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-rw-r--r--include/asm-powerpc/ps3fb.h44
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diff --git a/include/asm-powerpc/ps3fb.h b/include/asm-powerpc/ps3fb.h
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--- a/include/asm-powerpc/ps3fb.h
+++ /dev/null
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-/*
- * Copyright (C) 2006 Sony Computer Entertainment Inc.
- * Copyright 2006, 2007 Sony Corporation
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published
- * by the Free Software Foundation; version 2 of the License.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
-
-#ifndef _ASM_POWERPC_PS3FB_H_
-#define _ASM_POWERPC_PS3FB_H_
-
-#include <linux/ioctl.h>
-
-/* ioctl */
-#define PS3FB_IOCTL_SETMODE _IOW('r', 1, int) /* set video mode */
-#define PS3FB_IOCTL_GETMODE _IOR('r', 2, int) /* get video mode */
-#define PS3FB_IOCTL_SCREENINFO _IOR('r', 3, int) /* get screen info */
-#define PS3FB_IOCTL_ON _IO('r', 4) /* use IOCTL_FSEL */
-#define PS3FB_IOCTL_OFF _IO('r', 5) /* return to normal-flip */
-#define PS3FB_IOCTL_FSEL _IOW('r', 6, int) /* blit and flip request */
-
-#ifndef FBIO_WAITFORVSYNC
-#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) /* wait for vsync */
-#endif
-
-struct ps3fb_ioctl_res {
- __u32 xres; /* frame buffer x_size */
- __u32 yres; /* frame buffer y_size */
- __u32 xoff; /* margine x */
- __u32 yoff; /* margine y */
- __u32 num_frames; /* num of frame buffers */
-};
-
-#endif /* _ASM_POWERPC_PS3FB_H_ */
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