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-rw-r--r--kernel/locking/mutex.c960
1 files changed, 960 insertions, 0 deletions
diff --git a/kernel/locking/mutex.c b/kernel/locking/mutex.c
new file mode 100644
index 0000000..4dd6e4c
--- /dev/null
+++ b/kernel/locking/mutex.c
@@ -0,0 +1,960 @@
+/*
+ * kernel/locking/mutex.c
+ *
+ * Mutexes: blocking mutual exclusion locks
+ *
+ * Started by Ingo Molnar:
+ *
+ * Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
+ *
+ * Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and
+ * David Howells for suggestions and improvements.
+ *
+ * - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline
+ * from the -rt tree, where it was originally implemented for rtmutexes
+ * by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale
+ * and Sven Dietrich.
+ *
+ * Also see Documentation/mutex-design.txt.
+ */
+#include <linux/mutex.h>
+#include <linux/ww_mutex.h>
+#include <linux/sched.h>
+#include <linux/sched/rt.h>
+#include <linux/export.h>
+#include <linux/spinlock.h>
+#include <linux/interrupt.h>
+#include <linux/debug_locks.h>
+
+/*
+ * In the DEBUG case we are using the "NULL fastpath" for mutexes,
+ * which forces all calls into the slowpath:
+ */
+#ifdef CONFIG_DEBUG_MUTEXES
+# include "mutex-debug.h"
+# include <asm-generic/mutex-null.h>
+#else
+# include "mutex.h"
+# include <asm/mutex.h>
+#endif
+
+/*
+ * A negative mutex count indicates that waiters are sleeping waiting for the
+ * mutex.
+ */
+#define MUTEX_SHOW_NO_WAITER(mutex) (atomic_read(&(mutex)->count) >= 0)
+
+void
+__mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key)
+{
+ atomic_set(&lock->count, 1);
+ spin_lock_init(&lock->wait_lock);
+ INIT_LIST_HEAD(&lock->wait_list);
+ mutex_clear_owner(lock);
+#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
+ lock->spin_mlock = NULL;
+#endif
+
+ debug_mutex_init(lock, name, key);
+}
+
+EXPORT_SYMBOL(__mutex_init);
+
+#ifndef CONFIG_DEBUG_LOCK_ALLOC
+/*
+ * We split the mutex lock/unlock logic into separate fastpath and
+ * slowpath functions, to reduce the register pressure on the fastpath.
+ * We also put the fastpath first in the kernel image, to make sure the
+ * branch is predicted by the CPU as default-untaken.
+ */
+static __used noinline void __sched
+__mutex_lock_slowpath(atomic_t *lock_count);
+
+/**
+ * mutex_lock - acquire the mutex
+ * @lock: the mutex to be acquired
+ *
+ * Lock the mutex exclusively for this task. If the mutex is not
+ * available right now, it will sleep until it can get it.
+ *
+ * The mutex must later on be released by the same task that
+ * acquired it. Recursive locking is not allowed. The task
+ * may not exit without first unlocking the mutex. Also, kernel
+ * memory where the mutex resides mutex must not be freed with
+ * the mutex still locked. The mutex must first be initialized
+ * (or statically defined) before it can be locked. memset()-ing
+ * the mutex to 0 is not allowed.
+ *
+ * ( The CONFIG_DEBUG_MUTEXES .config option turns on debugging
+ * checks that will enforce the restrictions and will also do
+ * deadlock debugging. )
+ *
+ * This function is similar to (but not equivalent to) down().
+ */
+void __sched mutex_lock(struct mutex *lock)
+{
+ might_sleep();
+ /*
+ * The locking fastpath is the 1->0 transition from
+ * 'unlocked' into 'locked' state.
