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+/*
+ * Support for Intel Camera Imaging ISP subsystem.
+ * Copyright (c) 2015, Intel Corporation.
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms and conditions of the GNU General Public License,
+ * version 2, as published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ */
+
+#ifndef _REF_VECTOR_FUNC_H_INCLUDED_
+#define _REF_VECTOR_FUNC_H_INCLUDED_
+
+#include "storage_class.h"
+
+#ifdef INLINE_VECTOR_FUNC
+#define STORAGE_CLASS_REF_VECTOR_FUNC_H STORAGE_CLASS_INLINE
+#define STORAGE_CLASS_REF_VECTOR_DATA_H STORAGE_CLASS_INLINE_DATA
+#else /* INLINE_VECTOR_FUNC */
+#define STORAGE_CLASS_REF_VECTOR_FUNC_H STORAGE_CLASS_EXTERN
+#define STORAGE_CLASS_REF_VECTOR_DATA_H STORAGE_CLASS_EXTERN_DATA
+#endif /* INLINE_VECTOR_FUNC */
+
+
+#include "ref_vector_func_types.h"
+
+/** @brief Doubling multiply accumulate with saturation
+ *
+ * @param[in] acc accumulator
+ * @param[in] a multiply input
+ * @param[in] b multiply input
+ *
+ * @return acc + (a*b)
+ *
+ * This function will do a doubling multiply ont
+ * inputs a and b, and will add the result to acc.
+ * in case of an overflow of acc, it will saturate.
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector2w OP_1w_maccd_sat(
+ tvector2w acc,
+ tvector1w a,
+ tvector1w b );
+
+/** @brief Doubling multiply accumulate
+ *
+ * @param[in] acc accumulator
+ * @param[in] a multiply input
+ * @param[in] b multiply input
+ *
+ * @return acc + (a*b)
+ *
+ * This function will do a doubling multiply ont
+ * inputs a and b, and will add the result to acc.
+ * in case of overflow it will not saturate but wrap around.
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector2w OP_1w_maccd(
+ tvector2w acc,
+ tvector1w a,
+ tvector1w b );
+
+/** @brief Re-aligning multiply
+ *
+ * @param[in] a multiply input
+ * @param[in] b multiply input
+ * @param[in] shift shift amount
+ *
+ * @return (a*b)>>shift
+ *
+ * This function will multiply a with b, followed by a right
+ * shift with rounding. the result is saturated and casted
+ * to single precision.
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w OP_1w_mul_realigning(
+ tvector1w a,
+ tvector1w b,
+ tscalar1w shift );
+
+/** @brief Leading bit index
+ *
+ * @param[in] a input
+ *
+ * @return index of the leading bit of each element
+ *
+ * This function finds the index of leading one (set) bit of the
+ * input. The index starts with 0 for the LSB and can go upto
+ * ISP_VEC_ELEMBITS-1 for the MSB. For an input equal to zero,
+ * the returned index is -1.
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w OP_1w_lod(
+ tvector1w a);
+
+/** @brief Config Unit Input Processing
+ *
+ * @param[in] a input
+ * @param[in] input_scale input scaling factor
+ * @param[in] input_offset input offset factor
+ *
+ * @return scaled & offset added input clamped to MAXVALUE
+ *
+ * As part of input processing for piecewise linear estimation config unit,
+ * this function will perform scaling followed by adding offset and
+ * then clamping to the MAX InputValue
+ * It asserts -MAX_SHIFT_1W <= input_scale <= MAX_SHIFT_1W, and
+ * -MAX_SHIFT_1W <= input_offset <= MAX_SHIFT_1W
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w OP_1w_input_scaling_offset_clamping(
+ tvector1w a,
+ tscalar1w_5bit_signed input_scale,
+ tscalar1w_5bit_signed input_offset);
+
+/** @brief Config Unit Output Processing
+ *
+ * @param[in] a output
+ * @param[in] output_scale output scaling factor
+ *
+ * @return scaled & clamped output value
+ *
+ * As part of output processing for piecewise linear estimation config unit,
+ * This function will perform scaling and then clamping to output
+ * MAX value.
+ * It asserts -MAX_SHIFT_1W <= output_scale <= MAX_SHIFT_1W
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w OP_1w_output_scaling_clamping(
+ tvector1w a,
+ tscalar1w_5bit_signed output_scale);
+
+/** @brief Config Unit Piecewiselinear estimation
+ *
+ * @param[in] a input
+ * @param[in] config_points config parameter structure
+ *
+ * @return piecewise linear estimated output
+ *
+ * Given a set of N points {(x1,y1),()x2,y2), ....,(xn,yn)}, to find
+ * the functional value at an arbitrary point around the input set,
+ * this function will perform input processing followed by piecewise
+ * linear estimation and then output processing to yield the final value.
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w OP_1w_piecewise_estimation(
+ tvector1w a,
+ ref_config_points config_points);
+
+/** @brief Fast Config Unit
+ *
+ * @param[in] x input
+ * @param[in] init_vectors LUT data structure
+ *
+ * @return piecewise linear estimated output
+ * This block gets an input x and a set of input configuration points stored in a look-up
+ * table of 32 elements. First, the x input is clipped to be within the range [x1, xn+1].
+ * Then, it computes the interval in which the input lies. Finally, the output is computed
+ * by performing linear interpolation based on the interval properties (i.e. x_prev, slope,
+ * and offset). This block assumes that the points are equally spaced and that the interval
+ * size is a power of 2.
