diff options
-rw-r--r-- | net/ipv4/Kconfig | 14 | ||||
-rw-r--r-- | net/ipv4/Makefile | 1 | ||||
-rw-r--r-- | net/ipv4/tcp_yeah.c | 288 | ||||
-rw-r--r-- | net/ipv4/tcp_yeah.h | 134 |
4 files changed, 437 insertions, 0 deletions
diff --git a/net/ipv4/Kconfig b/net/ipv4/Kconfig index 9e8ef50..dc61e66 100644 --- a/net/ipv4/Kconfig +++ b/net/ipv4/Kconfig @@ -574,6 +574,20 @@ config TCP_CONG_VENO loss packets. See http://www.ntu.edu.sg/home5/ZHOU0022/papers/CPFu03a.pdf +config TCP_CONG_YEAH + tristate "YeAH TCP" + depends on EXPERIMENTAL + default n + ---help--- + YeAH-TCP is a sender-side high-speed enabled TCP congestion control + algorithm, which uses a mixed loss/delay approach to compute the + congestion window. It's design goals target high efficiency, + internal, RTT and Reno fairness, resilience to link loss while + keeping network elements load as low as possible. + + For further details look here: + http://wil.cs.caltech.edu/pfldnet2007/paper/YeAH_TCP.pdf + choice prompt "Default TCP congestion control" default DEFAULT_CUBIC diff --git a/net/ipv4/Makefile b/net/ipv4/Makefile index 7a06862..eeb94d5 100644 --- a/net/ipv4/Makefile +++ b/net/ipv4/Makefile @@ -49,6 +49,7 @@ obj-$(CONFIG_TCP_CONG_VEGAS) += tcp_vegas.o obj-$(CONFIG_TCP_CONG_VENO) += tcp_veno.o obj-$(CONFIG_TCP_CONG_SCALABLE) += tcp_scalable.o obj-$(CONFIG_TCP_CONG_LP) += tcp_lp.o +obj-$(CONFIG_TCP_CONG_YEAH) += tcp_yeah.o obj-$(CONFIG_NETLABEL) += cipso_ipv4.o obj-$(CONFIG_XFRM) += xfrm4_policy.o xfrm4_state.o xfrm4_input.o \ diff --git a/net/ipv4/tcp_yeah.c b/net/ipv4/tcp_yeah.c new file mode 100644 index 0000000..815e020 --- /dev/null +++ b/net/ipv4/tcp_yeah.c @@ -0,0 +1,288 @@ +/* + * + * YeAH TCP + * + * For further details look at: + * http://wil.cs.caltech.edu/pfldnet2007/paper/YeAH_TCP.pdf + * + */ + +#include "tcp_yeah.h" + +/* Default values of the Vegas variables, in fixed-point representation + * with V_PARAM_SHIFT bits to the right of the binary point. + */ +#define V_PARAM_SHIFT 1 + +#define TCP_YEAH_ALPHA 80 //lin number of packets queued at the bottleneck +#define TCP_YEAH_GAMMA 1 //lin fraction of queue to be removed per rtt +#define TCP_YEAH_DELTA 3 //log minimum fraction of cwnd to be removed on loss +#define TCP_YEAH_EPSILON 1 //log maximum fraction to be removed on early decongestion +#define TCP_YEAH_PHY 8 //lin maximum delta from base +#define TCP_YEAH_RHO 16 //lin minumum number of consecutive rtt to consider competition on loss +#define TCP_YEAH_ZETA 50 //lin minimum number of state switchs to reset reno_count + +#define TCP_SCALABLE_AI_CNT 100U + +/* YeAH variables */ +struct yeah { + /* Vegas */ + u32 beg_snd_nxt; /* right edge during last RTT */ + u32 beg_snd_una; /* left edge during last RTT */ + u32 beg_snd_cwnd; /* saves the size of the cwnd */ + u8 doing_vegas_now;/* if true, do vegas for this RTT */ + u16 cntRTT; /* # of RTTs measured within last RTT */ + u32 minRTT; /* min of RTTs measured within last RTT (in usec) */ + u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */ + + /* YeAH */ + u32 lastQ; + u32 doing_reno_now; + + u32 reno_count; + u32 fast_count; + + u32 pkts_acked; +}; + +static void tcp_yeah_init(struct sock *sk) +{ + struct tcp_sock *tp = tcp_sk(sk); + struct yeah *yeah = inet_csk_ca(sk); + + tcp_vegas_init(sk); + + yeah->doing_reno_now = 0; + yeah->lastQ = 0; + + yeah->reno_count = 2; + + /* Ensure the MD arithmetic works. This is somewhat pedantic, + * since I don't think we will see a cwnd this large. :) */ + tp->snd_cwnd_clamp = min_t(u32, tp->snd_cwnd_clamp, 0xffffffff/128); + +} + + +static void tcp_yeah_pkts_acked(struct sock *sk, u32 pkts_acked) +{ + const struct inet_connection_sock *icsk = inet_csk(sk); + struct yeah *yeah = inet_csk_ca(sk); + + if (icsk->icsk_ca_state == TCP_CA_Open) + yeah->pkts_acked = pkts_acked; +} + +/* 64bit divisor, dividend and result. dynamic precision */ +static inline u64 div64_64(u64 dividend, u64 divisor) +{ + u32 d = divisor; + + if (divisor > 0xffffffffULL) { + unsigned int shift = fls(divisor >> 32); + + d = divisor >> shift; + dividend >>= shift; + } + + /* avoid 64 bit division if possible */ + if (dividend >> 32) + do_div(dividend, d); + else + dividend = (u32) dividend / d; + + return dividend; +} + +static void tcp_yeah_cong_avoid(struct sock *sk, u32 ack, + u32 seq_rtt, u32 in_flight, int flag) +{ + struct tcp_sock *tp = tcp_sk(sk); + struct yeah *yeah = inet_csk_ca(sk); + + if (!tcp_is_cwnd_limited(sk, in_flight)) + return; + + if (tp->snd_cwnd <= tp->snd_ssthresh) { + tcp_slow_start(tp); + } else if (!yeah->doing_reno_now) { + /* Scalable */ + + tp->snd_cwnd_cnt+=yeah->pkts_acked; + if (tp->snd_cwnd_cnt > min(tp->snd_cwnd, TCP_SCALABLE_AI_CNT)){ + if (tp->snd_cwnd < tp->snd_cwnd_clamp) + tp->snd_cwnd++; + tp->snd_cwnd_cnt = 0; + } + + yeah->pkts_acked = 1; + + } else { + /* Reno */ + + if (tp->snd_cwnd_cnt < tp->snd_cwnd) + tp->snd_cwnd_cnt++; + + if (tp->snd_cwnd_cnt >= tp->snd_cwnd) { + tp->snd_cwnd++; + tp->snd_cwnd_cnt = 0; + } + } + + /* The key players are v_beg_snd_una and v_beg_snd_nxt. + * + * These are so named because they represent the approximate values + * of snd_una and snd_nxt at the beginning of the current RTT. More + * precisely, they represent the amount of data sent during the RTT. + * At the end of the RTT, when we receive an ACK for v_beg_snd_nxt, + * we will calculate that (v_beg_snd_nxt - v_beg_snd_una) outstanding + * bytes of data have been ACKed during the course of the RTT, giving + * an "actual" rate of: + * + * (v_beg_snd_nxt - v_beg_snd_una) / (rtt duration) + * + * Unfortunately, v_beg_snd_una is not exactly equal to snd_una, + * because delayed ACKs can cover more than one segment, so they + * don't line up yeahly with the boundaries of RTTs. + * + * Another unfortunate fact of life is that delayed ACKs delay the + * advance of the left edge of our send window, so that the number + * of bytes we send in an RTT is often less than our cwnd will allow. + * So we keep track of our cwnd separately, in v_beg_snd_cwnd. + */ + + if (after(ack, yeah->beg_snd_nxt)) { + + /* We do the Vegas calculations only if we got enough RTT + * samples that we can be reasonably sure that we got + * at least one RTT sample that wasn't from a delayed ACK. + * If we only had 2 samples total, + * then that means we're getting only 1 ACK per RTT, which + * means they're almost certainly delayed ACKs. + * If we have 3 samples, we should be OK. + */ + + if (yeah->cntRTT > 2) { + u32 rtt; + u32 queue, maxqueue; + + /* We have enough RTT samples, so, using the Vegas + * algorithm, we determine if we should increase or + * decrease cwnd, and by how much. + */ + + /* Pluck out the RTT we are using for