+ */
+ __mutex_fastpath_lock(&lock->count, __mutex_lock_slowpath);
+ mutex_set_owner(lock);
+}
+
+EXPORT_SYMBOL(mutex_lock);
+#endif
+
+#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
+/*
+ * In order to avoid a stampede of mutex spinners from acquiring the mutex
+ * more or less simultaneously, the spinners need to acquire a MCS lock
+ * first before spinning on the owner field.
+ *
+ * We don't inline mspin_lock() so that perf can correctly account for the
+ * time spent in this lock function.
+ */
+struct mspin_node {
+ struct mspin_node *next ;
+ int locked; /* 1 if lock acquired */
+};
+#define MLOCK(mutex) ((struct mspin_node **)&((mutex)->spin_mlock))
+
+static noinline
+void mspin_lock(struct mspin_node **lock, struct mspin_node *node)
+{
+ struct mspin_node *prev;
+
+ /* Init node */
+ node->locked = 0;
+ node->next = NULL;
+
+ prev = xchg(lock, node);
+ if (likely(prev == NULL)) {
+ /* Lock acquired */
+ node->locked = 1;
+ return;
+ }
+ ACCESS_ONCE(prev->next) = node;
+ smp_wmb();
+ /* Wait until the lock holder passes the lock down */
+ while (!ACCESS_ONCE(node->locked))
+ arch_mutex_cpu_relax();
+}
+
+static void mspin_unlock(struct mspin_node **lock, struct mspin_node *node)
+{
+ struct mspin_node *next = ACCESS_ONCE(node->next);
+
+ if (likely(!next)) {
+ /*
+ * Release the lock by setting it to NULL
+ */
+ if (cmpxchg(lock, node, NULL) == node)
+ return;
+ /* Wait until the next pointer is set */
+ while (!(next = ACCESS_ONCE(node->next)))
+ arch_mutex_cpu_relax();
+ }
+ ACCESS_ONCE(next->locked) = 1;
+ smp_wmb();
+}
+
+/*
+ * Mutex spinning code migrated from kernel/sched/core.c
+ */
+
+static inline bool owner_running(struct mutex *lock, struct task_struct *owner)
+{
+ if (lock->owner != owner)
+ return false;
+
+ /*
+ * Ensure we emit the owner->on_cpu, dereference _after_ checking
+ * lock->owner still matches owner, if that fails, owner might
+ * point to free()d memory, if it still matches, the rcu_read_lock()
+ * ensures the memory stays valid.
+ */
+ barrier();
+
+ return owner->on_cpu;
+}
+
+/*
+ * Look out! "owner" is an entirely speculative pointer
+ * access and not reliable.
+ */
+static noinline
+int mutex_spin_on_owner(struct mutex *lock, struct task_struct *owner)
+{
+ rcu_read_lock();
+ while (owner_running(lock, owner)) {
+ if (need_resched())
+ break;
+
+ arch_mutex_cpu_relax();
+ }
+ rcu_read_unlock();
+
+ /*
+ * We break out the loop above on need_resched() and when the
+ * owner changed, which is a sign for heavy contention. Return
+ * success only when lock->owner is NULL.
+ */
+ return lock->owner == NULL;
+}
+
+/*
+ * Initial check for entering the mutex spinning loop
+ */
+static inline int mutex_can_spin_on_owner(struct mutex *lock)
+{
+ struct task_struct *owner;
+ int retval = 1;
+
+ rcu_read_lock();
+ owner = ACCESS_ONCE(lock->owner);
+ if (owner)
+ retval = owner->on_cpu;
+ rcu_read_unlock();
+ /*
+ * if lock->owner is not set, the mutex owner may have just acquired
+ * it and not set the owner yet or the mutex has been released.
+ */
+ return retval;
+}
+#endif
+
+static __used noinline void __sched __mutex_unlock_slowpath(atomic_t *lock_count);
+
+/**
+ * mutex_unlock - release the mutex
+ * @lock: the mutex to be released
+ *
+ * Unlock a mutex that has been locked by this task previously.
