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-rw-r--r--include/linux/fb.h2
-rw-r--r--include/video/omapdss.h9
2 files changed, 10 insertions, 1 deletions
diff --git a/include/linux/fb.h b/include/linux/fb.h
index b6bfda9..09bb7a1 100644
--- a/include/linux/fb.h
+++ b/include/linux/fb.h
@@ -553,7 +553,7 @@ static inline struct apertures_struct *alloc_apertures(unsigned int max_num) {
#define fb_memcpy_fromfb sbus_memcpy_fromio
#define fb_memcpy_tofb sbus_memcpy_toio
-#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__)
+#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__) || defined(__arm__)
#define fb_readb __raw_readb
#define fb_readw __raw_readw
diff --git a/include/video/omapdss.h b/include/video/omapdss.h
index fc06c5b..069dfca 100644
--- a/include/video/omapdss.h
+++ b/include/video/omapdss.h
@@ -61,6 +61,7 @@ struct omap_overlay_manager;
struct dss_lcd_mgr_config;
struct snd_aes_iec958;
struct snd_cea_861_aud_if;
+struct hdmi_avi_infoframe;
enum omap_display_type {
OMAP_DISPLAY_TYPE_NONE = 0,
@@ -631,6 +632,10 @@ struct omapdss_hdmi_ops {
int (*read_edid)(struct omap_dss_device *dssdev, u8 *buf, int len);
bool (*detect)(struct omap_dss_device *dssdev);
+ int (*set_hdmi_mode)(struct omap_dss_device *dssdev, bool hdmi_mode);
+ int (*set_infoframe)(struct omap_dss_device *dssdev,
+ const struct hdmi_avi_infoframe *avi);
+
/*
* Note: These functions might sleep. Do not call while
* holding a spinlock/readlock.
@@ -850,6 +855,10 @@ struct omap_dss_driver {
int (*read_edid)(struct omap_dss_device *dssdev, u8 *buf, int len);
bool (*detect)(struct omap_dss_device *dssdev);
+ int (*set_hdmi_mode)(struct omap_dss_device *dssdev, bool hdmi_mode);
+ int (*set_hdmi_infoframe)(struct omap_dss_device *dssdev,
+ const struct hdmi_avi_infoframe *avi);
+
/*
* For display drivers that support audio. This encompasses
* HDMI and DisplayPort at the moment.
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