the Vegas + * calculations. This is the min RTT seen during the + * last RTT. Taking the min filters out the effects + * of delayed ACKs, at the cost of noticing congestion + * a bit later. + */ + rtt = yeah->minRTT; + + queue = (u32)div64_64((u64)tp->snd_cwnd * (rtt - yeah->baseRTT), rtt); + + maxqueue = TCP_YEAH_ALPHA; + + if (queue > maxqueue || + rtt - yeah->baseRTT > (yeah->baseRTT / TCP_YEAH_PHY)) { + + if (queue > maxqueue && tp->snd_cwnd > yeah->reno_count) { + u32 reduction = min( queue / TCP_YEAH_GAMMA , + tp->snd_cwnd >> TCP_YEAH_EPSILON ); + + tp->snd_cwnd -= reduction; + + tp->snd_cwnd = max( tp->snd_cwnd, yeah->reno_count); + + tp->snd_ssthresh = tp->snd_cwnd; + } + + if (yeah->reno_count <= 2) + yeah->reno_count = max( tp->snd_cwnd>>1, 2U); + else + yeah->reno_count++; + + yeah->doing_reno_now = + min_t( u32, yeah->doing_reno_now + 1 , 0xffffff); + + } else { + yeah->fast_count++; + + if (yeah->fast_count > TCP_YEAH_ZETA) { + yeah->reno_count = 2; + yeah->fast_count = 0; + } + + yeah->doing_reno_now = 0; + } + + yeah->lastQ = queue; + + } + + /* Save the extent of the current window so we can use this + * at the end of the next RTT. + */ + yeah->beg_snd_una = yeah->beg_snd_nxt; + yeah->beg_snd_nxt = tp->snd_nxt; + yeah->beg_snd_cwnd = tp->snd_cwnd; + + /* Wipe the slate clean for the next RTT. */ + yeah->cntRTT = 0; + yeah->minRTT = 0x7fffffff; + } +} + +static u32 tcp_yeah_ssthresh(struct sock *sk) { + const struct tcp_sock *tp = tcp_sk(sk); + struct yeah *yeah = inet_csk_ca(sk); + u32 reduction; + + if (yeah->doing_reno_now < TCP_YEAH_RHO) { + reduction = yeah->lastQ; + + reduction = min( reduction, max(tp->snd_cwnd>>1, 2U) ); + + reduction = max( reduction, tp->snd_cwnd >> TCP_YEAH_DELTA); + } else + reduction = max(tp->snd_cwnd>>1,2U); + + yeah->fast_count = 0; + yeah->reno_count = max(yeah->reno_count>>1, 2U); + + return tp->snd_cwnd - reduction; +} + +static struct tcp_congestion_ops tcp_yeah = { + .init = tcp_yeah_init, + .ssthresh = tcp_yeah_ssthresh, + .cong_avoid = tcp_yeah_cong_avoid, + .min_cwnd = tcp_reno_min_cwnd, + .rtt_sample = tcp_vegas_rtt_calc, + .set_state = tcp_vegas_state, + .cwnd_event = tcp_vegas_cwnd_event, + .get_info = tcp_vegas_get_info, + .pkts_acked = tcp_yeah_pkts_acked, + + .owner = THIS_MODULE, + .name = "yeah", +}; + +static int __init tcp_yeah_register(void) +{ + BUG_ON(sizeof(struct yeah) > ICSK_CA_PRIV_SIZE); + tcp_register_congestion_control(&tcp_yeah); + return 0; +} + +static void __exit tcp_yeah_unregister(void) +{ + tcp_unregister_congestion_control(&tcp_yeah); +} + +module_init(tcp_yeah_register); +module_exit(tcp_yeah_unregister); + +MODULE_AUTHOR("Angelo P. Castellani"); +MODULE_LICENSE("GPL"); +MODULE_DESCRIPTION("YeAH TCP"); diff --git a/net/ipv4/tcp_yeah.h b/net/ipv4/tcp_yeah.h new file mode 100644 index 0000000..b3255db --- /dev/null +++ b/net/ipv4/tcp_yeah.h @@ -0,0 +1,134 @@ +#include <linux/mm.h> +#include <linux/module.h> +#include <linux/skbuff.h> +#include <linux/inet_diag.h> + +#include <net/tcp.h> + +/* Vegas variables */ +struct vegas { + u32 beg_snd_nxt; /* right edge during last RTT */ + u32 beg_snd_una; /* left edge during last RTT */ + u32 beg_snd_cwnd; /* saves the size of the cwnd */ + u8 doing_vegas_now;/* if true, do vegas for this RTT */ + u16 cntRTT; /* # of RTTs measured within last RTT */ + u32 minRTT; /* min