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Diffstat (limited to 'include/asm-ia64/system.h')
-rw-r--r-- | include/asm-ia64/system.h | 295 |
1 files changed, 295 insertions, 0 deletions
diff --git a/include/asm-ia64/system.h b/include/asm-ia64/system.h new file mode 100644 index 0000000..6f516e7 --- /dev/null +++ b/include/asm-ia64/system.h @@ -0,0 +1,295 @@ +#ifndef _ASM_IA64_SYSTEM_H +#define _ASM_IA64_SYSTEM_H + +/* + * System defines. Note that this is included both from .c and .S + * files, so it does only defines, not any C code. This is based + * on information published in the Processor Abstraction Layer + * and the System Abstraction Layer manual. + * + * Copyright (C) 1998-2003 Hewlett-Packard Co + * David Mosberger-Tang <davidm@hpl.hp.com> + * Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com> + * Copyright (C) 1999 Don Dugger <don.dugger@intel.com> + */ +#include <linux/config.h> + +#include <asm/kregs.h> +#include <asm/page.h> +#include <asm/pal.h> +#include <asm/percpu.h> + +#define GATE_ADDR __IA64_UL_CONST(0xa000000000000000) +/* + * 0xa000000000000000+2*PERCPU_PAGE_SIZE + * - 0xa000000000000000+3*PERCPU_PAGE_SIZE remain unmapped (guard page) + */ +#define KERNEL_START __IA64_UL_CONST(0xa000000100000000) +#define PERCPU_ADDR (-PERCPU_PAGE_SIZE) + +#ifndef __ASSEMBLY__ + +#include <linux/kernel.h> +#include <linux/types.h> + +struct pci_vector_struct { + __u16 segment; /* PCI Segment number */ + __u16 bus; /* PCI Bus number */ + __u32 pci_id; /* ACPI split 16 bits device, 16 bits function (see section 6.1.1) */ + __u8 pin; /* PCI PIN (0 = A, 1 = B, 2 = C, 3 = D) */ + __u32 irq; /* IRQ assigned */ +}; + +extern struct ia64_boot_param { + __u64 command_line; /* physical address of command line arguments */ + __u64 efi_systab; /* physical address of EFI system table */ + __u64 efi_memmap; /* physical address of EFI memory map */ + __u64 efi_memmap_size; /* size of EFI memory map */ + __u64 efi_memdesc_size; /* size of an EFI memory map descriptor */ + __u32 efi_memdesc_version; /* memory descriptor version */ + struct { + __u16 num_cols; /* number of columns on console output device */ + __u16 num_rows; /* number of rows on console output device */ + __u16 orig_x; /* cursor's x position */ + __u16 orig_y; /* cursor's y position */ + } console_info; + __u64 fpswa; /* physical address of the fpswa interface */ + __u64 initrd_start; + __u64 initrd_size; +} *ia64_boot_param; + +/* + * Macros to force memory ordering. In these descriptions, "previous" + * and "subsequent" refer to program order; "visible" means that all + * architecturally visible effects of a memory access have occurred + * (at a minimum, this means the memory has been read or written). + * + * wmb(): Guarantees that all preceding stores to memory- + * like regions are visible before any subsequent + * stores and that all following stores will be + * visible only after all previous stores. + * rmb(): Like wmb(), but for reads. + * mb(): wmb()/rmb() combo, i.e., all previous memory + * accesses are visible before all subsequent + * accesses and vice versa. This is also known as + * a "fence." + * + * Note: "mb()" and its variants cannot be used as a fence to order + * accesses to memory mapped I/O registers. For that, mf.a needs to + * be used. However, we don't want to always use