diff options
Diffstat (limited to 'drivers/staging/media/atomisp/pci/atomisp2/css2400/ia_css_frame_public.h')
-rw-r--r-- | drivers/staging/media/atomisp/pci/atomisp2/css2400/ia_css_frame_public.h | 365 |
1 files changed, 365 insertions, 0 deletions
diff --git a/drivers/staging/media/atomisp/pci/atomisp2/css2400/ia_css_frame_public.h b/drivers/staging/media/atomisp/pci/atomisp2/css2400/ia_css_frame_public.h new file mode 100644 index 0000000..92f2389 --- /dev/null +++ b/drivers/staging/media/atomisp/pci/atomisp2/css2400/ia_css_frame_public.h @@ -0,0 +1,365 @@ +/* + * Support for Intel Camera Imaging ISP subsystem. + * Copyright (c) 2015, Intel Corporation. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms and conditions of the GNU General Public License, + * version 2, as published by the Free Software Foundation. + * + * This program is distributed in the hope it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + */ + +#ifndef __IA_CSS_FRAME_PUBLIC_H +#define __IA_CSS_FRAME_PUBLIC_H + +/** @file + * This file contains structs to describe various frame-formats supported by the ISP. + */ + +#include <type_support.h> +#include "ia_css_err.h" +#include "ia_css_types.h" +#include "ia_css_frame_format.h" +#include "ia_css_buffer.h" + +/** For RAW input, the bayer order needs to be specified separately. There + * are 4 possible orders. The name is constructed by taking the first two + * colors on the first line and the first two colors from the second line. + */ +enum ia_css_bayer_order { + IA_CSS_BAYER_ORDER_GRBG, /**< GRGRGRGRGR .. BGBGBGBGBG */ + IA_CSS_BAYER_ORDER_RGGB, /**< RGRGRGRGRG .. GBGBGBGBGB */ + IA_CSS_BAYER_ORDER_BGGR, /**< BGBGBGBGBG .. GRGRGRGRGR */ + IA_CSS_BAYER_ORDER_GBRG, /**< GBGBGBGBGB .. RGRGRGRGRG */ +}; +#define IA_CSS_BAYER_ORDER_NUM (IA_CSS_BAYER_ORDER_GBRG + 1) + +/** Frame plane structure. This describes one plane in an image + * frame buffer. + */ +struct ia_css_frame_plane { + unsigned int height; /**< height of a plane in lines */ + unsigned int width; /**< width of a line, in DMA elements, note that + for RGB565 the three subpixels are stored in + one element. For all other formats this is + the number of subpixels per line. */ + unsigned int stride; /**< stride of a line in bytes */ + unsigned int offset; /**< offset in bytes to start of frame data. + offset is wrt data field in ia_css_frame */ +}; + +/** Binary "plane". This is used to story binary streams such as jpeg + * images. This is not actually a real plane. + */ +struct ia_css_frame_binary_plane { + unsigned int size; /**< number of bytes in the stream */ + struct ia_css_frame_plane data; /**< plane */ +}; + +/** Container for planar YUV frames. This contains 3 planes. + */ +struct ia_css_frame_yuv_planes { + struct ia_css_frame_plane y; /**< Y plane */ + struct ia_css_frame_plane u; /**< U plane */ + struct ia_css_frame_plane v; /**< V plane */ +}; + +/** Container for semi-planar YUV frames. + */ +struct ia_css_frame_nv_planes { + struct ia_css_frame_plane y; /**< Y plane */ + struct ia_css_frame_plane uv; /**< UV plane */ +}; + +/** Container for planar RGB frames. Each color has its own plane. + */ +struct ia_css_frame_rgb_planes { + struct ia_css_frame_plane r; /**< Red plane */ + struct ia_css_frame_plane g; /**< Green plane */ + struct ia_css_frame_plane b; /**< Blue plane */ +}; + +/** Container for 6-plane frames. These frames are used internally + * in the advanced ISP only. + */ +struct ia_css_frame_plane6_planes { + struct ia_css_frame_plane r; /**< Red plane */ + struct ia_css_frame_plane r_at_b; /**< Red at blue plane */ + struct ia_css_frame_plane gr; /**< Red-green plane */ + struct ia_css_frame_plane gb; /**< Blue-green plane */ + struct ia_css_frame_plane b; /**< Blue plane */ + struct ia_css_frame_plane b_at_r; /**< Blue at red plane */ +}; + +/* Crop info struct - stores the lines to be cropped in isp */ +struct ia_css_crop_info { + /* the final start column and start line + * sum of lines to be cropped + bayer offset + */ + unsigned int start_column; + unsigned int start_line; +}; + +/** Frame info struct. This describes the contents of an image frame buffer. + */ +struct ia_css_frame_info { + struct ia_css_resolution res; /**< Frame resolution (valid data) */ + unsigned int padded_width; /**< stride of line in memory (in pixels) */ + enum ia_css_frame_format format; /**< format of the frame data */ + unsigned int