+ **/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w OP_1w_XCU(
+ tvector1w x,
+ xcu_ref_init_vectors init_vectors);
+
+
+/** @brief LXCU
+ *
+ * @param[in] x input
+ * @param[in] init_vectors LUT data structure
+ *
+ * @return logarithmic piecewise linear estimated output.
+ * This block gets an input x and a set of input configuration points stored in a look-up
+ * table of 32 elements. It computes the interval in which the input lies.
+ * Then output is computed by performing linear interpolation based on the interval
+ * properties (i.e. x_prev, slope, * and offset).
+ * This BBB assumes spacing x-coordinates of "init vectors" increase exponentially as
+ * shown below.
+ * interval size : 2^0 2^1 2^2 2^3
+ * x-coordinates: x0<--->x1<---->x2<---->x3<---->
+ **/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w OP_1w_LXCU(
+ tvector1w x,
+ xcu_ref_init_vectors init_vectors);
+
+/** @brief Coring
+ *
+ * @param[in] coring_vec Amount of coring based on brightness level
+ * @param[in] filt_input Vector of input pixels on which Coring is applied
+ * @param[in] m_CnrCoring0 Coring Level0
+ *
+ * @return vector of filtered pixels after coring is applied
+ *
+ * This function will perform adaptive coring based on brightness level to
+ * remove noise
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w coring(
+ tvector1w coring_vec,
+ tvector1w filt_input,
+ tscalar1w m_CnrCoring0 );
+
+/** @brief Normalised FIR with coefficients [3,4,1]
+ *
+ * @param[in] m 1x3 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [3,4,1],
+ *-5dB at Fs/2, -90 degree phase shift (quarter pixel)
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir1x3m_5dB_m90_nrm (
+ const s_1w_1x3_matrix m);
+
+/** @brief Normalised FIR with coefficients [1,4,3]
+ *
+ * @param[in] m 1x3 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [1,4,3],
+ *-5dB at Fs/2, +90 degree phase shift (quarter pixel)
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir1x3m_5dB_p90_nrm (
+ const s_1w_1x3_matrix m);
+
+/** @brief Normalised FIR with coefficients [1,2,1]
+ *
+ * @param[in] m 1x3 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [1,2,1], -6dB at Fs/2
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir1x3m_6dB_nrm (
+ const s_1w_1x3_matrix m);
+
+/** @brief Normalised FIR with coefficients [13,16,3]
+ *
+ * @param[in] m 1x3 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [13,16,3],
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir1x3m_6dB_nrm_ph0 (
+ const s_1w_1x3_matrix m);
+
+/** @brief Normalised FIR with coefficients [9,16,7]
+ *
+ * @param[in] m 1x3 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [9,16,7],
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir1x3m_6dB_nrm_ph1 (
+ const s_1w_1x3_matrix m);
+
+/** @brief Normalised FIR with coefficients [5,16,11]
+ *
+ * @param[in] m 1x3 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [5,16,11],
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir1x3m_6dB_nrm_ph2 (
+ const s_1w_1x3_matrix m);
+
+/** @brief Normalised FIR with coefficients [1,16,15]
+ *
+ * @param[in] m 1x3 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [1,16,15],
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir1x3m_6dB_nrm_ph3 (
+ const s_1w_1x3_matrix m);
+
+/** @brief Normalised FIR with programable phase shift
+ *
+ * @param[in] m 1x3 matrix with pixels
+ * @param[in] coeff phase shift
+ *
+ * @return filtered output
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [8-coeff,16,8+coeff],
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir1x3m_6dB_nrm_calc_coeff (
+ const s_1w_1x3_matrix m, tscalar1w_3bit coeff);
+
+/** @brief 3 tap FIR with coefficients [1,1,1]
+ *
+ * @param[in] m 1x3 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will calculate the
+ * FIR with coefficients [1,1,1], -9dB at Fs/2 normalized with factor 1/2
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir1x3m_9dB_nrm (
+ const s_1w_1x3_matrix m);
+
+#ifdef ISP2401
+/** @brief symmetric 3 tap FIR acts as LPF or BSF
+ *
+ * @param[in] m 1x3 matrix with pixels
+ * @param[in] k filter coefficient shift
+ * @param[in] bsf_flag 1 for BSF and 0 for LPF
+ *
+ * @return filtered output
+ *
+ * This function performs variable coefficient symmetric 3 tap filter which can
+ * be either used as Low Pass Filter or Band Stop Filter.
+ * Symmetric 3tap tap filter with DC gain 1 has filter coefficients [a, 1-2a, a]
+ * For LPF 'a' can be approximated as (1 - 2^(-k))/4, k = 0, 1, 2, ...
+ * and filter output can be approximated as:
+ * out_LPF = ((v00 + v02) - ((v00 + v02) >> k) + (2 * (v01 + (v01 >> k)))) >> 2
+ * For BSF 'a' can be approximated as (1 + 2^(-k))/4, k = 0, 1, 2, ...
+ * and filter output can be approximated as:
+ * out_BSF = ((v00 + v02) + ((v00 + v02) >> k) + (2 * (v01 - (v01 >> k)))) >> 2
+ * For a given filter coefficient shift 'k' and bsf_flag this function
+ * behaves either as LPF or BSF.
+ * All computation is done using 1w arithmetic and implementation does not use
+ * any multiplication.
