dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se) cfs_rq->rb_leftmost = next_node; } - if (cfs_rq->next == se) - cfs_rq->next = NULL; - rb_erase(&se->run_node, &cfs_rq->tasks_timeline); } -static inline struct rb_node *first_fair(struct cfs_rq *cfs_rq) -{ - return cfs_rq->rb_leftmost; -} - static struct sched_entity *__pick_next_entity(struct cfs_rq *cfs_rq) { - return rb_entry(first_fair(cfs_rq), struct sched_entity, run_node); + struct rb_node *left = cfs_rq->rb_leftmost; + + if (!left) + return NULL; + + return rb_entry(left, struct sched_entity, run_node); } -static inline struct sched_entity *__pick_last_entity(struct cfs_rq *cfs_rq) +static struct sched_entity *__pick_last_entity(struct cfs_rq *cfs_rq) { struct rb_node *last = rb_last(&cfs_rq->tasks_timeline); @@ -719,6 +716,15 @@ enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int wakeup) __enqueue_entity(cfs_rq, se); } +static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se) +{ + if (cfs_rq->last == se) + cfs_rq->last = NULL; + + if (cfs_rq->next == se) + cfs_rq->next = NULL; +} + static void dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int sleep) { @@ -741,6 +747,8 @@ dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int sleep) #endif } + clear_buddies(cfs_rq, se); + if (se != cfs_rq->curr) __dequeue_entity(cfs_rq, se); account_entity_dequeue(cfs_rq, se); @@ -794,24 +802,15 @@ set_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *se) static int wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se); -static struct sched_entity * -pick_next(struct cfs_rq *cfs_rq, struct sched_entity *se) -{ - if (!cfs_rq->next || wakeup_preempt_entity(cfs_rq->next, se) == 1) - return se; - - return cfs_rq->next; -} - static struct sched_entity *pick_next_entity(struct cfs_rq *cfs_rq) { - struct sched_entity *se = NULL; + struct sched_entity *se = __pick_next_entity(cfs_rq); - if (first_fair(cfs_rq)) { - se = __pick_next_entity(cfs_rq); - se = pick_next(cfs_rq, se); - set_next_entity(cfs_rq, se); - } + if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, se) < 1) + return cfs_rq->next; + + if (cfs_rq->last && wakeup_preempt_entity(cfs_rq->last, se) < 1) + return cfs_rq->last; return se; } @@ -983,6 +982,8 @@ static void yield_task_fair(struct rq *rq) if (unlikely(cfs_rq->nr_running == 1)) return; + clear_buddies(cfs_rq, se); + if (likely(!sysctl_sched_compat_yield) && curr->policy != SCHED_BATCH) { update_rq_clock(rq); /* @@ -1325,26 +1326,53 @@ wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se) return 0; } +static void set_last_buddy(struct sched_entity *se) +{ + for_each_sched_entity(se) + cfs_rq_of(se)->last = se; +} + +static void set_next_buddy(struct sched_entity *se) +{ + for_each_sched_entity(se) + cfs_rq_of(se)->next = se; +} + /* * Preempt the current task with a newly woken task if needed: */ static void check_preempt_wakeup(struct rq *rq, struct task_struct *p, int sync) { struct task_struct *curr = rq->curr; - struct cfs_rq *cfs_rq = task_cfs_rq(curr); struct sched_entity *se = &curr->se, *pse = &p->se; if (unlikely(rt_prio(p->prio))) { + struct cfs_rq *cfs_rq = task_cfs_rq(curr); + update_rq_clock(rq); update_curr(cfs_rq); resched_task(curr); return; } + if (unlikely(p->sched_class != &fair_sched_class)) + return; + if (unlikely(se == pse)) return; - cfs_rq_of(pse)->next = pse; + /* + * Only set the backward buddy when the current task is still on the + * rq. This can happen when a wakeup gets interleaved with schedule on + * the ->pre_schedule() or idle_balance() point, either of which can + * drop the rq lock. + * + * Also, during early boot the idle thread is in the fair class, for + * obvious reasons its a bad idea to schedule back to the idle thread. + */ + if (sched_feat(LAST_BUDDY) && likely(se->on_rq && curr != rq->idle)) + set_last_buddy(se); + set_next_buddy(pse); /* * We can come here with TIF_NEED_RESCHED already set from new task @@ -1396,6 +1424,7 @@ static struct task_struct *pick_next_task_fair(struct rq *rq) do { se = pick_next_entity(cfs_rq); + set_next_entity(cfs_rq, se); cfs_rq = group_cfs_rq(se); } while (cfs_rq); |