+ *
+ * This function must not be used in interrupt context. Unlocking
+ * of a not locked mutex is not allowed.
+ *
+ * This function is similar to (but not equivalent to) up().
+ */
+void __sched mutex_unlock(struct mutex *lock)
+{
+ /*
+ * The unlocking fastpath is the 0->1 transition from 'locked'
+ * into 'unlocked' state:
+ */
+#ifndef CONFIG_DEBUG_MUTEXES
+ /*
+ * When debugging is enabled we must not clear the owner before time,
+ * the slow path will always be taken, and that clears the owner field
+ * after verifying that it was indeed current.
+ */
+ mutex_clear_owner(lock);
+#endif
+ __mutex_fastpath_unlock(&lock->count, __mutex_unlock_slowpath);
+}
+
+EXPORT_SYMBOL(mutex_unlock);
+
+/**
+ * ww_mutex_unlock - release the w/w mutex
+ * @lock: the mutex to be released
+ *
+ * Unlock a mutex that has been locked by this task previously with any of the
+ * ww_mutex_lock* functions (with or without an acquire context). It is
+ * forbidden to release the locks after releasing the acquire context.
+ *
+ * This function must not be used in interrupt context. Unlocking
+ * of a unlocked mutex is not allowed.
+ */
+void __sched ww_mutex_unlock(struct ww_mutex *lock)
+{
+ /*
+ * The unlocking fastpath is the 0->1 transition from 'locked'
+ * into 'unlocked' state:
+ */
+ if (lock->ctx) {
+#ifdef CONFIG_DEBUG_MUTEXES
+ DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired);
+#endif
+ if (lock->ctx->acquired > 0)
+ lock->ctx->acquired--;
+ lock->ctx = NULL;
+ }
+
+#ifndef CONFIG_DEBUG_MUTEXES
+ /*
+ * When debugging is enabled we must not clear the owner before time,
+ * the slow path will always be taken, and that clears the owner field
+ * after verifying that it was indeed current.
+ */
+ mutex_clear_owner(&lock->base);
+#endif
+ __mutex_fastpath_unlock(&lock->base.count, __mutex_unlock_slowpath);
+}
+EXPORT_SYMBOL(ww_mutex_unlock);
+
+static inline int __sched
+__mutex_lock_check_stamp(struct mutex *lock, struct ww_acquire_ctx *ctx)
+{
+ struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
+ struct ww_acquire_ctx *hold_ctx = ACCESS_ONCE(ww->ctx);
+
+ if (!hold_ctx)
+ return 0;
+
+ if (unlikely(ctx == hold_ctx))
+ return -EALREADY;
+
+ if (ctx->stamp - hold_ctx->stamp <= LONG_MAX &&
+ (ctx->stamp != hold_ctx->stamp || ctx > hold_ctx)) {
+#ifdef CONFIG_DEBUG_MUTEXES
+ DEBUG_LOCKS_WARN_ON(ctx->contending_lock);
+ ctx->contending_lock = ww;
+#endif
+ return -EDEADLK;
+ }
+
+ return 0;
+}
+
+static __always_inline void ww_mutex_lock_acquired(struct ww_mutex *ww,
+ struct ww_acquire_ctx *ww_ctx)
+{
+#ifdef CONFIG_DEBUG_MUTEXES
+ /*
+ * If this WARN_ON triggers, you used ww_mutex_lock to acquire,
+ * but released with a normal mutex_unlock in this call.
+ *
+ * This should never happen, always use ww_mutex_unlock.
+ */
+ DEBUG_LOCKS_WARN_ON(ww->ctx);
+
+ /*
+ * Not quite done after calling ww_acquire_done() ?
+ */
+ DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire);
+
+ if (ww_ctx->contending_lock) {
+ /*
+ * After -EDEADLK you tried to
+ * acquire a different ww_mutex? Bad!
+ */
+ DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww);
+
+ /*
+ * You called ww_mutex_lock after receiving -EDEADLK,
+ * but 'forgot' to unlock everything else first?