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w
+sym_fir1x3m_lpf_bsf(s_1w_1x3_matrix m,
+ tscalar1w k,
+ tscalar_bool bsf_flag);
+#endif
+
+/** @brief Normalised 2D FIR with coefficients [1;2;1] * [1,2,1]
+ *
+ * @param[in] m 3x3 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [1;2;1] * [1,2,1]
+ * Unity gain filter through repeated scaling and rounding
+ * - 6 rotate operations per output
+ * - 8 vector operations per output
+ * _______
+ * 14 total operations
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir3x3m_6dB_nrm (
+ const s_1w_3x3_matrix m);
+
+/** @brief Normalised 2D FIR with coefficients [1;1;1] * [1,1,1]
+ *
+ * @param[in] m 3x3 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [1;1;1] * [1,1,1]
+ *
+ * (near) Unity gain filter through repeated scaling and rounding
+ * - 6 rotate operations per output
+ * - 8 vector operations per output
+ * _______
+ * 14 operations
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir3x3m_9dB_nrm (
+ const s_1w_3x3_matrix m);
+
+/** @brief Normalised dual output 2D FIR with coefficients [1;2;1] * [1,2,1]
+ *
+ * @param[in] m 4x3 matrix with pixels
+ *
+ * @return two filtered outputs (2x1 matrix)
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [1;2;1] * [1,2,1]
+ * and produce two outputs (vertical)
+ * Unity gain filter through repeated scaling and rounding
+ * compute two outputs per call to re-use common intermediates
+ * - 4 rotate operations per output
+ * - 6 vector operations per output (alternative possible, but in this
+ * form it's not obvious to re-use variables)
+ * _______
+ * 10 total operations
+ */
+ STORAGE_CLASS_REF_VECTOR_FUNC_H s_1w_2x1_matrix fir3x3m_6dB_out2x1_nrm (
+ const s_1w_4x3_matrix m);
+
+/** @brief Normalised dual output 2D FIR with coefficients [1;1;1] * [1,1,1]
+ *
+ * @param[in] m 4x3 matrix with pixels
+ *
+ * @return two filtered outputs (2x1 matrix)
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [1;1;1] * [1,1,1]
+ * and produce two outputs (vertical)
+ * (near) Unity gain filter through repeated scaling and rounding
+ * compute two outputs per call to re-use common intermediates
+ * - 4 rotate operations per output
+ * - 7 vector operations per output (alternative possible, but in this
+ * form it's not obvious to re-use variables)
+ * _______
+ * 11 total operations
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H s_1w_2x1_matrix fir3x3m_9dB_out2x1_nrm (
+ const s_1w_4x3_matrix m);
+
+/** @brief Normalised 2D FIR 5x5
+ *
+ * @param[in] m 5x5 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [1;1;1] * [1;2;1] * [1,2,1] * [1,1,1]
+ * and produce a filtered output
+ * (near) Unity gain filter through repeated scaling and rounding
+ * - 20 rotate operations per output
+ * - 28 vector operations per output
+ * _______
+ * 48 total operations
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir5x5m_15dB_nrm (
+ const s_1w_5x5_matrix m);
+
+/** @brief Normalised FIR 1x5
+ *
+ * @param[in] m 1x5 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [1,2,1] * [1,1,1] = [1,4,6,4,1]
+ * and produce a filtered output
+ * (near) Unity gain filter through repeated scaling and rounding
+ * - 4 rotate operations per output
+ * - 5 vector operations per output
+ * _______
+ * 9 total operations
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir1x5m_12dB_nrm (
+ const s_1w_1x5_matrix m);
+
+/** @brief Normalised 2D FIR 5x5
+ *
+ * @param[in] m 5x5 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will calculate the
+ * Normalised FIR with coefficients [1;2;1] * [1;2;1] * [1,2,1] * [1,2,1]
+ * and produce a filtered output
+ * (near) Unity gain filter through repeated scaling and rounding
+ * - 20 rotate operations per output
+ * - 30 vector operations per output
+ * _______
+ * 50 total operations
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir5x5m_12dB_nrm (
+ const s_1w_5x5_matrix m);
+
+/** @brief Approximate averaging FIR 1x5
+ *
+ * @param[in] m 1x5 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will produce filtered output by
+ * applying the filter coefficients (1/8) * [1,1,1,1,1]
+ * _______
+ * 5 vector operations
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir1x5m_box (
+ s_1w_1x5_matrix m);
+
+/** @brief Approximate averaging FIR 1x9
+ *
+ * @param[in] m 1x9 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will produce filtered output by
+ * applying the filter coefficients (1/16) * [1,1,1,1,1,1,1,1,1]
+ * _______
+ * 9 vector operations
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir1x9m_box (
+ s_1w_1x9_matrix m);
+
+/** @brief Approximate averaging FIR 1x11
+ *
+ * @param[in] m 1x11 matrix with pixels
+ *
+ * @return filtered output
+ *
+ * This function will produce filtered output by
+ * applying the filter coefficients (1/16) * [1,1,1,1,1,1,1,1,1,1,1]
+ * _______
+ * 12 vector operations
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w fir1x11m_box (
+ s_1w_1x11_matrix m);
+
+/** @brief Symmetric 7 tap filter with normalization
+ *
+ * @param[in] in 1x7 matrix with pixels
+ * @param[in] coeff 1x4 matrix with coefficients
+ * @param[in] out_shift output pixel shift value for normalization
+ *
+ * @return symmetric 7 tap filter output
+ *
+ * This function performs symmetric 7 tap filter over input pixels.
+ * Filter sum is normalized by shifting out_shift bits.
+ * Filter sum: p0*c3 + p1*c2 + p2*c1 + p3*c0 + p4*c1 + p5*c2 + p6*c3
+ * is implemented as: (p0 + p6)*c3 + (p1 + p5)*c2 + (p2 + p4)*c1 + p3*c0 to
+ * reduce multiplication.
