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-rw-r--r--kernel/sched/deadline.c684
1 files changed, 684 insertions, 0 deletions
diff --git a/kernel/sched/deadline.c b/kernel/sched/deadline.c
new file mode 100644
index 0000000..93d82b2
--- /dev/null
+++ b/kernel/sched/deadline.c
@@ -0,0 +1,684 @@
+/*
+ * Deadline Scheduling Class (SCHED_DEADLINE)
+ *
+ * Earliest Deadline First (EDF) + Constant Bandwidth Server (CBS).
+ *
+ * Tasks that periodically executes their instances for less than their
+ * runtime won't miss any of their deadlines.
+ * Tasks that are not periodic or sporadic or that tries to execute more
+ * than their reserved bandwidth will be slowed down (and may potentially
+ * miss some of their deadlines), and won't affect any other task.
+ *
+ * Copyright (C) 2012 Dario Faggioli <raistlin@linux.it>,
+ * Michael Trimarchi <michael@amarulasolutions.com>,
+ * Fabio Checconi <fchecconi@gmail.com>
+ */
+#include "sched.h"
+
+static inline int dl_time_before(u64 a, u64 b)
+{
+ return (s64)(a - b) < 0;
+}
+
+static inline struct task_struct *dl_task_of(struct sched_dl_entity *dl_se)
+{
+ return container_of(dl_se, struct task_struct, dl);
+}
+
+static inline struct rq *rq_of_dl_rq(struct dl_rq *dl_rq)
+{
+ return container_of(dl_rq, struct rq, dl);
+}
+
+static inline struct dl_rq *dl_rq_of_se(struct sched_dl_entity *dl_se)
+{
+ struct task_struct *p = dl_task_of(dl_se);
+ struct rq *rq = task_rq(p);
+
+ return &rq->dl;
+}
+
+static inline int on_dl_rq(struct sched_dl_entity *dl_se)
+{
+ return !RB_EMPTY_NODE(&dl_se->rb_node);
+}
+
+static inline int is_leftmost(struct task_struct *p, struct dl_rq *dl_rq)
+{
+ struct sched_dl_entity *dl_se = &p->dl;
+
+ return dl_rq->rb_leftmost == &dl_se->rb_node;
+}
+
+void init_dl_rq(struct dl_rq *dl_rq, struct rq *rq)
+{
+ dl_rq->rb_root = RB_ROOT;
+}
+
+static void enqueue_task_dl(struct rq *rq, struct task_struct *p, int flags);
+static void __dequeue_task_dl(struct rq *rq, struct task_struct *p, int flags);
+static void check_preempt_curr_dl(struct rq *rq, struct task_struct *p,
+ int flags);
+
+/*
+ * We are being explicitly informed that a new instance is starting,
+ * and this means that:
+ * - the absolute deadline of the entity has to be placed at
+ * current time + relative deadline;
+ * - the runtime of the entity has to be set to the maximum value.
+ *
+ * The capability of specifying such event is useful whenever a -deadline
+ * entity wants to (try to!) synchronize its behaviour with the scheduler's
+ * one, and to (try to!) reconcile itself with its own scheduling
+ * parameters.
+ */
+static inline void setup_new_dl_entity(struct sched_dl_entity *dl_se)
+{
+ struct dl_rq *dl_rq = dl_rq_of_se(dl_se);
+ struct rq *rq = rq_of_dl_rq(dl_rq);
+
+ WARN_ON(!dl_se->dl_new || dl_se->dl_throttled);
+
+ /*
+ * We use the regular wall clock time to set deadlines in the
+ * future; in fact, we must consider execution overheads (time
+ * spent on hardirq context, etc.).
+ */
+ dl_se->deadline = rq_clock(rq) + dl_se->dl_deadline;
+ dl_se->runtime = dl_se->dl_runtime;
+ dl_se->dl_new = 0;
+}
+
+/*
+ * Pure Earliest Deadline First (EDF) scheduling does not deal with the
+ * possibility of a entity lasting more than what it declared, and thus
+ * exhausting its runtime.
+ *
+ * Here we are interested in making runtime overrun possible, but we do
+ * not want a entity which is misbehaving to affect the scheduling of all
+ * other entities.
