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diff --git a/Documentation/SubmittingPatches b/Documentation/SubmittingPatches new file mode 100644 index 0000000..9838d32 --- /dev/null +++ b/Documentation/SubmittingPatches @@ -0,0 +1,374 @@ + + How to Get Your Change Into the Linux Kernel + or + Care And Operation Of Your Linus Torvalds + + + +For a person or company who wishes to submit a change to the Linux +kernel, the process can sometimes be daunting if you're not familiar +with "the system." This text is a collection of suggestions which +can greatly increase the chances of your change being accepted. + +If you are submitting a driver, also read Documentation/SubmittingDrivers. + + + +-------------------------------------------- +SECTION 1 - CREATING AND SENDING YOUR CHANGE +-------------------------------------------- + + + +1) "diff -up" +------------ + +Use "diff -up" or "diff -uprN" to create patches. + +All changes to the Linux kernel occur in the form of patches, as +generated by diff(1). When creating your patch, make sure to create it +in "unified diff" format, as supplied by the '-u' argument to diff(1). +Also, please use the '-p' argument which shows which C function each +change is in - that makes the resultant diff a lot easier to read. +Patches should be based in the root kernel source directory, +not in any lower subdirectory. + +To create a patch for a single file, it is often sufficient to do: + + SRCTREE= linux-2.4 + MYFILE= drivers/net/mydriver.c + + cd $SRCTREE + cp $MYFILE $MYFILE.orig + vi $MYFILE # make your change + cd .. + diff -up $SRCTREE/$MYFILE{.orig,} > /tmp/patch + +To create a patch for multiple files, you should unpack a "vanilla", +or unmodified kernel source tree, and generate a diff against your +own source tree. For example: + + MYSRC= /devel/linux-2.4 + + tar xvfz linux-2.4.0-test11.tar.gz + mv linux linux-vanilla + wget http://www.moses.uklinux.net/patches/dontdiff + diff -uprN -X dontdiff linux-vanilla $MYSRC > /tmp/patch + rm -f dontdiff + +"dontdiff" is a list of files which are generated by the kernel during +the build process, and should be ignored in any diff(1)-generated +patch. dontdiff is maintained by Tigran Aivazian <tigran@veritas.com> + +Make sure your patch does not include any extra files which do not +belong in a patch submission. Make sure to review your patch -after- +generated it with diff(1), to ensure accuracy. + +If your changes produce a lot of deltas, you may want to look into +splitting them into individual patches which modify things in +logical stages, this will facilitate easier reviewing by other +kernel developers, very important if you want your patch accepted. +There are a number of scripts which can aid in this; + +Quilt: +http://savannah.nongnu.org/projects/quilt + +Randy Dunlap's patch scripts: +http://developer.osdl.org/rddunlap/scripts/patching-scripts.tgz + +Andrew Morton's patch scripts: +http://www.zip.com.au/~akpm/linux/patches/patch-scripts-0.16 + +2) Describe your changes. + +Describe the technical detail of the change(s) your patch includes. + +Be as specific as possible. The WORST descriptions possible include +things like "update driver X", "bug fix for driver X", or "this patch +includes updates for subsystem X. Please apply." + +If your description starts to get long, that's a sign that you probably +need to split up your patch. See #3, next. + + + +3) Separate your changes. + +Separate each logical change into its own patch. + +For example, if your changes include both bug fixes and performance +enhancements for a single driver, separate those changes into two +or more patches. If your changes include an API update, and a new +driver which uses that new API, separate those into two patches. + +On the other hand, if you make a single change to numerous files, +group those changes into a single patch. Thus a single logical change +is contained within a single patch. + +If one patch depends on another patch in order for a change to be +complete, that is OK. Simply note "this patch depends on patch X" +in your patch description. + + +4) Select e-mail destination. + +Look through the MAINTAINERS file and the source code, and determine +if your change applies to a specific subsystem of the kernel, with +an assigned maintainer. If so, e-mail that person. + +If no maintainer is listed, or the maintainer does not respond, send +your patch to the primary Linux kernel developer's mailing list, +linux-kernel@vger.kernel.org. Most kernel developers monitor this +e-mail list, and can comment on your changes. + +Linus Torvalds is the final