mf.a because (a) + * it's (presumably) much slower than mf and (b) mf.a is supported for + * sequential memory pages only. + */ +#define mb() ia64_mf() +#define rmb() mb() +#define wmb() mb() +#define read_barrier_depends() do { } while(0) + +#ifdef CONFIG_SMP +# define smp_mb() mb() +# define smp_rmb() rmb() +# define smp_wmb() wmb() +# define smp_read_barrier_depends() read_barrier_depends() +#else +# define smp_mb() barrier() +# define smp_rmb() barrier() +# define smp_wmb() barrier() +# define smp_read_barrier_depends() do { } while(0) +#endif + +/* + * XXX check on these---I suspect what Linus really wants here is + * acquire vs release semantics but we can't discuss this stuff with + * Linus just yet. Grrr... + */ +#define set_mb(var, value) do { (var) = (value); mb(); } while (0) +#define set_wmb(var, value) do { (var) = (value); mb(); } while (0) + +#define safe_halt() ia64_pal_halt_light() /* PAL_HALT_LIGHT */ + +/* + * The group barrier in front of the rsm & ssm are necessary to ensure + * that none of the previous instructions in the same group are + * affected by the rsm/ssm. + */ +/* For spinlocks etc */ + +/* + * - clearing psr.i is implicitly serialized (visible by next insn) + * - setting psr.i requires data serialization + * - we need a stop-bit before reading PSR because we sometimes + * write a floating-point register right before reading the PSR + * and that writes to PSR.mfl + */ +#define __local_irq_save(x) \ +do { \ + ia64_stop(); \ + (x) = ia64_getreg(_IA64_REG_PSR); \ + ia64_stop(); \ + ia64_rsm(IA64_PSR_I); \ +} while (0) + +#define __local_irq_disable() \ +do { \ + ia64_stop(); \ + ia64_rsm(IA64_PSR_I); \ +} while (0) + +#define __local_irq_restore(x) ia64_intrin_local_irq_restore((x) & IA64_PSR_I) + +#ifdef CONFIG_IA64_DEBUG_IRQ + + extern unsigned long last_cli_ip; + +# define __save_ip() last_cli_ip = ia64_getreg(_IA64_REG_IP) + +# define local_irq_save(x) \ +do { \ + unsigned long psr; \ + \ + __local_irq_save(psr); \ + if (psr & IA64_PSR_I) \ + __save_ip(); \ + (x) = psr; \ +} while (0) + +# define local_irq_disable() do { unsigned long x; local_irq_save(x); } while (0) + +# define local_irq_restore(x) \ +do { \ + unsigned long old_psr, psr = (x); \ + \ + local_save_flags(old_psr); \ + __local_irq_restore(psr); \ + if ((old_psr & IA64_PSR_I) && !(psr & IA64_PSR_I)) \ + __save_ip(); \ +} while (0) + +#else /* !CONFIG_IA64_DEBUG_IRQ */ +# define local_irq_save(x) __local_irq_save(x) +# define local_irq_disable() __local_irq_disable() +# define local_irq_restore(x) __local_irq_restore(x) +#endif /* !CONFIG_IA64_DEBUG_IRQ */ + +#define local_irq_enable() ({ ia64_stop(); ia64_ssm(IA64_PSR_I); ia64_srlz_d(); }) +#define local_save_flags(flags) ({ ia64_stop(); (flags) = ia64_getreg(_IA64_REG_PSR); }) + +#define irqs_disabled() \ +({ \ + unsigned long __ia64_id_flags; \ + local_save_flags(__ia64_id_flags); \ + (__ia64_id_flags & IA64_PSR_I) == 0; \ +}) + +#ifdef __KERNEL__ + +#define prepare_to_switch() do { } while(0) + +#ifdef CONFIG_IA32_SUPPORT +# define IS_IA32_PROCESS(regs) (ia64_psr(regs)->is != 0) +#else +# define IS_IA32_PROCESS(regs) 0 +struct task_struct; +static inline void ia32_save_state(struct task_struct *t __attribute__((unused))){} +static inline void ia32_load_state(struct task_struct *t __attribute__((unused))){} +#endif + +/* + * Context switch from one thread to another. If the two threads have + * different address spaces, schedule() has already taken care of + * switching to the new address space by calling switch_mm(). + * + * Disabling access to the fph partition and the debug-register + * context switch MUST be done before calling ia64_switch_to() since a + * newly created thread returns directly to + * ia64_ret_from_syscall_clear_r8. + */ +extern struct task_struct *ia64_switch_to (void *next_task); + +struct task_struct; + +extern void ia64_save_extra (struct task_struct *task); +extern void ia64_load_extra (struct task_struct *task); + +#ifdef CONFIG_PERFMON + DECLARE_PER_CPU(unsigned long, pfm_syst_info); +# define PERFMON_IS_SYSWIDE() (__get_cpu_var(pfm_syst_info) & 0x1) +#else +# define PERFMON_IS_SYSWIDE() (0) +#endif + +#define IA64_HAS_EXTRA_STATE(t) \ + ((t)->thread.flags & (IA64_THREAD_DBG_VALID|IA64_THREAD_PM_VALID) \ + || IS_IA32_PROCESS(ia64_task_regs(t)) || PERFMON_IS_SYSWIDE()) + +#define __switch_to(prev,next,last) do { \ + if (IA64_HAS_EXTRA_STATE(prev)) \ + ia64_save_extra(prev); \ + if (IA64_HAS_EXTRA_STATE(next)) \ + ia64_load_extra(next); \ + ia64_psr(ia64_task_regs(next))->dfh = !ia64_is_local_fpu_owner(next); \ + (last) = ia64_switch_to((next)); \ +} while (0) + +#ifdef CONFIG_SMP +/* + * In the SMP case, we save the fph state when context-switching away from a thread that + * modified fph. This way, when the thread gets scheduled on another CPU, the CPU can + * pick up the state from task->thread.fph, avoiding the complication of having to fetch + * the latest fph state from another CPU. In other words: eager save, lazy restore. + */ +# define switch_to(prev,next,last) do { \ + if (ia64_psr(ia64_task_regs(prev))->mfh && ia64_is_local_fpu_owner(prev)) { \ + ia64_psr(ia64_task_regs(prev))->mfh = 0; \ + (prev)->thread.flags |= IA64_THREAD_FPH_VALID; \ + __ia64_save_fpu((prev)->thread.fph); \ + } \ + __switch_to(prev, next, last); \ +} while (0) +#else +# define switch_to(prev,next,last) __switch_to(prev, next, last) +#endif + +/* + * On IA-64, we don't want to hold the runqueue's lock during the low-level context-switch, + * because that could cause a deadlock. Here is an example by Erich Focht: + * + * Example: + * CPU#0: + * schedule() + * -> spin_lock_irq(&rq->lock) + * -> context_switch() + * -> wrap_mmu_context() + * -> read_lock(&tasklist_lock) + * + * CPU#1: + * sys_wait4() or release_task() or forget_original_parent() + * -> write_lock(&tasklist_lock) + * -> do_notify_parent() + * -> wake_up_parent() + * -> try_to_wake_up() + * -> spin_lock_irq(&parent_rq->lock) + * + * If the parent's rq happens to be on CPU#0, we'll wait for the rq->lock + * of that CPU which will not be released, because there we wait for the + * tasklist_lock to become available. + */ +#define prepare_arch_switch(rq, next) \ +do { \ + spin_lock(&(next)->switch_lock); \ + spin_unlock(&(rq)->lock); \ +} while (0) +#define finish_arch_switch(rq, prev) spin_unlock_irq(&(prev)->switch_lock) +#define task_running(rq, p) ((rq)->curr == (p) || spin_is_locked(&(p)->switch_lock)) + +#define ia64_platform_is(x) (strcmp(x, platform_name) == 0) + +void cpu_idle_wait(void); + +#define arch_align_stack(x) (x) + +#endif /* __KERNEL__ */ + +#endif /* __ASSEMBLY__ */ + +#endif /* _ASM_IA64_SYSTEM_H */ |