+ * Therefore, a budgeting strategy called Constant Bandwidth Server (CBS)
+ * is used, in order to confine each entity within its own bandwidth.
+ *
+ * This function deals exactly with that, and ensures that when the runtime
+ * of a entity is replenished, its deadline is also postponed. That ensures
+ * the overrunning entity can't interfere with other entity in the system and
+ * can't make them miss their deadlines. Reasons why this kind of overruns
+ * could happen are, typically, a entity voluntarily trying to overcome its
+ * runtime, or it just underestimated it during sched_setscheduler_ex().
+ */
+static void replenish_dl_entity(struct sched_dl_entity *dl_se)
+{
+ struct dl_rq *dl_rq = dl_rq_of_se(dl_se);
+ struct rq *rq = rq_of_dl_rq(dl_rq);
+
+ /*
+ * We keep moving the deadline away until we get some
+ * available runtime for the entity. This ensures correct
+ * handling of situations where the runtime overrun is
+ * arbitrary large.
+ */
+ while (dl_se->runtime <= 0) {
+ dl_se->deadline += dl_se->dl_deadline;
+ dl_se->runtime += dl_se->dl_runtime;
+ }
+
+ /*
+ * At this point, the deadline really should be "in
+ * the future" with respect to rq->clock. If it's
+ * not, we are, for some reason, lagging too much!
+ * Anyway, after having warn userspace abut that,
+ * we still try to keep the things running by
+ * resetting the deadline and the budget of the
+ * entity.
+ */
+ if (dl_time_before(dl_se->deadline, rq_clock(rq))) {
+ static bool lag_once = false;
+
+ if (!lag_once) {
+ lag_once = true;
+ printk_sched("sched: DL replenish lagged to much\n");
+ }
+ dl_se->deadline = rq_clock(rq) + dl_se->dl_deadline;
+ dl_se->runtime = dl_se->dl_runtime;
+ }
+}
+
+/*
+ * Here we check if --at time t-- an entity (which is probably being
+ * [re]activated or, in general, enqueued) can use its remaining runtime
+ * and its current deadline _without_ exceeding the bandwidth it is
+ * assigned (function returns true if it can't). We are in fact applying
+ * one of the CBS rules: when a task wakes up, if the residual runtime
+ * over residual deadline fits within the allocated bandwidth, then we
+ * can keep the current (absolute) deadline and residual budget without
+ * disrupting the schedulability of the system. Otherwise, we should
+ * refill the runtime and set the deadline a period in the future,
+ * because keeping the current (absolute) deadline of the task would
+ * result in breaking guarantees promised to other tasks.
+ *
+ * This function returns true if:
+ *
+ * runtime / (deadline - t) > dl_runtime / dl_deadline ,
+ *
+ * IOW we can't recycle current parameters.
+ */
+static bool dl_entity_overflow(struct sched_dl_entity *dl_se, u64 t)
+{
+ u64 left, right;
+
+ /*
+ * left and right are the two sides of the equation above,
+ * after a bit of shuffling to use multiplications instead
+ * of divisions.
+ *
+ * Note that none of the time values involved in the two
+ * multiplications are absolute: dl_deadline and dl_runtime
+ * are the relative deadline and the maximum runtime of each
+ * instance, runtime is the runtime left for the last instance
+ * and (deadline - t), since t is rq->clock, is the time left
+ * to the (absolute) deadline. Even if overflowing the u64 type
+ * is very unlikely to occur in both cases, here we scale down
+ * as we want to avoid that risk at all. Scaling down by 10
+ * means that we reduce granularity to 1us. We are fine with it,
+ * since this is only a true/false check and, anyway, thinking
+ * of anything below microseconds resolution is actually fiction
+ * (but still we want to give the user that illusion >;).
+ */
+ left = (dl_se->dl_deadline >> 10) * (dl_se->runtime >> 10);
+ right = ((dl_se->deadline - t) >> 10) * (dl_se->dl_runtime >> 10);
+
+ return dl_time_before(right, left);
+}
+
+/*
+ * When a -deadline entity is queued back on the runqueue, its runtime and
+ * deadline might need updating.
+ *
+ * The policy here is that we update the deadline of the entity only if:
+ * - the current deadline is in the past,
+ * - using the remaining runtime with the current deadline would make
+ * the entity exceed its bandwidth.