raw_bit_depth; /**< number of valid bits per pixel, + only valid for RAW bayer frames */ + enum ia_css_bayer_order raw_bayer_order; /**< bayer order, only valid + for RAW bayer frames */ + /* the params below are computed based on bayer_order + * we can remove the raw_bayer_order if it is redundant + * keeping it for now as bxt and fpn code seem to use it + */ + struct ia_css_crop_info crop_info; +}; + +#define IA_CSS_BINARY_DEFAULT_FRAME_INFO \ +{ \ + {0, /* width */ \ + 0}, /* height */ \ + 0, /* padded_width */ \ + IA_CSS_FRAME_FORMAT_NUM, /* format */ \ + 0, /* raw_bit_depth */ \ + IA_CSS_BAYER_ORDER_NUM, /* raw_bayer_order */ \ + {0, /*start col */ \ + 0}, /*start line */ \ +} + +/** + * Specifies the DVS loop delay in "frame periods" + */ +enum ia_css_frame_delay { + IA_CSS_FRAME_DELAY_0, /**< Frame delay = 0 */ + IA_CSS_FRAME_DELAY_1, /**< Frame delay = 1 */ + IA_CSS_FRAME_DELAY_2 /**< Frame delay = 2 */ +}; + +enum ia_css_frame_flash_state { + IA_CSS_FRAME_FLASH_STATE_NONE, + IA_CSS_FRAME_FLASH_STATE_PARTIAL, + IA_CSS_FRAME_FLASH_STATE_FULL +}; + +/** Frame structure. This structure describes an image buffer or frame. + * This is the main structure used for all input and output images. + */ +struct ia_css_frame { + struct ia_css_frame_info info; /**< info struct describing the frame */ + ia_css_ptr data; /**< pointer to start of image data */ + unsigned int data_bytes; /**< size of image data in bytes */ + /* LA: move this to ia_css_buffer */ + /* + * -1 if data address is static during life time of pipeline + * >=0 if data address can change per pipeline/frame iteration + * index to dynamic data: ia_css_frame_in, ia_css_frame_out + * ia_css_frame_out_vf + * index to host-sp queue id: queue_0, queue_1 etc. + */ + int dynamic_queue_id; + /* + * if it is dynamic frame, buf_type indicates which buffer type it + * should use for event generation. we have this because in vf_pp + * binary, we use output port, but we expect VF_OUTPUT_DONE event + */ + enum ia_css_buffer_type buf_type; + enum ia_css_frame_flash_state flash_state; + unsigned int exp_id; + /**< exposure id, see ia_css_event_public.h for more detail */ + uint32_t isp_config_id; /**< Unique ID to track which config was actually applied to a particular frame */ + bool valid; /**< First video output frame is not valid */ + bool contiguous; /**< memory is allocated physically contiguously */ + union { + unsigned int _initialisation_dummy; + struct ia_css_frame_plane raw; + struct ia_css_frame_plane rgb; + struct ia_css_frame_rgb_planes planar_rgb; + struct ia_css_frame_plane yuyv; + struct ia_css_frame_yuv_planes yuv; + struct ia_css_frame_nv_planes nv; + struct ia_css_frame_plane6_planes plane6; + struct ia_css_frame_binary_plane binary; + } planes; /**< frame planes, select the right one based on + info.format */ +}; + +#define DEFAULT_FRAME \ +{ \ + IA_CSS_BINARY_DEFAULT_FRAME_INFO, /* info */ \ + 0, /* data */ \ + 0, /* data_bytes */ \ + SH_CSS_INVALID_QUEUE_ID, /* dynamic_data_index */ \ + IA_CSS_BUFFER_TYPE_INVALID, /* buf_type */ \ + IA_CSS_FRAME_FLASH_STATE_NONE, /* flash_state */ \ + 0, /* exp_id */ \ + 0, /* isp_config_id */ \ + false, /* valid */ \ + false, /* contiguous */ \ + { 0 } /* planes */ \ +} + +/** @brief Fill a frame with zeros + * + * @param frame The frame. + * @return None + * + * Fill a frame with pixel values of zero + */ +void ia_css_frame_zero(struct ia_css_frame *frame); + +/** @brief Allocate a CSS frame structure + * + * @param frame The allocated frame. + * @param width The width (in pixels) of the frame. + * @param height The height (in lines) of the frame. + * @param format The frame format. + * @param stride The padded stride, in pixels. + * @param raw_bit_depth The raw bit depth, in bits. + * @return The error code. + * + * Allocate a CSS frame structure. The memory for the frame data will be + * allocated in the CSS address space. + */ +enum ia_css_err +ia_css_frame_allocate(struct ia_css_frame **frame, + unsigned int width, + unsigned int height, + enum ia_css_frame_format format, + unsigned int stride, + unsigned int raw_bit_depth); + +/** @brief Allocate a CSS frame structure using a frame info structure. + * + * @param frame The allocated frame. + * @param[in] info The frame info structure. + * @return The error code. + * + * Allocate a frame using the resolution and format from a frame info struct. + * This is a convenience