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-rw-r--r--include/asm-mips/div64.h21
1 files changed, 0 insertions, 21 deletions
diff --git a/include/asm-mips/div64.h b/include/asm-mips/div64.h
index 5f7dcf5..d107832 100644
--- a/include/asm-mips/div64.h
+++ b/include/asm-mips/div64.h
@@ -83,27 +83,6 @@
#if (_MIPS_SZLONG == 64)
/*
- * Don't use this one in new code
- */
-#define do_div64_32(res, high, low, base) ({ \
- unsigned int __quot, __mod; \
- unsigned long __div; \
- unsigned int __low, __high, __base; \
- \
- __high = (high); \
- __low = (low); \
- __div = __high; \
- __div = __div << 32 | __low; \
- __base = (base); \
- \
- __mod = __div % __base; \
- __div = __div / __base; \
- \
- __quot = __div; \
- (res) = __quot; \
- __mod; })
-
-/*
* Hey, we're already 64-bit, no
* need to play games..
*/
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