+ */
+static void update_dl_entity(struct sched_dl_entity *dl_se)
+{
+ struct dl_rq *dl_rq = dl_rq_of_se(dl_se);
+ struct rq *rq = rq_of_dl_rq(dl_rq);
+
+ /*
+ * The arrival of a new instance needs special treatment, i.e.,
+ * the actual scheduling parameters have to be "renewed".
+ */
+ if (dl_se->dl_new) {
+ setup_new_dl_entity(dl_se);
+ return;
+ }
+
+ if (dl_time_before(dl_se->deadline, rq_clock(rq)) ||
+ dl_entity_overflow(dl_se, rq_clock(rq))) {
+ dl_se->deadline = rq_clock(rq) + dl_se->dl_deadline;
+ dl_se->runtime = dl_se->dl_runtime;
+ }
+}
+
+/*
+ * If the entity depleted all its runtime, and if we want it to sleep
+ * while waiting for some new execution time to become available, we
+ * set the bandwidth enforcement timer to the replenishment instant
+ * and try to activate it.
+ *
+ * Notice that it is important for the caller to know if the timer
+ * actually started or not (i.e., the replenishment instant is in
+ * the future or in the past).
+ */
+static int start_dl_timer(struct sched_dl_entity *dl_se)
+{
+ struct dl_rq *dl_rq = dl_rq_of_se(dl_se);
+ struct rq *rq = rq_of_dl_rq(dl_rq);
+ ktime_t now, act;
+ ktime_t soft, hard;
+ unsigned long range;
+ s64 delta;
+
+ /*
+ * We want the timer to fire at the deadline, but considering
+ * that it is actually coming from rq->clock and not from
+ * hrtimer's time base reading.
+ */
+ act = ns_to_ktime(dl_se->deadline);
+ now = hrtimer_cb_get_time(&dl_se->dl_timer);
+ delta = ktime_to_ns(now) - rq_clock(rq);
+ act = ktime_add_ns(act, delta);
+
+ /*
+ * If the expiry time already passed, e.g., because the value
+ * chosen as the deadline is too small, don't even try to
+ * start the timer in the past!
+ */
+ if (ktime_us_delta(act, now) < 0)
+ return 0;
+
+ hrtimer_set_expires(&dl_se->dl_timer, act);
+
+ soft = hrtimer_get_softexpires(&dl_se->dl_timer);
+ hard = hrtimer_get_expires(&dl_se->dl_timer);
+ range = ktime_to_ns(ktime_sub(hard, soft));
+ __hrtimer_start_range_ns(&dl_se->dl_timer, soft,
+ range, HRTIMER_MODE_ABS, 0);
+
+ return hrtimer_active(&dl_se->dl_timer);
+}
+
+/*
+ * This is the bandwidth enforcement timer callback. If here, we know
+ * a task is not on its dl_rq, since the fact that the timer was running
+ * means the task is throttled and needs a runtime replenishment.
+ *
+ * However, what we actually do depends on the fact the task is active,
+ * (it is on its rq) or has been removed from there by a call to
+ * dequeue_task_dl(). In the former case we must issue the runtime
+ * replenishment and add the task back to the dl_rq; in the latter, we just
+ * do nothing but clearing dl_throttled, so that runtime and deadline
+ * updating (and the queueing back to dl_rq) will be done by the
+ * next call to enqueue_task_dl().
+ */
+static enum hrtimer_restart dl_task_timer(struct hrtimer *timer)
+{
+ struct sched_dl_entity *dl_se = container_of(timer,
+ struct sched_dl_entity,
+ dl_timer);
+ struct task_struct *p = dl_task_of(dl_se);
+ struct rq *rq = task_rq(p);
+ raw_spin_lock(&rq->lock);
+
+ /*
+ * We need to take care of a possible races here. In fact, the
+ * task might have changed its scheduling policy to something
+ * different from SCHED_DEADLINE or changed its reservation
+ * parameters (through sched_setscheduler()).