arbiter of all changes accepted into the +Linux kernel. His e-mail address is <torvalds@osdl.org>. He gets +a lot of e-mail, so typically you should do your best to -avoid- sending +him e-mail. + +Patches which are bug fixes, are "obvious" changes, or similarly +require little discussion should be sent or CC'd to Linus. Patches +which require discussion or do not have a clear advantage should +usually be sent first to linux-kernel. Only after the patch is +discussed should the patch then be submitted to Linus. + +For small patches you may want to CC the Trivial Patch Monkey +trivial@rustcorp.com.au set up by Rusty Russell; which collects "trivial" +patches. Trivial patches must qualify for one of the following rules: + Spelling fixes in documentation + Spelling fixes which could break grep(1). + Warning fixes (cluttering with useless warnings is bad) + Compilation fixes (only if they are actually correct) + Runtime fixes (only if they actually fix things) + Removing use of deprecated functions/macros (eg. check_region). + Contact detail and documentation fixes + Non-portable code replaced by portable code (even in arch-specific, + since people copy, as long as it's trivial) + Any fix by the author/maintainer of the file. (ie. patch monkey + in re-transmission mode) + + + +5) Select your CC (e-mail carbon copy) list. + +Unless you have a reason NOT to do so, CC linux-kernel@vger.kernel.org. + +Other kernel developers besides Linus need to be aware of your change, +so that they may comment on it and offer code review and suggestions. +linux-kernel is the primary Linux kernel developer mailing list. +Other mailing lists are available for specific subsystems, such as +USB, framebuffer devices, the VFS, the SCSI subsystem, etc. See the +MAINTAINERS file for a mailing list that relates specifically to +your change. + +Even if the maintainer did not respond in step #4, make sure to ALWAYS +copy the maintainer when you change their code. + +For small patches you may want to CC the Trivial Patch Monkey +trivial@rustcorp.com.au set up by Rusty Russell; which collects "trivial" +patches. Trivial patches must qualify for one of the following rules: + Spelling fixes in documentation + Spelling fixes which could break grep(1). + Warning fixes (cluttering with useless warnings is bad) + Compilation fixes (only if they are actually correct) + Runtime fixes (only if they actually fix things) + Removing use of deprecated functions/macros (eg. check_region). + Contact detail and documentation fixes + Non-portable code replaced by portable code (even in arch-specific, + since people copy, as long as it's trivial) + Any fix by the author/maintainer of the file. (ie. patch monkey + in re-transmission mode) + + + +6) No MIME, no links, no compression, no attachments. Just plain text. + +Linus and other kernel developers need to be able to read and comment +on the changes you are submitting. It is important for a kernel +developer to be able to "quote" your changes, using standard e-mail +tools, so that they may comment on specific portions of your code. + +For this reason, all patches should be submitting e-mail "inline". +WARNING: Be wary of your editor's word-wrap corrupting your patch, +if you choose to cut-n-paste your patch. + +Do not attach the patch as a MIME attachment, compressed or not. +Many popular e-mail applications will not always transmit a MIME +attachment as plain text, making it impossible to comment on your +code. A MIME attachment also takes Linus a bit more time to process, +decreasing the likelihood of your MIME-attached change being accepted. + +Exception: If your mailer is mangling patches then someone may ask +you to re-send them using MIME. + + + +7) E-mail size. + +When sending patches to Linus, always follow step #6. + +Large changes are not appropriate for mailing lists, and some +maintainers. If your patch, uncompressed, exceeds 40 kB in size, +it is preferred that you store your patch on an Internet-accessible +server, and provide instead a URL (link) pointing to your patch. + + + +8) Name your kernel version. + +It is important to note, either in the subject line or in the patch +description, the kernel version to which this patch applies. + +If the patch does not apply cleanly to the latest kernel version, +Linus will not apply it. + + + +9) Don't get discouraged. Re-submit. + +After you have submitted your change, be patient and wait. If Linus +likes your change and applies it, it will appear in the next version +of the kernel that he releases. + +However, if your change doesn't appear in the next version