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authorCharles Keepax <ckeepax@opensource.wolfsonmicro.com>2015-02-16 15:25:49 +0000
committerMark Brown <broonie@kernel.org>2015-02-21 18:35:19 +0900
commitbe951017453cba2f3eb789413f697b8f14393eec (patch)
tree8439440897dc80c85a84d3da90e0b4c406d35b46 /sound
parent65d17a9ce9f24a3aaf7d614251fdcc1b2121765f (diff)
downloadop-kernel-dev-be951017453cba2f3eb789413f697b8f14393eec.zip
op-kernel-dev-be951017453cba2f3eb789413f697b8f14393eec.tar.gz
ASoC: wm_adsp: Improve round to next 4-byte boundary
Whilst the existing code does correctly round to the next 4-byte boundary it does so rather inefficiently. This patch changes the rounding to be simpler and more efficient. Signed-off-by: Charles Keepax <ckeepax@opensource.wolfsonmicro.com> Signed-off-by: Mark Brown <broonie@kernel.org>
Diffstat (limited to 'sound')
-rw-r--r--sound/soc/codecs/wm_adsp.c8
1 files changed, 1 insertions, 7 deletions
diff --git a/sound/soc/codecs/wm_adsp.c b/sound/soc/codecs/wm_adsp.c
index 14414ea..e625ced 100644
--- a/sound/soc/codecs/wm_adsp.c
+++ b/sound/soc/codecs/wm_adsp.c
@@ -1184,7 +1184,6 @@ static int wm_adsp_load_coeff(struct wm_adsp *dsp)
int ret, pos, blocks, type, offset, reg;
char *file;
struct wm_adsp_buf *buf;
- int tmp;
file = kzalloc(PAGE_SIZE, GFP_KERNEL);
if (file == NULL)
@@ -1334,12 +1333,7 @@ static int wm_adsp_load_coeff(struct wm_adsp *dsp)
}
}
- tmp = le32_to_cpu(blk->len) % 4;
- if (tmp)
- pos += le32_to_cpu(blk->len) + (4 - tmp) + sizeof(*blk);
- else
- pos += le32_to_cpu(blk->len) + sizeof(*blk);
-
+ pos += (le32_to_cpu(blk->len) + sizeof(*blk) + 3) & ~0x03;
blocks++;
}
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