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path: root/drivers/gpu/drm/i915/intel_ringbuffer.c
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Diffstat (limited to 'drivers/gpu/drm/i915/intel_ringbuffer.c')
-rw-r--r--drivers/gpu/drm/i915/intel_ringbuffer.c22
1 files changed, 19 insertions, 3 deletions
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
index 23020d6..0bd3976 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.c
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
@@ -539,7 +539,7 @@ static int init_ring_common(struct intel_engine_cs *ring)
struct drm_i915_gem_object *obj = ringbuf->obj;
int ret = 0;
- gen6_gt_force_wake_get(dev_priv, FORCEWAKE_ALL);
+ intel_uncore_forcewake_get(dev_priv, FORCEWAKE_ALL);
if (!stop_ring(ring)) {
/* G45 ring initialization often fails to reset head to zero */
@@ -611,7 +611,7 @@ static int init_ring_common(struct intel_engine_cs *ring)
memset(&ring->hangcheck, 0, sizeof(ring->hangcheck));
out:
- gen6_gt_force_wake_put(dev_priv, FORCEWAKE_ALL);
+ intel_uncore_forcewake_put(dev_priv, FORCEWAKE_ALL);
return ret;
}
@@ -851,9 +851,25 @@ static int chv_init_workarounds(struct intel_engine_cs *ring)
*/
WA_CLR_BIT_MASKED(CACHE_MODE_0_GEN7, HIZ_RAW_STALL_OPT_DISABLE);
+ /* Wa4x4STCOptimizationDisable:chv */
+ WA_SET_BIT_MASKED(CACHE_MODE_1,
+ GEN8_4x4_STC_OPTIMIZATION_DISABLE);
+
/* Improve HiZ throughput on CHV. */
WA_SET_BIT_MASKED(HIZ_CHICKEN, CHV_HZ_8X8_MODE_IN_1X);
+ /*
+ * BSpec recommends 8x4 when MSAA is used,
+ * however in practice 16x4 seems fastest.
+ *
+ * Note that PS/WM thread counts depend on the WIZ hashing
+ * disable bit, which we don't touch here, but it's good
+ * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
+ */
+ WA_SET_FIELD_MASKED(GEN7_GT_MODE,
+ GEN6_WIZ_HASHING_MASK,
+ GEN6_WIZ_HASHING_16x4);
+
return 0;
}
@@ -1949,7 +1965,7 @@ static int intel_ring_wait_request(struct intel_engine_cs *ring, int n)
return 0;
list_for_each_entry(request, &ring->request_list, list) {
- if (__intel_ring_space(request->tail, ringbuf->tail,
+ if (__intel_ring_space(request->postfix, ringbuf->tail,
ringbuf->size) >= n) {
break;
}
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