+ * Input pixels should to be scaled, otherwise overflow is possible during
+ * addition
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w
+fir1x7m_sym_nrm(s_1w_1x7_matrix in,
+ s_1w_1x4_matrix coeff,
+ tvector1w out_shift);
+
+/** @brief Symmetric 7 tap filter with normalization at input side
+ *
+ * @param[in] in 1x7 matrix with pixels
+ * @param[in] coeff 1x4 matrix with coefficients
+ *
+ * @return symmetric 7 tap filter output
+ *
+ * This function performs symmetric 7 tap filter over input pixels.
+ * Filter sum: p0*c3 + p1*c2 + p2*c1 + p3*c0 + p4*c1 + p5*c2 + p6*c3
+ * = (p0 + p6)*c3 + (p1 + p5)*c2 + (p2 + p4)*c1 + p3*c0
+ * Input pixels and coefficients are in Qn format, where n =
+ * ISP_VEC_ELEMBITS - 1 (ie Q15 for Broxton)
+ * To avoid double precision arithmetic input pixel sum and final sum is
+ * implemented using avgrnd and coefficient multiplication using qrmul.
+ * Final result is in Qm format where m = ISP_VEC_ELEMBITS - 2 (ie Q14 for
+ * Broxton)
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w
+fir1x7m_sym_innrm_approx(s_1w_1x7_matrix in,
+ s_1w_1x4_matrix coeff);
+
+/** @brief Symmetric 7 tap filter with normalization at output side
+ *
+ * @param[in] in 1x7 matrix with pixels
+ * @param[in] coeff 1x4 matrix with coefficients
+ *
+ * @return symmetric 7 tap filter output
+ *
+ * This function performs symmetric 7 tap filter over input pixels.
+ * Filter sum: p0*c3 + p1*c2 + p2*c1 + p3*c0 + p4*c1 + p5*c2 + p6*c3
+ * = (p0 + p6)*c3 + (p1 + p5)*c2 + (p2 + p4)*c1 + p3*c0
+ * Input pixels are in Qn and coefficients are in Qm format, where n =
+ * ISP_VEC_ELEMBITS - 2 and m = ISP_VEC_ELEMBITS - 1 (ie Q14 and Q15
+ * respectively for Broxton)
+ * To avoid double precision arithmetic input pixel sum and final sum is
+ * implemented using addsat and coefficient multiplication using qrmul.
+ * Final sum is left shifted by 2 and saturated to produce result is Qm format
+ * (ie Q15 for Broxton)
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w
+fir1x7m_sym_outnrm_approx(s_1w_1x7_matrix in,
+ s_1w_1x4_matrix coeff);
+
+/** @brief 4 tap filter with normalization
+ *
+ * @param[in] in 1x4 matrix with pixels
+ * @param[in] coeff 1x4 matrix with coefficients
+ * @param[in] out_shift output pixel shift value for normalization
+ *
+ * @return 4 tap filter output
+ *
+ * This function performs 4 tap filter over input pixels.
+ * Filter sum is normalized by shifting out_shift bits.
+ * Filter sum: p0*c0 + p1*c1 + p2*c2 + p3*c3
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w
+fir1x4m_nrm(s_1w_1x4_matrix in,
+ s_1w_1x4_matrix coeff,
+ tvector1w out_shift);
+
+/** @brief 4 tap filter with normalization for half pixel interpolation
+ *
+ * @param[in] in 1x4 matrix with pixels
+ *
+ * @return 4 tap filter output with filter tap [-1 9 9 -1]/16
+ *
+ * This function performs 4 tap filter over input pixels.
+ * Filter sum: -p0 + 9*p1 + 9*p2 - p3
+ * This filter implementation is completely free from multiplication and double
+ * precision arithmetic.
+ * Typical usage of this filter is to half pixel interpolation of Bezier
+ * surface
+ * */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w
+fir1x4m_bicubic_bezier_half(s_1w_1x4_matrix in);
+
+/** @brief 4 tap filter with normalization for quarter pixel interpolation
+ *
+ * @param[in] in 1x4 matrix with pixels
+ * @param[in] coeff 1x4 matrix with coefficients
+ *
+ * @return 4 tap filter output
+ *
+ * This function performs 4 tap filter over input pixels.
+ * Filter sum: p0*c0 + p1*c1 + p2*c2 + p3*c3
+ * To avoid double precision arithmetic we implemented multiplication using
+ * qrmul and addition using avgrnd. Coefficients( c0 to c3) formats are assumed
+ * to be: Qm, Qn, Qo, Qm, where m = n + 2 and o = n + 1.
+ * Typical usage of this filter is to quarter pixel interpolation of Bezier
+ * surface with filter coefficients:[-9 111 29 -3]/128. For which coefficient
+ * values should be: [-9216/2^17 28416/2^15 1484/2^16 -3072/2^17] for
+ * ISP_VEC_ELEMBITS = 16.
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w
+fir1x4m_bicubic_bezier_quarter(s_1w_1x4_matrix in,
+ s_1w_1x4_matrix coeff);
+
+
+/** @brief Symmetric 3 tap filter with normalization
+ *
+ * @param[in] in 1x3 matrix with pixels
+ * @param[in] coeff 1x2 matrix with coefficients
+ * @param[in] out_shift output pixel shift value for normalization
+ *
+ * @return symmetric 3 tap filter output
+ *
+ * This function performs symmetric 3 tap filter input pixels.
+ * Filter sum is normalized by shifting out_shift bits.
+ * Filter sum: p0*c1 + p1*c0 + p2*c1
+ * is implemented as: (p0 + p2)*c1 + p1*c0 to reduce multiplication.