+ */
+ if (!dl_task(p) || dl_se->dl_new)
+ goto unlock;
+
+ sched_clock_tick();
+ update_rq_clock(rq);
+ dl_se->dl_throttled = 0;
+ if (p->on_rq) {
+ enqueue_task_dl(rq, p, ENQUEUE_REPLENISH);
+ if (task_has_dl_policy(rq->curr))
+ check_preempt_curr_dl(rq, p, 0);
+ else
+ resched_task(rq->curr);
+ }
+unlock:
+ raw_spin_unlock(&rq->lock);
+
+ return HRTIMER_NORESTART;
+}
+
+void init_dl_task_timer(struct sched_dl_entity *dl_se)
+{
+ struct hrtimer *timer = &dl_se->dl_timer;
+
+ if (hrtimer_active(timer)) {
+ hrtimer_try_to_cancel(timer);
+ return;
+ }
+
+ hrtimer_init(timer, CLOCK_MONOTONIC, HRTIMER_MODE_REL);
+ timer->function = dl_task_timer;
+}
+
+static
+int dl_runtime_exceeded(struct rq *rq, struct sched_dl_entity *dl_se)
+{
+ int dmiss = dl_time_before(dl_se->deadline, rq_clock(rq));
+ int rorun = dl_se->runtime <= 0;
+
+ if (!rorun && !dmiss)
+ return 0;
+
+ /*
+ * If we are beyond our current deadline and we are still
+ * executing, then we have already used some of the runtime of
+ * the next instance. Thus, if we do not account that, we are
+ * stealing bandwidth from the system at each deadline miss!
+ */
+ if (dmiss) {
+ dl_se->runtime = rorun ? dl_se->runtime : 0;
+ dl_se->runtime -= rq_clock(rq) - dl_se->deadline;
+ }
+
+ return 1;
+}
+
+/*
+ * Update the current task's runtime statistics (provided it is still
+ * a -deadline task and has not been removed from the dl_rq).
+ */
+static void update_curr_dl(struct rq *rq)
+{
+ struct task_struct *curr = rq->curr;
+ struct sched_dl_entity *dl_se = &curr->dl;
+ u64 delta_exec;
+
+ if (!dl_task(curr) || !on_dl_rq(dl_se))
+ return;
+
+ /*
+ * Consumed budget is computed considering the time as
+ * observed by schedulable tasks (excluding time spent
+ * in hardirq context, etc.). Deadlines are instead
+ * computed using hard walltime. This seems to be the more
+ * natural solution, but the full ramifications of this
+ * approach need further study.
+ */
+ delta_exec = rq_clock_task(rq) - curr->se.exec_start;
+ if (unlikely((s64)delta_exec < 0))
+ delta_exec = 0;
+
+ schedstat_set(curr->se.statistics.exec_max,
+ max(curr->se.statistics.exec_max, delta_exec));
+
+ curr->se.sum_exec_runtime += delta_exec;
+ account_group_exec_runtime(curr, delta_exec);
+
+ curr->se.exec_start = rq_clock_task(rq);
+ cpuacct_charge(curr, delta_exec);
+
+ dl_se->runtime -= delta_exec;
+ if (dl_runtime_exceeded(rq, dl_se)) {
+ __dequeue_task_dl(rq, curr, 0);
+ if (likely(start_dl_timer(dl_se)))
+ dl_se->dl_throttled = 1;
+ else
+ enqueue_task_dl(rq, curr, ENQUEUE_REPLENISH);
+
+ if (!is_leftmost(curr, &rq->dl))
+ resched_task(curr);
+ }
+}
+
+static void __enqueue_dl_entity(struct sched_dl_entity *dl_se)
+{
+ struct dl_rq *dl_rq = dl_rq_of_se(dl_se);
+ struct rb_node **link = &dl_rq->rb_root.rb_node;
+ struct rb_node *parent = NULL;
+ struct sched_dl_entity *entry;
+ int leftmost = 1;
+
+ BUG_ON(!RB_EMPTY_NODE(&dl_se->rb_node));
+
+ while (*link) {
+ parent = *link;