function, implemented on top of + * ia_css_frame_allocate(). + */ +enum ia_css_err +ia_css_frame_allocate_from_info(struct ia_css_frame **frame, + const struct ia_css_frame_info *info); +/** @brief Free a CSS frame structure. + * + * @param[in] frame Pointer to the frame. + * @return None + * + * Free a CSS frame structure. This will free both the frame structure + * and the pixel data pointer contained within the frame structure. + */ +void +ia_css_frame_free(struct ia_css_frame *frame); + +/** @brief Allocate a contiguous CSS frame structure + * + * @param frame The allocated frame. + * @param width The width (in pixels) of the frame. + * @param height The height (in lines) of the frame. + * @param format The frame format. + * @param stride The padded stride, in pixels. + * @param raw_bit_depth The raw bit depth, in bits. + * @return The error code. + * + * Contiguous frame allocation, only for FPGA display driver which needs + * physically contiguous memory. + * Deprecated. + */ +enum ia_css_err +ia_css_frame_allocate_contiguous(struct ia_css_frame **frame, + unsigned int width, + unsigned int height, + enum ia_css_frame_format format, + unsigned int stride, + unsigned int raw_bit_depth); + +/** @brief Allocate a contiguous CSS frame from a frame info structure. + * + * @param frame The allocated frame. + * @param[in] info The frame info structure. + * @return The error code. + * + * Allocate a frame using the resolution and format from a frame info struct. + * This is a convenience function, implemented on top of + * ia_css_frame_allocate_contiguous(). + * Only for FPGA display driver which needs physically contiguous memory. + * Deprecated. + */ +enum ia_css_err +ia_css_frame_allocate_contiguous_from_info(struct ia_css_frame **frame, + const struct ia_css_frame_info *info); + +/** @brief Allocate a CSS frame structure using a frame info structure. + * + * @param frame The allocated frame. + * @param[in] info The frame info structure. + * @return The error code. + * + * Allocate an empty CSS frame with no data buffer using the parameters + * in the frame info. + */ +enum ia_css_err +ia_css_frame_create_from_info(struct ia_css_frame **frame, + const struct ia_css_frame_info *info); + +/** @brief Set a mapped data buffer to a CSS frame + * + * @param[in] frame Valid CSS frame pointer + * @param[in] mapped_data Mapped data buffer to be assigned to the CSS frame + * @param[in] data_size_bytes Size of the mapped_data in bytes + * @return The error code. + * + * Sets a mapped data buffer to this frame. This function can be called multiple + * times with different buffers or NULL to reset the data pointer. This API + * would not try free the mapped_data and its the callers responsiblity to + * free the mapped_data buffer. However if ia_css_frame_free() is called and + * the frame had a valid data buffer, it would be freed along with the frame. + */ +enum ia_css_err +ia_css_frame_set_data(struct ia_css_frame *frame, + const ia_css_ptr mapped_data, + size_t data_size_bytes); + +/** @brief Map an existing frame data pointer to a CSS frame. + * + * @param frame Pointer to the frame to be initialized + * @param[in] info The frame info. + * @param[in] data Pointer to the allocated frame data. + * @param[in] attribute Attributes to be passed to mmgr_mmap. + * @param[in] context Pointer to the a context to be passed to mmgr_mmap. + * @return The allocated frame structure. + * + * This function maps a pre-allocated pointer into a CSS frame. This can be + * used when an upper software layer is responsible for allocating the frame + * data and it wants to share that frame pointer with the CSS code. + * This function will fill the CSS frame structure just like + * ia_css_frame_allocate() does, but instead of allocating the memory, it will + * map the pre-allocated memory into the CSS address space. + */ +enum ia_css_err +ia_css_frame_map(struct ia_css_frame **frame, + const struct ia_css_frame_info *info, + const void *data, + uint16_t attribute, + void *context); + +/** @brief Unmap a CSS frame structure. + * + * @param[in] frame Pointer to the CSS frame. + * @return None + * + * This function unmaps the frame data pointer within a CSS frame and + * then frees the CSS frame structure. Use this for frame pointers created + * using ia_css_frame_map(). + */ +void +ia_css_frame_unmap(struct ia_css_frame *frame); + +#endif /* __IA_CSS_FRAME_PUBLIC_H */ |