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diff --git a/drivers/staging/media/atomisp/pci/atomisp2/css2400/isp/kernels/bnlm/ia_css_bnlm_types.h b/drivers/staging/media/atomisp/pci/atomisp2/css2400/isp/kernels/bnlm/ia_css_bnlm_types.h
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+/*
+ * Support for Intel Camera Imaging ISP subsystem.
+ * Copyright (c) 2015, Intel Corporation.
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms and conditions of the GNU General Public License,
+ * version 2, as published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ */
+
+#ifndef __IA_CSS_BNLM_TYPES_H
+#define __IA_CSS_BNLM_TYPES_H
+
+/** @file
+* CSS-API header file for Bayer Non-Linear Mean parameters.
+*/
+
+#include "type_support.h" /* int32_t */
+
+/** Bayer Non-Linear Mean configuration
+ *
+ * \brief BNLM public parameters.
+ * \details Struct with all parameters for the BNLM kernel that can be set
+ * from the CSS API.
+ *
+ * ISP2.6.1: BNLM is used.
+ */
+struct ia_css_bnlm_config {
+ bool rad_enable; /**< Enable a radial dependency in a weight calculation */
+ int32_t rad_x_origin; /**< Initial x coordinate for a radius calculation */
+ int32_t rad_y_origin; /**< Initial x coordinate for a radius calculation */
+ /* a threshold for average of weights if this < Th, do not denoise pixel */
+ int32_t avg_min_th;
+ /* minimum weight for denoising if max < th, do not denoise pixel */
+ int32_t max_min_th;
+
+ /**@{*/
+ /** Coefficient for approximation, in the form of (1 + x / N)^N,
+ * that fits the first-order exp() to default exp_lut in BNLM sheet
+ * */
+ int32_t exp_coeff_a;
+ uint32_t exp_coeff_b;
+ int32_t exp_coeff_c;
+ uint32_t exp_exponent;
+ /**@}*/
+
+ int32_t nl_th[3]; /**< Detail thresholds */
+
+ /** Index for n-th maximum candidate weight for each detail group */
+ int32_t match_quality_max_idx[4];
+
+ /**@{*/
+ /** A lookup table for 1/sqrt(1+mu) approximation */
+ int32_t mu_root_lut_thr[15];
+ int32_t mu_root_lut_val[16];
+ /**@}*/
+ /**@{*/
+ /** A lookup table for SAD normalization */
+ int32_t sad_norm_lut_thr[15];
+ int32_t sad_norm_lut_val[16];
+ /**@}*/
+ /**@{*/
+ /** A lookup table that models a weight's dependency on textures */
+ int32_t sig_detail_lut_thr[15];
+ int32_t sig_detail_lut_val[16];
+ /**@}*/
+ /**@{*/
+ /** A lookup table that models a weight's dependency on a pixel's radial distance */
+ int32_t sig_rad_lut_thr[15];
+ int32_t sig_rad_lut_val[16];
+ /**@}*/
+ /**@{*/
+ /** A lookup table to control denoise power depending on a pixel's radial distance */
+ int32_t rad_pow_lut_thr[15];
+ int32_t rad_pow_lut_val[16];
+ /**@}*/
+ /**@{*/
+ /** Non linear transfer functions to calculate the blending coefficient depending on detail group */
+ /** detail group 0 */
+ /**@{*/
+ int32_t nl_0_lut_thr[15];
+ int32_t nl_0_lut_val[16];
+ /**@}*/
+ /**@{*/
+ /** detail group 1 */
+ int32_t nl_1_lut_thr[15];
+ int32_t nl_1_lut_val[16];
+ /**@}*/
+ /**@{*/
+ /** detail group 2 */
+ int32_t nl_2_lut_thr[15];
+ int32_t nl_2_lut_val[16];
+ /**@}*/
+ /**@{*/
+ /** detail group 3 */
+ int32_t nl_3_lut_thr[15];
+ int32_t nl_3_lut_val[16];
+ /**@}*/
+ /**@}*/
+};
+
+#endif /* __IA_CSS_BNLM_TYPES_H */
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