+ */
+ DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0);
+ ww_ctx->contending_lock = NULL;
+ }
+
+ /*
+ * Naughty, using a different class will lead to undefined behavior!
+ */
+ DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class);
+#endif
+ ww_ctx->acquired++;
+}
+
+/*
+ * after acquiring lock with fastpath or when we lost out in contested
+ * slowpath, set ctx and wake up any waiters so they can recheck.
+ *
+ * This function is never called when CONFIG_DEBUG_LOCK_ALLOC is set,
+ * as the fastpath and opportunistic spinning are disabled in that case.
+ */
+static __always_inline void
+ww_mutex_set_context_fastpath(struct ww_mutex *lock,
+ struct ww_acquire_ctx *ctx)
+{
+ unsigned long flags;
+ struct mutex_waiter *cur;
+
+ ww_mutex_lock_acquired(lock, ctx);
+
+ lock->ctx = ctx;
+
+ /*
+ * The lock->ctx update should be visible on all cores before
+ * the atomic read is done, otherwise contended waiters might be
+ * missed. The contended waiters will either see ww_ctx == NULL
+ * and keep spinning, or it will acquire wait_lock, add itself
+ * to waiter list and sleep.
+ */
+ smp_mb(); /* ^^^ */
+
+ /*
+ * Check if lock is contended, if not there is nobody to wake up
+ */
+ if (likely(atomic_read(&lock->base.count) == 0))
+ return;
+
+ /*
+ * Uh oh, we raced in fastpath, wake up everyone in this case,
+ * so they can see the new lock->ctx.
+ */
+ spin_lock_mutex(&lock->base.wait_lock, flags);
+ list_for_each_entry(cur, &lock->base.wait_list, list) {
+ debug_mutex_wake_waiter(&lock->base, cur);
+ wake_up_process(cur->task);
+ }
+ spin_unlock_mutex(&lock->base.wait_lock, flags);
+}
+
+/*
+ * Lock a mutex (possibly interruptible), slowpath:
+ */
+static __always_inline int __sched
+__mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
+ struct lockdep_map *nest_lock, unsigned long ip,
+ struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx)
+{
+ struct task_struct *task = current;
+ struct mutex_waiter waiter;
+ unsigned long flags;
+ int ret;
+
+ preempt_disable();
+ mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);
+
+#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
+ /*
+ * Optimistic spinning.
+ *
+ * We try to spin for acquisition when we find that there are no
+ * pending waiters and the lock owner is currently running on a
+ * (different) CPU.
+ *
+ * The rationale is that if the lock owner is running, it is likely to
+ * release the lock soon.
+ *
+ * Since this needs the lock owner, and this mutex implementation
+ * doesn't track the owner atomically in the lock field, we need to
+ * track it non-atomically.
+ *
+ * We can't do this for DEBUG_MUTEXES because that relies on wait_lock
+ * to serialize everything.
+ *
+ * The mutex spinners are queued up using MCS lock so that only one
+ * spinner can compete for the mutex. However, if mutex spinning isn't
+ * going to happen, there is no point in going through the lock/unlock
+ * overhead.
+ */
+ if (!mutex_can_spin_on_owner(lock))
+ goto slowpath;
+
+ for (;;) {
+ struct task_struct *owner;
+ struct mspin_node node;
+
+ if (use_ww_ctx && ww_ctx->acquired > 0) {
+ struct ww_mutex *ww;
+
+ ww = container_of(lock, struct ww_mutex, base);
+ /*
+ * If ww->ctx is set the contents are undefined, only
+ * by acquiring wait_lock there is a guarantee that
+ * they are not invalid when reading.
+ *
+ * As such, when deadlock detection needs to be
+ * performed the optimistic spinning cannot be done.