+ entry = rb_entry(parent, struct sched_dl_entity, rb_node);
+ if (dl_time_before(dl_se->deadline, entry->deadline))
+ link = &parent->rb_left;
+ else {
+ link = &parent->rb_right;
+ leftmost = 0;
+ }
+ }
+
+ if (leftmost)
+ dl_rq->rb_leftmost = &dl_se->rb_node;
+
+ rb_link_node(&dl_se->rb_node, parent, link);
+ rb_insert_color(&dl_se->rb_node, &dl_rq->rb_root);
+
+ dl_rq->dl_nr_running++;
+}
+
+static void __dequeue_dl_entity(struct sched_dl_entity *dl_se)
+{
+ struct dl_rq *dl_rq = dl_rq_of_se(dl_se);
+
+ if (RB_EMPTY_NODE(&dl_se->rb_node))
+ return;
+
+ if (dl_rq->rb_leftmost == &dl_se->rb_node) {
+ struct rb_node *next_node;
+
+ next_node = rb_next(&dl_se->rb_node);
+ dl_rq->rb_leftmost = next_node;
+ }
+
+ rb_erase(&dl_se->rb_node, &dl_rq->rb_root);
+ RB_CLEAR_NODE(&dl_se->rb_node);
+
+ dl_rq->dl_nr_running--;
+}
+
+static void
+enqueue_dl_entity(struct sched_dl_entity *dl_se, int flags)
+{
+ BUG_ON(on_dl_rq(dl_se));
+
+ /*
+ * If this is a wakeup or a new instance, the scheduling
+ * parameters of the task might need updating. Otherwise,
+ * we want a replenishment of its runtime.
+ */
+ if (!dl_se->dl_new && flags & ENQUEUE_REPLENISH)
+ replenish_dl_entity(dl_se);
+ else
+ update_dl_entity(dl_se);
+
+ __enqueue_dl_entity(dl_se);
+}
+
+static void dequeue_dl_entity(struct sched_dl_entity *dl_se)
+{
+ __dequeue_dl_entity(dl_se);
+}
+
+static void enqueue_task_dl(struct rq *rq, struct task_struct *p, int flags)
+{
+ /*
+ * If p is throttled, we do nothing. In fact, if it exhausted
+ * its budget it needs a replenishment and, since it now is on
+ * its rq, the bandwidth timer callback (which clearly has not
+ * run yet) will take care of this.
+ */
+ if (p->dl.dl_throttled)
+ return;
+
+ enqueue_dl_entity(&p->dl, flags);
+ inc_nr_running(rq);
+}
+
+static void __dequeue_task_dl(struct rq *rq, struct task_struct *p, int flags)
+{
+ dequeue_dl_entity(&p->dl);
+}
+
+static void dequeue_task_dl(struct rq *rq, struct task_struct *p, int flags)
+{
+ update_curr_dl(rq);
+ __dequeue_task_dl(rq, p, flags);
+
+ dec_nr_running(rq);
+}
+
+/*
+ * Yield task semantic for -deadline tasks is:
+ *
+ * get off from the CPU until our next instance, with
+ * a new runtime. This is of little use now, since we
+ * don't have a bandwidth reclaiming mechanism. Anyway,
+ * bandwidth reclaiming is planned for the future, and
+ * yield_task_dl will indicate that some spare budget
+ * is available for other task instances to use it.
+ */
+static void yield_task_dl(struct rq *rq)
+{
+ struct task_struct *p = rq->curr;
+
+ /*
+ * We make the task go to sleep until its current deadline by
+ * forcing its runtime to zero. This way, update_curr_dl() stops
+ * it and the bandwidth timer will wake it up and will give it
+ * new scheduling parameters (thanks to dl_new=1).
+ */
+ if (p->dl.runtime > 0) {
+ rq->curr->dl.dl_new = 1;
+ p->dl.runtime = 0;
+ }
+ update_curr_dl(rq);
+}
+
+/*
+ * Only called when both the current and waking task are -deadline
+ * tasks.