+ * Input pixels should to be scaled, otherwise overflow is possible during
+ * addition
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w
+fir1x3m_sym_nrm(s_1w_1x3_matrix in,
+ s_1w_1x2_matrix coeff,
+ tvector1w out_shift);
+
+/** @brief Symmetric 3 tap filter with normalization
+ *
+ * @param[in] in 1x3 matrix with pixels
+ * @param[in] coeff 1x2 matrix with coefficients
+ *
+ * @return symmetric 3 tap filter output
+ *
+ * This function performs symmetric 3 tap filter over input pixels.
+ * Filter sum: p0*c1 + p1*c0 + p2*c1 = (p0 + p2)*c1 + p1*c0
+ * Input pixels are in Qn and coefficient c0 is in Qm and c1 is in Qn format,
+ * where n = ISP_VEC_ELEMBITS - 1 and m = ISP_VEC_ELEMBITS - 2 ( ie Q15 and Q14
+ * respectively for Broxton)
+ * To avoid double precision arithmetic input pixel sum is implemented using
+ * avgrnd, coefficient multiplication using qrmul and final sum using addsat
+ * Final sum is Qm format (ie Q14 for Broxton)
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w
+fir1x3m_sym_nrm_approx(s_1w_1x3_matrix in,
+ s_1w_1x2_matrix coeff);
+
+/** @brief Mean of 1x3 matrix
+ *
+ * @param[in] m 1x3 matrix with pixels
+ *
+ * @return mean of 1x3 matrix
+ *
+ * This function calculates the mean of 1x3 pixels,
+ * with a factor of 4/3.
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w mean1x3m(
+ s_1w_1x3_matrix m);
+
+/** @brief Mean of 3x3 matrix
+ *
+ * @param[in] m 3x3 matrix with pixels
+ *
+ * @return mean of 3x3 matrix
+ *
+ * This function calculates the mean of 3x3 pixels,
+ * with a factor of 16/9.
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w mean3x3m(
+ s_1w_3x3_matrix m);
+
+/** @brief Mean of 1x4 matrix
+ *
+ * @param[in] m 1x4 matrix with pixels
+ *
+ * @return mean of 1x4 matrix
+ *
+ * This function calculates the mean of 1x4 pixels
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w mean1x4m(
+ s_1w_1x4_matrix m);
+
+/** @brief Mean of 4x4 matrix
+ *
+ * @param[in] m 4x4 matrix with pixels
+ *
+ * @return mean of 4x4 matrix
+ *
+ * This function calculates the mean of 4x4 matrix with pixels
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w mean4x4m(
+ s_1w_4x4_matrix m);
+
+/** @brief Mean of 2x3 matrix
+ *
+ * @param[in] m 2x3 matrix with pixels
+ *
+ * @return mean of 2x3 matrix
+ *
+ * This function calculates the mean of 2x3 matrix with pixels
+ * with a factor of 8/6.
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w mean2x3m(
+ s_1w_2x3_matrix m);
+
+/** @brief Mean of 1x5 matrix
+ *
+ * @param[in] m 1x5 matrix with pixels
+ *
+ * @return mean of 1x5 matrix
+ *
+ * This function calculates the mean of 1x5 matrix with pixels
+ * with a factor of 8/5.
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w mean1x5m(s_1w_1x5_matrix m);
+
+/** @brief Mean of 1x6 matrix
+ *
+ * @param[in] m 1x6 matrix with pixels
+ *
+ * @return mean of 1x6 matrix
+ *
+ * This function calculates the mean of 1x6 matrix with pixels
+ * with a factor of 8/6.
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w mean1x6m(
+ s_1w_1x6_matrix m);
+
+/** @brief Mean of 5x5 matrix
+ *
+ * @param[in] m 5x5 matrix with pixels
+ *
+ * @return mean of 5x5 matrix
+ *
+ * This function calculates the mean of 5x5 matrix with pixels
+ * with a factor of 32/25.
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w mean5x5m(
+ s_1w_5x5_matrix m);
+
+/** @brief Mean of 6x6 matrix
+ *
+ * @param[in] m 6x6 matrix with pixels
+ *
+ * @return mean of 6x6 matrix
+ *
+ * This function calculates the mean of 6x6 matrix with pixels
+ * with a factor of 64/36.
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w mean6x6m(
+ s_1w_6x6_matrix m);
+
+/** @brief Minimum of 4x4 matrix
+ *
+ * @param[in] m 4x4 matrix with pixels
+ *
+ * @return minimum of 4x4 matrix
+ *
+ * This function calculates the minimum of
+ * 4x4 matrix with pixels.
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w min4x4m(
+ s_1w_4x4_matrix m);
+
+/** @brief Maximum of 4x4 matrix
+ *
+ * @param[in] m 4x4 matrix with pixels
+ *
+ * @return maximum of 4x4 matrix
+ *
+ * This function calculates the maximum of
+ * 4x4 matrix with pixels.
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w max4x4m(
+ s_1w_4x4_matrix m);
+
+/** @brief SAD between two 3x3 matrices
+ *
+ * @param[in] a 3x3 matrix with pixels
+ *
+ * @param[in] b 3x3 matrix with pixels
+ *
+ * @return 3x3 matrix SAD
+ *
+ * This function calculates the sum of absolute difference between two matrices.
+ * Both input pixels and SAD are normalized by a factor of SAD3x3_IN_SHIFT and
+ * SAD3x3_OUT_SHIFT respectively.