of the +kernel, there could be any number of reasons. It's YOUR job to +narrow down those reasons, correct what was wrong, and submit your +updated change. + +It is quite common for Linus to "drop" your patch without comment. +That's the nature of the system. If he drops your patch, it could be +due to +* Your patch did not apply cleanly to the latest kernel version +* Your patch was not sufficiently discussed on linux-kernel. +* A style issue (see section 2), +* An e-mail formatting issue (re-read this section) +* A technical problem with your change +* He gets tons of e-mail, and yours got lost in the shuffle +* You are being annoying (See Figure 1) + +When in doubt, solicit comments on linux-kernel mailing list. + + + +10) Include PATCH in the subject + +Due to high e-mail traffic to Linus, and to linux-kernel, it is common +convention to prefix your subject line with [PATCH]. This lets Linus +and other kernel developers more easily distinguish patches from other +e-mail discussions. + + + +11) Sign your work + +To improve tracking of who did what, especially with patches that can +percolate to their final resting place in the kernel through several +layers of maintainers, we've introduced a "sign-off" procedure on +patches that are being emailed around. + +The sign-off is a simple line at the end of the explanation for the +patch, which certifies that you wrote it or otherwise have the right to +pass it on as a open-source patch. The rules are pretty simple: if you +can certify the below: + + Developer's Certificate of Origin 1.0 + + By making a contribution to this project, I certify that: + + (a) The contribution was created in whole or in part by me and I + have the right to submit it under the open source license + indicated in the file; or + + (b) The contribution is based upon previous work that, to the best + of my knowledge, is covered under an appropriate open source + license and I have the right under that license to submit that + work with modifications, whether created in whole or in part + by me, under the same open source license (unless I am + permitted to submit under a different license), as indicated + in the file; or + + (c) The contribution was provided directly to me by some other + person who certified (a), (b) or (c) and I have not modified + it. + +then you just add a line saying + + Signed-off-by: Random J Developer <random@developer.org> + +Some people also put extra tags at the end. They'll just be ignored for +now, but you can do this to mark internal company procedures or just +point out some special detail about the sign-off. + + +----------------------------------- +SECTION 2 - HINTS, TIPS, AND TRICKS +----------------------------------- + +This section lists many of the common "rules" associated with code +submitted to the kernel. There are always exceptions... but you must +have a really good reason for doing so. You could probably call this +section Linus Computer Science 101. + + + +1) Read Documentation/CodingStyle + +Nuff said. If your code deviates too much from this, it is likely +to be rejected without further review, and without comment. + + + +2) #ifdefs are ugly + +Code cluttered with ifdefs is difficult to read and maintain. Don't do +it. Instead, put your ifdefs in a header, and conditionally define +'static inline' functions, or macros, which are used in the code. +Let the compiler optimize away the "no-op" case. + +Simple example, of poor code: + + dev = alloc_etherdev (sizeof(struct funky_private)); + if (!dev) + return -ENODEV; + #ifdef CONFIG_NET_FUNKINESS + init_funky_net(dev); + #endif + +Cleaned-up example: + +(in header) + #ifndef CONFIG_NET_FUNKINESS + static inline void init_funky_net (struct net_device *d) {} + #endif + +(in the code itself) + dev = alloc_etherdev (sizeof(struct funky_private)); + if (!dev) + return -ENODEV; + init_funky_net(dev); + + + +3) 'static inline' is better than a macro + +Static inline functions are greatly preferred over macros. +They provide type safety, have no length limitations, no formatting +limitations, and under gcc they are as cheap as macros. + +Macros should only be used for cases where a static inline is clearly +suboptimal [there a few, isolated cases of this in fast paths], +or where it is impossible to use a static inline function [such as +string-izing]. + +'static inline' is preferred over 'static __inline__', 'extern inline', +and 'extern __inline__'. + + + +4) Don't over-design. + +Don't try to anticipate nebulous future cases which may or may not +be useful: "Make it as simple as you can, and no simpler" + + + |