+ */
+static void check_preempt_curr_dl(struct rq *rq, struct task_struct *p,
+ int flags)
+{
+ if (dl_time_before(p->dl.deadline, rq->curr->dl.deadline))
+ resched_task(rq->curr);
+}
+
+#ifdef CONFIG_SCHED_HRTICK
+static void start_hrtick_dl(struct rq *rq, struct task_struct *p)
+{
+ s64 delta = p->dl.dl_runtime - p->dl.runtime;
+
+ if (delta > 10000)
+ hrtick_start(rq, p->dl.runtime);
+}
+#endif
+
+static struct sched_dl_entity *pick_next_dl_entity(struct rq *rq,
+ struct dl_rq *dl_rq)
+{
+ struct rb_node *left = dl_rq->rb_leftmost;
+
+ if (!left)
+ return NULL;
+
+ return rb_entry(left, struct sched_dl_entity, rb_node);
+}
+
+struct task_struct *pick_next_task_dl(struct rq *rq)
+{
+ struct sched_dl_entity *dl_se;
+ struct task_struct *p;
+ struct dl_rq *dl_rq;
+
+ dl_rq = &rq->dl;
+
+ if (unlikely(!dl_rq->dl_nr_running))
+ return NULL;
+
+ dl_se = pick_next_dl_entity(rq, dl_rq);
+ BUG_ON(!dl_se);
+
+ p = dl_task_of(dl_se);
+ p->se.exec_start = rq_clock_task(rq);
+#ifdef CONFIG_SCHED_HRTICK
+ if (hrtick_enabled(rq))
+ start_hrtick_dl(rq, p);
+#endif
+ return p;
+}
+
+static void put_prev_task_dl(struct rq *rq, struct task_struct *p)
+{
+ update_curr_dl(rq);
+}
+
+static void task_tick_dl(struct rq *rq, struct task_struct *p, int queued)
+{
+ update_curr_dl(rq);
+
+#ifdef CONFIG_SCHED_HRTICK
+ if (hrtick_enabled(rq) && queued && p->dl.runtime > 0)
+ start_hrtick_dl(rq, p);
+#endif
+}
+
+static void task_fork_dl(struct task_struct *p)
+{
+ /*
+ * SCHED_DEADLINE tasks cannot fork and this is achieved through
+ * sched_fork()
+ */
+}
+
+static void task_dead_dl(struct task_struct *p)
+{
+ struct hrtimer *timer = &p->dl.dl_timer;
+
+ if (hrtimer_active(timer))
+ hrtimer_try_to_cancel(timer);
+}
+
+static void set_curr_task_dl(struct rq *rq)
+{
+ struct task_struct *p = rq->curr;
+
+ p->se.exec_start = rq_clock_task(rq);
+}
+
+static void switched_from_dl(struct rq *rq, struct task_struct *p)
+{
+ if (hrtimer_active(&p->dl.dl_timer))
+ hrtimer_try_to_cancel(&p->dl.dl_timer);
+}
+
+static void switched_to_dl(struct rq *rq, struct task_struct *p)
+{
+ /*
+ * If p is throttled, don't consider the possibility
+ * of preempting rq->curr, the check will be done right
+ * after its runtime will get replenished.
+ */
+ if (unlikely(p->dl.dl_throttled))
+ return;
+
+ if (p->on_rq || rq->curr != p) {
+ if (task_has_dl_policy(rq->curr))
+ check_preempt_curr_dl(rq, p, 0);
+ else
+ resched_task(rq->curr);
+ }
+}
+
+static void prio_changed_dl(struct rq *rq, struct task_struct *p,
+ int oldprio)
+{
+ switched_to_dl(rq, p);
+}
+
+#ifdef CONFIG_SMP
+static int
+select_task_rq_dl(struct task_struct *p, int prev_cpu, int sd_flag, int flags)
+{
+ return task_cpu(p);
+}
+#endif
+
+const struct sched_class dl_sched_class = {
+ .next = &rt_sched_class,
+ .enqueue_task = enqueue_task_dl,
+ .dequeue_task = dequeue_task_dl,
+ .yield_task = yield_task_dl,
+
+ .check_preempt_curr = check_preempt_curr_dl,
+
+ .pick_next_task = pick_next_task_dl,
+ .put_prev_task = put_prev_task_dl,
+
+#ifdef CONFIG_SMP
+ .select_task_rq = select_task_rq_dl,
+#endif
+
+ .set_curr_task = set_curr_task_dl,
+ .task_tick = task_tick_dl,
+ .task_fork = task_fork_dl,
+ .task_dead = task_dead_dl,
+
+ .prio_changed = prio_changed_dl,
+ .switched_from = switched_from_dl,
+ .switched_to = switched_to_dl,
+};
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