+ * Computed SAD is 1/(2 ^ (SAD3x3_IN_SHIFT + SAD3x3_OUT_SHIFT)) ie 1/16 factor
+ * of original SAD and it's more precise than sad3x3m()
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w sad3x3m_precise(
+ s_1w_3x3_matrix a,
+ s_1w_3x3_matrix b);
+
+/** @brief SAD between two 3x3 matrices
+ *
+ * @param[in] a 3x3 matrix with pixels
+ *
+ * @param[in] b 3x3 matrix with pixels
+ *
+ * @return 3x3 matrix SAD
+ *
+ * This function calculates the sum of absolute difference between two matrices.
+ * This version saves cycles by avoiding input normalization and wide vector
+ * operation during sum computation
+ * Input pixel differences are computed by absolute of rounded, halved
+ * subtraction. Normalized sum is computed by rounded averages.
+ * Computed SAD is (1/2)*(1/16) = 1/32 factor of original SAD. Factor 1/2 comes
+ * from input halving operation and factor 1/16 comes from mean operation
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w sad3x3m(
+ s_1w_3x3_matrix a,
+ s_1w_3x3_matrix b);
+
+/** @brief SAD between two 5x5 matrices
+ *
+ * @param[in] a 5x5 matrix with pixels
+ *
+ * @param[in] b 5x5 matrix with pixels
+ *
+ * @return 5x5 matrix SAD
+ *
+ * Computed SAD is = 1/32 factor of original SAD.
+*/
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w sad5x5m(
+ s_1w_5x5_matrix a,
+ s_1w_5x5_matrix b);
+
+/** @brief Absolute gradient between two sets of 1x5 matrices
+ *
+ * @param[in] m0 first set of 1x5 matrix with pixels
+ * @param[in] m1 second set of 1x5 matrix with pixels
+ *
+ * @return absolute gradient between two 1x5 matrices
+ *
+ * This function computes mean of two input 1x5 matrices and returns
+ * absolute difference between two mean values.
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w
+absgrad1x5m(s_1w_1x5_matrix m0, s_1w_1x5_matrix m1);
+
+/** @brief Bi-linear Interpolation optimized(approximate)
+ *
+ * @param[in] a input0
+ * @param[in] b input1
+ * @param[in] c cloned weight factor
+ *
+ * @return (a-b)*c + b
+ *
+ * This function will do bi-linear Interpolation on
+ * inputs a and b using constant weight factor c
+ *
+ * Inputs a,b are assumed in S1.15 format
+ * Weight factor has to be in range [0,1] and is assumed to be in S2.14 format
+ *
+ * The bilinear interpolation equation is (a*c) + b*(1-c),
+ * But this is implemented as (a-b)*c + b for optimization
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w OP_1w_bilinear_interpol_approx_c(
+ tvector1w a,
+ tvector1w b,
+ tscalar1w_weight c);
+
+/** @brief Bi-linear Interpolation optimized(approximate)
+ *
+ * @param[in] a input0
+ * @param[in] b input1
+ * @param[in] c weight factor
+ *
+ * @return (a-b)*c + b
+ *
+ * This function will do bi-linear Interpolation on
+ * inputs a and b using weight factor c
+ *
+ * Inputs a,b are assumed in S1.15 format
+ * Weight factor has to be in range [0,1] and is assumed to be in S2.14 format
+ *
+ * The bilinear interpolation equation is (a*c) + b*(1-c),
+ * But this is implemented as (a-b)*c + b for optimization
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w OP_1w_bilinear_interpol_approx(
+ tvector1w a,
+ tvector1w b,
+ tvector1w_weight c);
+
+/** @brief Bi-linear Interpolation
+ *
+ * @param[in] a input0
+ * @param[in] b input1
+ * @param[in] c weight factor
+ *
+ * @return (a*c) + b*(1-c)
+ *
+ * This function will do bi-linear Interpolation on
+ * inputs a and b using weight factor c
+ *
+ * Inputs a,b are assumed in S1.15 format
+ * Weight factor has to be in range [0,1] and is assumed to be in S2.14 format
+ *
+ * The bilinear interpolation equation is (a*c) + b*(1-c),
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w OP_1w_bilinear_interpol(
+ tvector1w a,
+ tvector1w b,
+ tscalar1w_weight c);
+
+/** @brief Generic Block Matching Algorithm
+ * @param[in] search_window pointer to input search window of 16x16 pixels
+ * @param[in] ref_block pointer to input reference block of 8x8 pixels, where N<=M
+ * @param[in] output pointer to output sads
+ * @param[in] search_sz search size for SAD computation
+ * @param[in] ref_sz block size
+ * @param[in] pixel_shift pixel shift to search the data
+ * @param[in] search_block_sz search window block size
+ * @param[in] shift shift value, with which the output is shifted right
+ *
+ * @return 0 when the computation is successful.
+
+ * * This function compares the reference block with a block of size NxN in the search
+ * window. Sum of absolute differences for each pixel in the reference block and the
+ * corresponding pixel in the search block. Whole search window os traversed with the
+ * reference block with the given pixel shift.
+ *
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H int generic_block_matching_algorithm(
+ tscalar1w **search_window,
+ tscalar1w **ref_block,
+ tscalar1w *output,
+ int search_sz,
+ int ref_sz,
+ int pixel_shift,
+ int search_block_sz,
+ tscalar1w_4bit_bma_shift shift);
+
+#ifndef ISP2401
+/** @brief OP_1w_asp_bma_16_1_32way
+#else
+/** @brief OP_1w_asp_bma_16_1_32way_nomask
+#endif
+ *
+ * @param[in] search_area input search window of 16x16 pixels
+ * @param[in] input_block input reference block of 8x8 pixels, where N<=M
+ * @param[in] shift shift value, with which the output is shifted right
+ *
+ * @return 81 SADs for all the search blocks.