+ */
+ if (ACCESS_ONCE(ww->ctx))
+ goto slowpath;
+ }
+
+ /*
+ * If there's an owner, wait for it to either
+ * release the lock or go to sleep.
+ */
+ mspin_lock(MLOCK(lock), &node);
+ owner = ACCESS_ONCE(lock->owner);
+ if (owner && !mutex_spin_on_owner(lock, owner)) {
+ mspin_unlock(MLOCK(lock), &node);
+ goto slowpath;
+ }
+
+ if ((atomic_read(&lock->count) == 1) &&
+ (atomic_cmpxchg(&lock->count, 1, 0) == 1)) {
+ lock_acquired(&lock->dep_map, ip);
+ if (use_ww_ctx) {
+ struct ww_mutex *ww;
+ ww = container_of(lock, struct ww_mutex, base);
+
+ ww_mutex_set_context_fastpath(ww, ww_ctx);
+ }
+
+ mutex_set_owner(lock);
+ mspin_unlock(MLOCK(lock), &node);
+ preempt_enable();
+ return 0;
+ }
+ mspin_unlock(MLOCK(lock), &node);
+
+ /*
+ * When there's no owner, we might have preempted between the
+ * owner acquiring the lock and setting the owner field. If
+ * we're an RT task that will live-lock because we won't let
+ * the owner complete.
+ */
+ if (!owner && (need_resched() || rt_task(task)))
+ goto slowpath;
+
+ /*
+ * The cpu_relax() call is a compiler barrier which forces
+ * everything in this loop to be re-loaded. We don't need
+ * memory barriers as we'll eventually observe the right
+ * values at the cost of a few extra spins.
+ */
+ arch_mutex_cpu_relax();
+ }
+slowpath:
+#endif
+ spin_lock_mutex(&lock->wait_lock, flags);
+
+ /* once more, can we acquire the lock? */
+ if (MUTEX_SHOW_NO_WAITER(lock) && (atomic_xchg(&lock->count, 0) == 1))
+ goto skip_wait;
+
+ debug_mutex_lock_common(lock, &waiter);
+ debug_mutex_add_waiter(lock, &waiter, task_thread_info(task));
+
+ /* add waiting tasks to the end of the waitqueue (FIFO): */
+ list_add_tail(&waiter.list, &lock->wait_list);
+ waiter.task = task;
+
+ lock_contended(&lock->dep_map, ip);
+
+ for (;;) {
+ /*
+ * Lets try to take the lock again - this is needed even if
+ * we get here for the first time (shortly after failing to
+ * acquire the lock), to make sure that we get a wakeup once
+ * it's unlocked. Later on, if we sleep, this is the
+ * operation that gives us the lock. We xchg it to -1, so
+ * that when we release the lock, we properly wake up the
+ * other waiters:
+ */
+ if (MUTEX_SHOW_NO_WAITER(lock) &&
+ (atomic_xchg(&lock->count, -1) == 1))
+ break;
+
+ /*
+ * got a signal? (This code gets eliminated in the
+ * TASK_UNINTERRUPTIBLE case.)
+ */
+ if (unlikely(signal_pending_state(state, task))) {
+ ret = -EINTR;
+ goto err;
+ }
+
+ if (use_ww_ctx && ww_ctx->acquired > 0) {
+ ret = __mutex_lock_check_stamp(lock, ww_ctx);
+ if (ret)
+ goto err;
+ }
+
+ __set_task_state(task, state);
+
+ /* didn't get the lock, go to sleep: */
+ spin_unlock_mutex(&lock->wait_lock, flags);
+ schedule_preempt_disabled();
+ spin_lock_mutex(&lock->wait_lock, flags);
+ }
+ mutex_remove_waiter(lock, &waiter, current_thread_info());
+ /* set it to 0 if there are no waiters left: */
+ if (likely(list_empty(&lock->wait_list)))
+ atomic_set(&lock->count, 0);
+ debug_mutex_free_waiter(&waiter);
+
+skip_wait:
+ /* got the lock - cleanup and rejoice! */
+ lock_acquired(&lock->dep_map, ip);
+ mutex_set_owner(lock);
+
+ if (use_ww_ctx) {
+ struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
+ struct mutex_waiter *cur;
+
+ /*
+ * This branch gets optimized out for the common case,
+ * and is only important for ww_mutex_lock.
