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-rw-r--r--drivers/video/gbefb.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/video/gbefb.c b/drivers/video/gbefb.c
index 933899d..7e7b7a9 100644
--- a/drivers/video/gbefb.c
+++ b/drivers/video/gbefb.c
@@ -721,7 +721,7 @@ static int gbefb_set_par(struct fb_info *info)
Tiles have the advantage that they can be allocated individually in
memory. However, this mapping is not linear at all, which is not
- really convienient. In order to support linear addressing, the GBE
+ really convenient. In order to support linear addressing, the GBE
DMA hardware is fooled into thinking the screen is only one tile
large and but has a greater height, so that the DMA transfer covers
the same region.
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