+
+ * This function compares the reference block with a block of size 8x8 pixels in the
+ * search window of 16x16 pixels. Sum of absolute differences for each pixel in the
+ * reference block and the corresponding pixel in the search block is calculated.
+ * Whole search window is traversed with the reference block with the pixel shift of 1
+ * pixels. The output is right shifted with the given shift value. The shift value is
+ * a 4 bit value.
+ *
+ */
+
+#ifndef ISP2401
+STORAGE_CLASS_REF_VECTOR_FUNC_H bma_output_16_1 OP_1w_asp_bma_16_1_32way(
+#else
+STORAGE_CLASS_REF_VECTOR_FUNC_H bma_output_16_1 OP_1w_asp_bma_16_1_32way_nomask(
+#endif
+ bma_16x16_search_window search_area,
+ ref_block_8x8 input_block,
+ tscalar1w_4bit_bma_shift shift);
+
+#ifndef ISP2401
+/** @brief OP_1w_asp_bma_16_2_32way
+#else
+/** @brief OP_1w_asp_bma_16_2_32way_nomask
+#endif
+ *
+ * @param[in] search_area input search window of 16x16 pixels
+ * @param[in] input_block input reference block of 8x8 pixels, where N<=M
+ * @param[in] shift shift value, with which the output is shifted right
+ *
+ * @return 25 SADs for all the search blocks.
+ * This function compares the reference block with a block of size 8x8 in the search
+ * window of 16x61. Sum of absolute differences for each pixel in the reference block
+ * and the corresponding pixel in the search block is computed. Whole search window is
+ * traversed with the reference block with the given pixel shift of 2 pixels. The output
+ * is right shifted with the given shift value. The shift value is a 4 bit value.
+ *
+ */
+
+#ifndef ISP2401
+STORAGE_CLASS_REF_VECTOR_FUNC_H bma_output_16_2 OP_1w_asp_bma_16_2_32way(
+#else
+STORAGE_CLASS_REF_VECTOR_FUNC_H bma_output_16_2 OP_1w_asp_bma_16_2_32way_nomask(
+#endif
+ bma_16x16_search_window search_area,
+ ref_block_8x8 input_block,
+ tscalar1w_4bit_bma_shift shift);
+#ifndef ISP2401
+/** @brief OP_1w_asp_bma_14_1_32way
+#else
+/** @brief OP_1w_asp_bma_14_1_32way_nomask
+#endif
+ *
+ * @param[in] search_area input search block of 16x16 pixels with search window of 14x14 pixels
+ * @param[in] input_block input reference block of 8x8 pixels, where N<=M
+ * @param[in] shift shift value, with which the output is shifted right
+ *
+ * @return 49 SADs for all the search blocks.
+ * This function compares the reference block with a block of size 8x8 in the search
+ * window of 14x14. Sum of absolute differences for each pixel in the reference block
+ * and the corresponding pixel in the search block. Whole search window is traversed
+ * with the reference block with 2 pixel shift. The output is right shifted with the
+ * given shift value. The shift value is a 4 bit value. Input is always a 16x16 block
+ * but the search window is 14x14, with last 2 pixels of row and column are not used
+ * for computation.
+ *
+ */
+
+#ifndef ISP2401
+STORAGE_CLASS_REF_VECTOR_FUNC_H bma_output_14_1 OP_1w_asp_bma_14_1_32way(
+#else
+STORAGE_CLASS_REF_VECTOR_FUNC_H bma_output_14_1 OP_1w_asp_bma_14_1_32way_nomask(
+#endif
+ bma_16x16_search_window search_area,
+ ref_block_8x8 input_block,
+ tscalar1w_4bit_bma_shift shift);
+
+#ifndef ISP2401
+/** @brief OP_1w_asp_bma_14_2_32way
+#else
+/** @brief OP_1w_asp_bma_14_2_32way_nomask
+#endif
+ *
+ * @param[in] search_area input search block of 16x16 pixels with search window of 14x14 pixels
+ * @param[in] input_block input reference block of 8x8 pixels, where N<=M
+ * @param[in] shift shift value, with which the output is shifted right
+ *
+ * @return 16 SADs for all the search blocks.
+ * This function compares the reference block with a block of size 8x8 in the search
+ * window of 14x14. Sum of absolute differences for each pixel in the reference block
+ * and the corresponding pixel in the search block. Whole search window is traversed
+ * with the reference block with 2 pixels shift. The output is right shifted with the
+ * given shift value. The shift value is a 4 bit value.
+ *
+ */
+
+#ifndef ISP2401
+STORAGE_CLASS_REF_VECTOR_FUNC_H bma_output_14_2 OP_1w_asp_bma_14_2_32way(
+#else
+STORAGE_CLASS_REF_VECTOR_FUNC_H bma_output_14_2 OP_1w_asp_bma_14_2_32way_nomask(
+#endif
+ bma_16x16_search_window search_area,
+ ref_block_8x8 input_block,
+ tscalar1w_4bit_bma_shift shift);
+
+#ifdef ISP2401
+/** @brief multiplex addition and passing
+ *
+ * @param[in] _a first pixel
+ * @param[in] _b second pixel
+ * @param[in] _c condition flag
+ *
+ * @return (_a + _b) if condition flag is true
+ * _a if condition flag is false
+ *
+ * This function does multiplex addition depending on the input condition flag
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H tvector1w OP_1w_cond_add(
+ tvector1w _a,
+ tvector1w _b,
+ tflags _c);
+
+#endif
+#ifdef HAS_bfa_unit
+/** @brief OP_1w_single_bfa_7x7
+ *
+ * @param[in] weights - spatial and range weight lut
+ * @param[in] threshold - threshold plane, for range weight scaling
+ * @param[in] central_pix - central pixel plane
+ * @param[in] src_plane - src pixel plane
+ *
+ * @return Bilateral filter output
+ *
+ * This function implements, 7x7 single bilateral filter.