+ */
+ ww_mutex_lock_acquired(ww, ww_ctx);
+ ww->ctx = ww_ctx;
+
+ /*
+ * Give any possible sleeping processes the chance to wake up,
+ * so they can recheck if they have to back off.
+ */
+ list_for_each_entry(cur, &lock->wait_list, list) {
+ debug_mutex_wake_waiter(lock, cur);
+ wake_up_process(cur->task);
+ }
+ }
+
+ spin_unlock_mutex(&lock->wait_lock, flags);
+ preempt_enable();
+ return 0;
+
+err:
+ mutex_remove_waiter(lock, &waiter, task_thread_info(task));
+ spin_unlock_mutex(&lock->wait_lock, flags);
+ debug_mutex_free_waiter(&waiter);
+ mutex_release(&lock->dep_map, 1, ip);
+ preempt_enable();
+ return ret;
+}
+
+#ifdef CONFIG_DEBUG_LOCK_ALLOC
+void __sched
+mutex_lock_nested(struct mutex *lock, unsigned int subclass)
+{
+ might_sleep();
+ __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
+ subclass, NULL, _RET_IP_, NULL, 0);
+}
+
+EXPORT_SYMBOL_GPL(mutex_lock_nested);
+
+void __sched
+_mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest)
+{
+ might_sleep();
+ __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
+ 0, nest, _RET_IP_, NULL, 0);
+}
+
+EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock);
+
+int __sched
+mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass)
+{
+ might_sleep();
+ return __mutex_lock_common(lock, TASK_KILLABLE,
+ subclass, NULL, _RET_IP_, NULL, 0);
+}
+EXPORT_SYMBOL_GPL(mutex_lock_killable_nested);
+
+int __sched
+mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass)
+{
+ might_sleep();
+ return __mutex_lock_common(lock, TASK_INTERRUPTIBLE,
+ subclass, NULL, _RET_IP_, NULL, 0);
+}
+
+EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested);
+
+static inline int
+ww_mutex_deadlock_injection(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
+{
+#ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH
+ unsigned tmp;
+
+ if (ctx->deadlock_inject_countdown-- == 0) {
+ tmp = ctx->deadlock_inject_interval;
+ if (tmp > UINT_MAX/4)
+ tmp = UINT_MAX;
+ else
+ tmp = tmp*2 + tmp + tmp/2;
+
+ ctx->deadlock_inject_interval = tmp;
+ ctx->deadlock_inject_countdown = tmp;
+ ctx->contending_lock = lock;
+
+ ww_mutex_unlock(lock);
+
+ return -EDEADLK;
+ }
+#endif
+
+ return 0;
+}
+
+int __sched
+__ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
+{
+ int ret;
+
+ might_sleep();
+ ret = __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE,
+ 0, &ctx->dep_map, _RET_IP_, ctx, 1);
+ if (!ret && ctx->acquired > 1)
+ return ww_mutex_deadlock_injection(lock, ctx);
+
+ return ret;
+}
+EXPORT_SYMBOL_GPL(__ww_mutex_lock);
+
+int __sched
+__ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
+{
+ int ret;
+
+ might_sleep();
+ ret = __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE,
+ 0, &ctx->dep_map, _RET_IP_, ctx, 1);
+
+ if (!ret && ctx->acquired > 1)
+ return ww_mutex_deadlock_injection(lock, ctx);
+
+ return ret;
+}
+EXPORT_SYMBOL_GPL(__ww_mutex_lock_interruptible);
+
+#endif
+
+/*
+ * Release the lock, slowpath:
+ */
+static inline void
+__mutex_unlock_common_slowpath(atomic_t *lock_count, int nested)
+{
+ struct mutex *lock = container_of(lock_count, struct mutex, count);
+ unsigned long flags;
+
