diff options
Diffstat (limited to 'drivers/net/ethernet/mellanox/mlx4/alloc.c')
-rw-r--r-- | drivers/net/ethernet/mellanox/mlx4/alloc.c | 425 |
1 files changed, 419 insertions, 6 deletions
diff --git a/drivers/net/ethernet/mellanox/mlx4/alloc.c b/drivers/net/ethernet/mellanox/mlx4/alloc.c index b0297da..963dd7e 100644 --- a/drivers/net/ethernet/mellanox/mlx4/alloc.c +++ b/drivers/net/ethernet/mellanox/mlx4/alloc.c @@ -76,22 +76,53 @@ void mlx4_bitmap_free(struct mlx4_bitmap *bitmap, u32 obj, int use_rr) mlx4_bitmap_free_range(bitmap, obj, 1, use_rr); } -u32 mlx4_bitmap_alloc_range(struct mlx4_bitmap *bitmap, int cnt, int align) +static unsigned long find_aligned_range(unsigned long *bitmap, + u32 start, u32 nbits, + int len, int align, u32 skip_mask) +{ + unsigned long end, i; + +again: + start = ALIGN(start, align); + + while ((start < nbits) && (test_bit(start, bitmap) || + (start & skip_mask))) + start += align; + + if (start >= nbits) + return -1; + + end = start+len; + if (end > nbits) + return -1; + + for (i = start + 1; i < end; i++) { + if (test_bit(i, bitmap) || ((u32)i & skip_mask)) { + start = i + 1; + goto again; + } + } + + return start; +} + +u32 mlx4_bitmap_alloc_range(struct mlx4_bitmap *bitmap, int cnt, + int align, u32 skip_mask) { u32 obj; - if (likely(cnt == 1 && align == 1)) + if (likely(cnt == 1 && align == 1 && !skip_mask)) return mlx4_bitmap_alloc(bitmap); spin_lock(&bitmap->lock); - obj = bitmap_find_next_zero_area(bitmap->table, bitmap->max, - bitmap->last, cnt, align - 1); + obj = find_aligned_range(bitmap->table, bitmap->last, + bitmap->max, cnt, align, skip_mask); if (obj >= bitmap->max) { bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top) & bitmap->mask; - obj = bitmap_find_next_zero_area(bitmap->table, bitmap->max, - 0, cnt, align - 1); + obj = find_aligned_range(bitmap->table, 0, bitmap->max, + cnt, align, skip_mask); } if (obj < bitmap->max) { @@ -118,6 +149,11 @@ u32 mlx4_bitmap_avail(struct mlx4_bitmap *bitmap) return bitmap->avail; } +static u32 mlx4_bitmap_masked_value(struct mlx4_bitmap *bitmap, u32 obj) +{ + return obj & (bitmap->max + bitmap->reserved_top - 1); +} + void mlx4_bitmap_free_range(struct mlx4_bitmap *bitmap, u32 obj, int cnt, int use_rr) { @@ -147,6 +183,7 @@ int mlx4_bitmap_init(struct mlx4_bitmap *bitmap, u32 num, u32 mask, bitmap->mask = mask; bitmap->reserved_top = reserved_top; bitmap->avail = num - reserved_top - reserved_bot; + bitmap->effective_len = bitmap->avail; spin_lock_init(&bitmap->lock); bitmap->table = kzalloc(BITS_TO_LONGS(bitmap->max) * sizeof (long), GFP_KERNEL); @@ -163,6 +200,382 @@ void mlx4_bitmap_cleanup(struct mlx4_bitmap *bitmap) kfree(bitmap->table); } +struct mlx4_zone_allocator { + struct list_head entries; + struct list_head prios; + u32 last_uid; + u32 mask; + /* protect the zone_allocator from concurrent accesses */ + spinlock_t lock; + enum mlx4_zone_alloc_flags flags; +}; + +struct mlx4_zone_entry { + struct list_head list; + struct list_head prio_list; + u32 uid; + struct mlx4_zone_allocator *allocator; + struct mlx4_bitmap *bitmap; + int use_rr; + int priority; + int offset; + enum mlx4_zone_flags flags; +}; + +struct mlx4_zone_allocator *mlx4_zone_allocator_create(enum mlx4_zone_alloc_flags flags) +{ + struct mlx4_zone_allocator *zones = kmalloc(sizeof(*zones), GFP_KERNEL); + + if (NULL == zones) + return NULL; + + INIT_LIST_HEAD(&zones->entries); + INIT_LIST_HEAD(&zones->prios); + spin_lock_init(&zones->lock); + zones->last_uid = 0; + zones->mask = 0; + zones->flags = flags; + + return zones; +} + +int mlx4_zone_add_one(struct mlx4_zone_allocator *zone_alloc, + struct mlx4_bitmap *bitmap, + u32 flags, + int priority, + int offset, + u32 *puid) +{ + u32 mask = mlx4_bitmap_masked_value(bitmap, (u32)-1); + struct mlx4_zone_entry *it; + struct mlx4_zone_entry *zone = kmalloc(sizeof(*zone), GFP_KERNEL); + + if (NULL == zone) + return -ENOMEM; + + zone->flags = flags; + zone->bitmap = bitmap; + zone->use_rr = (flags & MLX4_ZONE_USE_RR) ? MLX4_USE_RR : 0; + zone->priority = priority; + zone->offset = offset; + + spin_lock(&zone_alloc->lock); + + zone->uid = zone_alloc->last_uid++; + zone->allocator = zone_alloc; + + if (zone_alloc->mask < mask) + zone_alloc->mask = mask; + + list_for_each_entry(it, &zone_alloc->prios, prio_list) + if (it->priority >= priority) + break; + + if (&it->prio_list == &zone_alloc->prios || it->priority > priority) + list_add_tail(&zone->prio_list, &it->prio_list); + list_add_tail(&zone->list, &it->list); + + spin_unlock(&zone_alloc->lock); + + *puid = zone->uid; + + return 0; +} + +/* Should be called under a lock */ +static int __mlx4_zone_remove_one_entry(struct mlx4_zone_entry *entry) +{ + struct mlx4_zone_allocator *zone_alloc = entry->allocator; + + if (!list_empty(&entry->prio_list)) { + /* Check if we need to add an alternative node to the prio list */ + if (!list_is_last(&entry->list, &zone_alloc->entries)) { + struct mlx4_zone_entry *next = list_first_entry(&entry->list, + typeof(*next), + list); + + if (next->priority == entry->priority) + list_add_tail(&next->prio_list, &entry->prio_list); + } + + list_del(&entry->prio_list); + } + + list_del(&entry->list); + + if (zone_alloc->flags & MLX4_ZONE_ALLOC_FLAGS_NO_OVERLAP) { + u32 mask = 0; + struct mlx4_zone_entry *it; + + list_for_each_entry(it, &zone_alloc->prios, prio_list) { + u32 cur_mask = mlx4_bitmap_masked_value(it->bitmap, (u32)-1); + + if (mask < cur_mask) + mask = cur_mask; + } + zone_alloc->mask = mask; + } + + return 0; +} + +void mlx4_zone_allocator_destroy(struct mlx4_zone_allocator *zone_alloc) +{ + struct mlx4_zone_entry *zone, *tmp; + + spin_lock(&zone_alloc->lock); + + list_for_each_entry_safe(zone, tmp, &zone_alloc->entries, list) { + list_del(&zone->list); + list_del(&zone->prio_list); + kfree(zone); + } + + spin_unlock(&zone_alloc->lock); + kfree(zone_alloc); +} + +/* Should be called under a lock */ +static u32 __mlx4_alloc_from_zone(struct mlx4_zone_entry *zone, int count, + int align, u32 skip_mask, u32 *puid) +{ + u32 uid; + u32 res; + struct mlx4_zone_allocator *zone_alloc = zone->allocator; + struct mlx4_zone_entry *curr_node; + + res = mlx4_bitmap_alloc_range(zone->bitmap, count, + align, skip_mask); + + if (res != (u32)-1) { + res += zone->offset; + uid = zone->uid; + goto out; + } + + list_for_each_entry(curr_node, &zone_alloc->prios, prio_list) { + if (unlikely(curr_node->priority == zone->priority)) + break; + } + + if (zone->flags & MLX4_ZONE_ALLOW_ALLOC_FROM_LOWER_PRIO) { + struct mlx4_zone_entry *it = curr_node; + + list_for_each_entry_continue_reverse(it, &zone_alloc->entries, list) { + res = mlx4_bitmap_alloc_range(it->bitmap, count, + align, skip_mask); + if (res != (u32)-1) { + res += it->offset; + uid = it->uid; + goto out; + } + } + } + + if (zone->flags & MLX4_ZONE_ALLOW_ALLOC_FROM_EQ_PRIO) { + struct mlx4_zone_entry *it = curr_node; + + list_for_each_entry_from(it, &zone_alloc->entries, list) { + if (unlikely(it == zone)) + continue; + + if (unlikely(it->priority != curr_node->priority)) + break; + + res = mlx4_bitmap_alloc_range(it->bitmap, count, + align, skip_mask); + if (res != (u32)-1) { + res += it->offset; + uid = it->uid; + goto out; + } + } + } + + if (zone->flags & MLX4_ZONE_FALLBACK_TO_HIGHER_PRIO) { + if (list_is_last(&curr_node->prio_list, &zone_alloc->prios)) + goto out; + + curr_node = list_first_entry(&curr_node->prio_list, + typeof(*curr_node), + prio_list); + + list_for_each_entry_from(curr_node, &zone_alloc->entries, list) { + res = mlx4_bitmap_alloc_range(curr_node->bitmap, count, + align, skip_mask); + if (res != (u32)-1) { + res += curr_node->offset; + uid = curr_node->uid; + goto out; + } + } + } + +out: + if (NULL != puid && res != (u32)-1) + *puid = uid; + return res; +} + +/* Should be called under a lock */ +static void __mlx4_free_from_zone(struct mlx4_zone_entry *zone, u32 obj, + u32 count) +{ + mlx4_bitmap_free_range(zone->bitmap, obj - zone->offset, count, zone->use_rr); +} + +/* Should be called under a lock */ +static struct mlx4_zone_entry *__mlx4_find_zone_by_uid( + struct mlx4_zone_allocator *zones, u32 uid) +{ + struct mlx4_zone_entry *zone; + + list_for_each_entry(zone, &zones->entries, list) { + if (zone->uid == uid) + return zone; + } + + return NULL; +} + +struct mlx4_bitmap *mlx4_zone_get_bitmap(struct mlx4_zone_allocator *zones, u32 uid) +{ + struct mlx4_zone_entry *zone; + struct mlx4_bitmap *bitmap; + + spin_lock(&zones->lock); + + zone = __mlx4_find_zone_by_uid(zones, uid); + + bitmap = zone == NULL ? NULL : zone->bitmap; + + spin_unlock(&zones->lock); + + return bitmap; +} + +int mlx4_zone_remove_one(struct mlx4_zone_allocator *zones, u32 uid) +{ + struct mlx4_zone_entry *zone; + int res; + + spin_lock(&zones->lock); + + zone = __mlx4_find_zone_by_uid(zones, uid); + + if (NULL == zone) { + res = -1; + goto out; + } + + res = __mlx4_zone_remove_one_entry(zone); + +out: + spin_unlock(&zones->lock); + kfree(zone); + + return res; +} + +/* Should be called under a lock */ +static struct mlx4_zone_entry *__mlx4_find_zone_by_uid_unique( + struct mlx4_zone_allocator *zones, u32 obj) +{ + struct mlx4_zone_entry *zone, *zone_candidate = NULL; + u32 dist = (u32)-1; + + /* Search for the smallest zone that this obj could be + * allocated from. This is done in order to handle + * situations when small bitmaps are allocated from bigger + * bitmaps (and the allocated space is marked as reserved in + * the bigger bitmap. + */ + list_for_each_entry(zone, &zones->entries, list) { + if (obj >= zone->offset) { + u32 mobj = (obj - zone->offset) & zones->mask; + + if (mobj < zone->bitmap->max) { + u32 curr_dist = zone->bitmap->effective_len; + + if (curr_dist < dist) { + dist = curr_dist; + zone_candidate = zone; + } + } + } + } + + return zone_candidate; +} + +u32 mlx4_zone_alloc_entries(struct mlx4_zone_allocator *zones, u32 uid, int count, + int align, u32 skip_mask, u32 *puid) +{ + struct mlx4_zone_entry *zone; + int res = -1; + + spin_lock(&zones->lock); + + zone = __mlx4_find_zone_by_uid(zones, uid); + + if (NULL == zone) + goto out; + + res = __mlx4_alloc_from_zone(zone, count, align, skip_mask, puid); + +out: + spin_unlock(&zones->lock); + + return res; +} + +u32 mlx4_zone_free_entries(struct mlx4_zone_allocator *zones, u32 uid, u32 obj, u32 count) +{ + struct mlx4_zone_entry *zone; + int res = 0; + + spin_lock(&zones->lock); + + zone = __mlx4_find_zone_by_uid(zones, uid); + + if (NULL == zone) { + res = -1; + goto out; + } + + __mlx4_free_from_zone(zone, obj, count); + +out: + spin_unlock(&zones->lock); + + return res; +} + +u32 mlx4_zone_free_entries_unique(struct mlx4_zone_allocator *zones, u32 obj, u32 count) +{ + struct mlx4_zone_entry *zone; + int res; + + if (!(zones->flags & MLX4_ZONE_ALLOC_FLAGS_NO_OVERLAP)) + return -EFAULT; + + spin_lock(&zones->lock); + + zone = __mlx4_find_zone_by_uid_unique(zones, obj); + + if (NULL == zone) { + res = -1; + goto out; + } + + __mlx4_free_from_zone(zone, obj, count); + res = 0; + +out: + spin_unlock(&zones->lock); + + return res; +} /* * Handling for queue buffers -- we allocate a bunch of memory and * register it in a memory region at HCA virtual address 0. If the |