+ * Output = {sum(pixel * weight), sum(weight)}
+ * Where sum is summation over 7x7 block set.
+ * weight = spatial weight * range weight
+ * spatial weights are loaded from spatial_weight_lut depending on src pixel
+ * position in the 7x7 block
+ * range weights are computed by table look up from range_weight_lut depending
+ * on scaled absolute difference between src and central pixels.
+ * threshold is used as scaling factor. range_weight_lut consists of
+ * BFA_RW_LUT_SIZE numbers of LUT entries to model any distribution function.
+ * Piecewise linear approximation technique is used to compute range weight
+ * It computes absolute difference between central pixel and 61 src pixels.
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H bfa_7x7_output OP_1w_single_bfa_7x7(
+ bfa_weights weights,
+ tvector1w threshold,
+ tvector1w central_pix,
+ s_1w_7x7_matrix src_plane);
+
+/** @brief OP_1w_joint_bfa_7x7
+ *
+ * @param[in] weights - spatial and range weight lut
+ * @param[in] threshold0 - 1st threshold plane, for range weight scaling
+ * @param[in] central_pix0 - 1st central pixel plane
+ * @param[in] src0_plane - 1st pixel plane
+ * @param[in] threshold1 - 2nd threshold plane, for range weight scaling
+ * @param[in] central_pix1 - 2nd central pixel plane
+ * @param[in] src1_plane - 2nd pixel plane
+ *
+ * @return Joint bilateral filter output
+ *
+ * This function implements, 7x7 joint bilateral filter.
+ * Output = {sum(pixel * weight), sum(weight)}
+ * Where sum is summation over 7x7 block set.
+ * weight = spatial weight * range weight
+ * spatial weights are loaded from spatial_weight_lut depending on src pixel
+ * position in the 7x7 block
+ * range weights are computed by table look up from range_weight_lut depending
+ * on sum of scaled absolute difference between central pixel and two src pixel
+ * planes. threshold is used as scaling factor. range_weight_lut consists of
+ * BFA_RW_LUT_SIZE numbers of LUT entries to model any distribution function.
+ * Piecewise linear approximation technique is used to compute range weight
+ * It computes absolute difference between central pixel and 61 src pixels.
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H bfa_7x7_output OP_1w_joint_bfa_7x7(
+ bfa_weights weights,
+ tvector1w threshold0,
+ tvector1w central_pix0,
+ s_1w_7x7_matrix src0_plane,
+ tvector1w threshold1,
+ tvector1w central_pix1,
+ s_1w_7x7_matrix src1_plane);
+
+/** @brief bbb_bfa_gen_spatial_weight_lut
+ *
+ * @param[in] in - 7x7 matrix of spatial weights
+ * @param[in] out - generated LUT
+ *
+ * @return None
+ *
+ * This function implements, creates spatial weight look up table used
+ * for bilaterl filter instruction.
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H void bbb_bfa_gen_spatial_weight_lut(
+ s_1w_7x7_matrix in,
+ tvector1w out[BFA_MAX_KWAY]);
+
+/** @brief bbb_bfa_gen_range_weight_lut
+ *
+ * @param[in] in - input range weight,
+ * @param[in] out - generated LUT
+ *
+ * @return None
+ *
+ * This function implements, creates range weight look up table used
+ * for bilaterl filter instruction.
+ * 8 unsigned 7b weights are represented in 7 16bits LUT
+ * LUT formation is done as follows:
+ * higher 8 bit: Point(N) = Point(N+1) - Point(N)
+ * lower 8 bit: Point(N) = Point(N)
+ * Weight function can be any monotonic decreasing function for x >= 0
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H void bbb_bfa_gen_range_weight_lut(
+ tvector1w in[BFA_RW_LUT_SIZE+1],
+ tvector1w out[BFA_RW_LUT_SIZE]);
+#endif
+
+#ifdef ISP2401
+/** @brief OP_1w_imax32
+ *
+ * @param[in] src - structure that holds an array of 32 elements.
+ *
+ * @return maximum element among input array.
+ *
+ *This function gets maximum element from an array of 32 elements.
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H int OP_1w_imax32(
+ imax32_ref_in_vector src);
+
+/** @brief OP_1w_imaxidx32
+ *
+ * @param[in] src - structure that holds a vector of elements.
+ *
+ * @return index of first element with maximum value among array.
+ *
+ * This function gets index of first element with maximum value
+ * from 32 elements.
+ */
+STORAGE_CLASS_REF_VECTOR_FUNC_H int OP_1w_imaxidx32(
+ imax32_ref_in_vector src);
+
+#endif
+#ifndef INLINE_VECTOR_FUNC
+#define STORAGE_CLASS_REF_VECTOR_FUNC_C
+#define STORAGE_CLASS_REF_VECTOR_DATA_C const
+#else /* INLINE_VECTOR_FUNC */
+#define STORAGE_CLASS_REF_VECTOR_FUNC_C STORAGE_CLASS_REF_VECTOR_FUNC_H
+#define STORAGE_CLASS_REF_VECTOR_DATA_C STORAGE_CLASS_REF_VECTOR_DATA_H
+#include "ref_vector_func.c"
+#define VECTOR_FUNC_INLINED
+#endif /* INLINE_VECTOR_FUNC */
+
+#endif /*_REF_VECTOR_FUNC_H_INCLUDED_*/
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