+ spin_lock_mutex(&lock->wait_lock, flags);
+ mutex_release(&lock->dep_map, nested, _RET_IP_);
+ debug_mutex_unlock(lock);
+
+ /*
+ * some architectures leave the lock unlocked in the fastpath failure
+ * case, others need to leave it locked. In the later case we have to
+ * unlock it here
+ */
+ if (__mutex_slowpath_needs_to_unlock())
+ atomic_set(&lock->count, 1);
+
+ if (!list_empty(&lock->wait_list)) {
+ /* get the first entry from the wait-list: */
+ struct mutex_waiter *waiter =
+ list_entry(lock->wait_list.next,
+ struct mutex_waiter, list);
+
+ debug_mutex_wake_waiter(lock, waiter);
+
+ wake_up_process(waiter->task);
+ }
+
+ spin_unlock_mutex(&lock->wait_lock, flags);
+}
+
+/*
+ * Release the lock, slowpath:
+ */
+static __used noinline void
+__mutex_unlock_slowpath(atomic_t *lock_count)
+{
+ __mutex_unlock_common_slowpath(lock_count, 1);
+}
+
+#ifndef CONFIG_DEBUG_LOCK_ALLOC
+/*
+ * Here come the less common (and hence less performance-critical) APIs:
+ * mutex_lock_interruptible() and mutex_trylock().
+ */
+static noinline int __sched
+__mutex_lock_killable_slowpath(struct mutex *lock);
+
+static noinline int __sched
+__mutex_lock_interruptible_slowpath(struct mutex *lock);
+
+/**
+ * mutex_lock_interruptible - acquire the mutex, interruptible
+ * @lock: the mutex to be acquired
+ *
+ * Lock the mutex like mutex_lock(), and return 0 if the mutex has
+ * been acquired or sleep until the mutex becomes available. If a
+ * signal arrives while waiting for the lock then this function
+ * returns -EINTR.
+ *
+ * This function is similar to (but not equivalent to) down_interruptible().
+ */
+int __sched mutex_lock_interruptible(struct mutex *lock)
+{
+ int ret;
+
+ might_sleep();
+ ret = __mutex_fastpath_lock_retval(&lock->count);
+ if (likely(!ret)) {
+ mutex_set_owner(lock);
+ return 0;
+ } else
+ return __mutex_lock_interruptible_slowpath(lock);
+}
+
+EXPORT_SYMBOL(mutex_lock_interruptible);
+
+int __sched mutex_lock_killable(struct mutex *lock)
+{
+ int ret;
+
+ might_sleep();
+ ret = __mutex_fastpath_lock_retval(&lock->count);
+ if (likely(!ret)) {
+ mutex_set_owner(lock);
+ return 0;
+ } else
+ return __mutex_lock_killable_slowpath(lock);
+}
+EXPORT_SYMBOL(mutex_lock_killable);
+
+static __used noinline void __sched
+__mutex_lock_slowpath(atomic_t *lock_count)
+{
+ struct mutex *lock = container_of(lock_count, struct mutex, count);
+
+ __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0,
+ NULL, _RET_IP_, NULL, 0);
+}
+
+static noinline int __sched
+__mutex_lock_killable_slowpath(struct mutex *lock)
+{
+ return __mutex_lock_common(lock, TASK_KILLABLE, 0,
+ NULL, _RET_IP_, NULL, 0);
+}
+
+static noinline int __sched
+__mutex_lock_interruptible_slowpath(struct mutex *lock)
+{
+ return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0,
+ NULL, _RET_IP_, NULL, 0);
+}
+
+static noinline int __sched
+__ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
+{
+ return __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE, 0,
+ NULL, _RET_IP_, ctx, 1);
+}
+
+static noinline int __sched
+__ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock,