of RTTs measured within last RTT (in usec) */ + u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */ +}; + +/* There are several situations when we must "re-start" Vegas: + * + * o when a connection is established + * o after an RTO + * o after fast recovery + * o when we send a packet and there is no outstanding + * unacknowledged data (restarting an idle connection) + * + * In these circumstances we cannot do a Vegas calculation at the + * end of the first RTT, because any calculation we do is using + * stale info -- both the saved cwnd and congestion feedback are + * stale. + * + * Instead we must wait until the completion of an RTT during + * which we actually receive ACKs. + */ +static inline void vegas_enable(struct sock *sk) +{ + const struct tcp_sock *tp = tcp_sk(sk); + struct vegas *vegas = inet_csk_ca(sk); + + /* Begin taking Vegas samples next time we send something. */ + vegas->doing_vegas_now = 1; + + /* Set the beginning of the next send window. */ + vegas->beg_snd_nxt = tp->snd_nxt; + + vegas->cntRTT = 0; + vegas->minRTT = 0x7fffffff; +} + +/* Stop taking Vegas samples for now. */ +static inline void vegas_disable(struct sock *sk) +{ + struct vegas *vegas = inet_csk_ca(sk); + + vegas->doing_vegas_now = 0; +} + +static void tcp_vegas_init(struct sock *sk) +{ + struct vegas *vegas = inet_csk_ca(sk); + + vegas->baseRTT = 0x7fffffff; + vegas_enable(sk); +} + +static void tcp_vegas_state(struct sock *sk, u8 ca_state) +{ + + if (ca_state == TCP_CA_Open) + vegas_enable(sk); + else + vegas_disable(sk); +} + +/* Do RTT sampling needed for Vegas. + * Basically we: + * o min-filter RTT samples from within an RTT to get the current + * propagation delay + queuing delay (we are min-filtering to try to + * avoid the effects of delayed ACKs) + * o min-filter RTT samples from a much longer window (forever for now) + * to find the propagation delay (baseRTT) + */ +static void tcp_vegas_rtt_calc(struct sock *sk, u32 usrtt) +{ + struct vegas *vegas = inet_csk_ca(sk); + u32 vrtt = usrtt + 1; /* Never allow zero rtt or baseRTT */ + + /* Filter to find propagation delay: */ + if (vrtt < vegas->baseRTT) + vegas->baseRTT = vrtt; + + /* Find the min RTT during the last RTT to find + * the current prop. delay + queuing delay: + */ + vegas->minRTT = min(vegas->minRTT, vrtt); + vegas->cntRTT++; +} + +/* + * If the connection is idle and we are restarting, + * then we don't want to do any Vegas calculations + * until we get fresh RTT samples. So when we + * restart, we reset our Vegas state to a clean + * slate. After we get acks for this flight of + * packets, _then_ we can make Vegas calculations + * again. + */ +static void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event) +{ + if (event == CA_EVENT_CWND_RESTART || + event == CA_EVENT_TX_START) + tcp_vegas_init(sk); +} + +/* Extract info for Tcp socket info provided via netlink. */ +static void tcp_vegas_get_info(struct sock *sk, u32 ext, + struct sk_buff *skb) +{ + const struct vegas *ca = inet_csk_ca(sk); + if (ext & (1 << (INET_DIAG_VEGASINFO - 1))) { + struct tcpvegas_info *info; + + info = RTA_DATA(__RTA_PUT(skb, INET_DIAG_VEGASINFO, + sizeof(*info))); + + info->tcpv_enabled = ca->doing_vegas_now; + info->tcpv_rttcnt = ca->cntRTT; + info->tcpv_rtt = ca->baseRTT; + info->tcpv_minrtt = ca->minRTT; + rtattr_failure: ; + } +} + + |