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-rw-r--r--arch/x86/include/asm/fpu-internal.h10
-rw-r--r--arch/x86/include/asm/processor.h9
2 files changed, 14 insertions, 5 deletions
diff --git a/arch/x86/include/asm/fpu-internal.h b/arch/x86/include/asm/fpu-internal.h
index 4d0bda7..c49a613 100644
--- a/arch/x86/include/asm/fpu-internal.h
+++ b/arch/x86/include/asm/fpu-internal.h
@@ -365,7 +365,7 @@ static inline void drop_fpu(struct task_struct *tsk)
* Forget coprocessor state..
*/
preempt_disable();
- tsk->fpu_counter = 0;
+ tsk->thread.fpu_counter = 0;
__drop_fpu(tsk);
clear_used_math();
preempt_enable();
@@ -424,7 +424,7 @@ static inline fpu_switch_t switch_fpu_prepare(struct task_struct *old, struct ta
* or if the past 5 consecutive context-switches used math.
*/
fpu.preload = tsk_used_math(new) && (use_eager_fpu() ||
- new->fpu_counter > 5);
+ new->thread.fpu_counter > 5);
if (__thread_has_fpu(old)) {
if (!__save_init_fpu(old))
cpu = ~0;
@@ -433,16 +433,16 @@ static inline fpu_switch_t switch_fpu_prepare(struct task_struct *old, struct ta
/* Don't change CR0.TS if we just switch! */
if (fpu.preload) {
- new->fpu_counter++;
+ new->thread.fpu_counter++;
__thread_set_has_fpu(new);
prefetch(new->thread.fpu.state);
} else if (!use_eager_fpu())
stts();
} else {
- old->fpu_counter = 0;
+ old->thread.fpu_counter = 0;
old->thread.fpu.last_cpu = ~0;
if (fpu.preload) {
- new->fpu_counter++;
+ new->thread.fpu_counter++;
if (!use_eager_fpu() && fpu_lazy_restore(new, cpu))
fpu.preload = 0;
else
diff --git a/arch/x86/include/asm/processor.h b/arch/x86/include/asm/processor.h
index 987c75e..7b034a4 100644
--- a/arch/x86/include/asm/processor.h
+++ b/arch/x86/include/asm/processor.h
@@ -488,6 +488,15 @@ struct thread_struct {
unsigned long iopl;
/* Max allowed port in the bitmap, in bytes: */
unsigned io_bitmap_max;
+ /*
+ * fpu_counter contains the number of consecutive context switches
+ * that the FPU is used. If this is over a threshold, the lazy fpu
+ * saving becomes unlazy to save the trap. This is an unsigned char
+ * so that after 256 times the counter wraps and the behavior turns
+ * lazy again; this to deal with bursty apps that only use FPU for
+ * a short time
+ */
+ unsigned char fpu_counter;
};
/*
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