+ struct ww_acquire_ctx *ctx)
+{
+ return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE, 0,
+ NULL, _RET_IP_, ctx, 1);
+}
+
+#endif
+
+/*
+ * Spinlock based trylock, we take the spinlock and check whether we
+ * can get the lock:
+ */
+static inline int __mutex_trylock_slowpath(atomic_t *lock_count)
+{
+ struct mutex *lock = container_of(lock_count, struct mutex, count);
+ unsigned long flags;
+ int prev;
+
+ spin_lock_mutex(&lock->wait_lock, flags);
+
+ prev = atomic_xchg(&lock->count, -1);
+ if (likely(prev == 1)) {
+ mutex_set_owner(lock);
+ mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_);
+ }
+
+ /* Set it back to 0 if there are no waiters: */
+ if (likely(list_empty(&lock->wait_list)))
+ atomic_set(&lock->count, 0);
+
+ spin_unlock_mutex(&lock->wait_lock, flags);
+
+ return prev == 1;
+}
+
+/**
+ * mutex_trylock - try to acquire the mutex, without waiting
+ * @lock: the mutex to be acquired
+ *
+ * Try to acquire the mutex atomically. Returns 1 if the mutex
+ * has been acquired successfully, and 0 on contention.
+ *
+ * NOTE: this function follows the spin_trylock() convention, so
+ * it is negated from the down_trylock() return values! Be careful
+ * about this when converting semaphore users to mutexes.
+ *
+ * This function must not be used in interrupt context. The
+ * mutex must be released by the same task that acquired it.
+ */
+int __sched mutex_trylock(struct mutex *lock)
+{
+ int ret;
+
+ ret = __mutex_fastpath_trylock(&lock->count, __mutex_trylock_slowpath);
+ if (ret)
+ mutex_set_owner(lock);
+
+ return ret;
+}
+EXPORT_SYMBOL(mutex_trylock);
+
+#ifndef CONFIG_DEBUG_LOCK_ALLOC
+int __sched
+__ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
+{
+ int ret;
+
+ might_sleep();
+
+ ret = __mutex_fastpath_lock_retval(&lock->base.count);
+
+ if (likely(!ret)) {
+ ww_mutex_set_context_fastpath(lock, ctx);
+ mutex_set_owner(&lock->base);
+ } else
+ ret = __ww_mutex_lock_slowpath(lock, ctx);
+ return ret;
+}
+EXPORT_SYMBOL(__ww_mutex_lock);
+
+int __sched
+__ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
+{
+ int ret;
+
+ might_sleep();
+
+ ret = __mutex_fastpath_lock_retval(&lock->base.count);
+
+ if (likely(!ret)) {
+ ww_mutex_set_context_fastpath(lock, ctx);
+ mutex_set_owner(&lock->base);
+ } else
+ ret = __ww_mutex_lock_interruptible_slowpath(lock, ctx);
+ return ret;
+}
+EXPORT_SYMBOL(__ww_mutex_lock_interruptible);
+
+#endif
+
+/**
+ * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0
+ * @cnt: the atomic which we are to dec
+ * @lock: the mutex to return holding if we dec to 0
+ *
+ * return true and hold lock if we dec to 0, return false otherwise
+ */
+int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock)
+{
+ /* dec if we can't possibly hit 0 */
+ if (atomic_add_unless(cnt, -1, 1))
+ return 0;
+ /* we might hit 0, so take the lock */
+ mutex_lock(lock);
+ if (!atomic_dec_and_test(cnt)) {
+ /* when we actually did the dec, we didn't hit 0 */
+ mutex_unlock(lock);
+ return 0;
+ }
+ /* we hit 0, and we hold the lock */
+ return 1;
+}
+EXPORT_SYMBOL(atomic_dec_and_mutex_lock);
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