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author | Takashi Iwai <tiwai@suse.de> | 2012-07-02 16:37:05 +0200 |
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committer | Takashi Iwai <tiwai@suse.de> | 2012-07-03 08:23:09 +0200 |
commit | 81fcb170852d58d7ebd8101a8ef970c82056426e (patch) | |
tree | f28367c9e30f116efe445cd016d04a4d57cb0551 /sound/pci/cs46xx/cs46xx_dsp_task_types.h | |
parent | 2cb1331d9d647643a52be770377ab67ea078fd99 (diff) | |
download | op-kernel-dev-81fcb170852d58d7ebd8101a8ef970c82056426e.zip op-kernel-dev-81fcb170852d58d7ebd8101a8ef970c82056426e.tar.gz |
ALSA: Move some headers to local directories from include/sound
This is a bit clean up of public sound header directory.
Some header files in include/sound aren't really necessary to be
located there but can be moved to their local directories gracefully.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/cs46xx/cs46xx_dsp_task_types.h')
-rw-r--r-- | sound/pci/cs46xx/cs46xx_dsp_task_types.h | 252 |
1 files changed, 252 insertions, 0 deletions
diff --git a/sound/pci/cs46xx/cs46xx_dsp_task_types.h b/sound/pci/cs46xx/cs46xx_dsp_task_types.h new file mode 100644 index 0000000..5cf920b --- /dev/null +++ b/sound/pci/cs46xx/cs46xx_dsp_task_types.h @@ -0,0 +1,252 @@ +/* + * The driver for the Cirrus Logic's Sound Fusion CS46XX based soundcards + * Copyright (c) by Jaroslav Kysela <perex@perex.cz> + * + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * + * NOTE: comments are copy/paste from cwcemb80.lst + * provided by Tom Woller at Cirrus (my only + * documentation about the SP OS running inside + * the DSP) + */ + +#ifndef __CS46XX_DSP_TASK_TYPES_H__ +#define __CS46XX_DSP_TASK_TYPES_H__ + +#include "cs46xx_dsp_scb_types.h" + +/********************************************************************************************* +Example hierarchy of stream control blocks in the SP + +hfgTree +Ptr____Call (c) + \ + -------+------ ------------- ------------- ------------- ----- +| SBlaster IF |______\| Foreground |___\| Middlegr'nd |___\| Background |___\| Nul | +| |Goto /| tree header |g /| tree header |g /| tree header |g /| SCB |r + -------------- (g) ------------- ------------- ------------- ----- + |c |c |c |c + | | | | + \/ ------------- ------------- ------------- + | Foreground |_\ | Middlegr'nd |_\ | Background |_\ + | tree |g/ | tree |g/ | tree |g/ + ------------- ------------- ------------- + |c |c |c + | | | + \/ \/ \/ + +*********************************************************************************************/ + +#define HFG_FIRST_EXECUTE_MODE 0x0001 +#define HFG_FIRST_EXECUTE_MODE_BIT 0 +#define HFG_CONTEXT_SWITCH_MODE 0x0002 +#define HFG_CONTEXT_SWITCH_MODE_BIT 1 + +#define MAX_FG_STACK_SIZE 32 /* THESE NEED TO BE COMPUTED PROPERLY */ +#define MAX_MG_STACK_SIZE 16 +#define MAX_BG_STACK_SIZE 9 +#define MAX_HFG_STACK_SIZE 4 + +#define SLEEP_ACTIVE_INCREMENT 0 /* Enable task tree thread to go to sleep + This should only ever be used on the Background thread */ +#define STANDARD_ACTIVE_INCREMENT 1 /* Task tree thread normal operation */ +#define SUSPEND_ACTIVE_INCREMENT 2 /* Cause execution to suspend in the task tree thread + This should only ever be used on the Background thread */ + +#define HOSTFLAGS_DISABLE_BG_SLEEP 0 /* Host-controlled flag that determines whether we go to sleep + at the end of BG */ + +/* Minimal context save area for Hyper Forground */ +struct dsp_hf_save_area { + u32 r10_save; + u32 r54_save; + u32 r98_save; + + ___DSP_DUAL_16BIT_ALLOC( + status_save, + ind_save + ) + + ___DSP_DUAL_16BIT_ALLOC( + rci1_save, + rci0_save + ) + + u32 r32_save; + u32 r76_save; + u32 rsd2_save; + + ___DSP_DUAL_16BIT_ALLOC( + rsi2_save, /* See TaskTreeParameterBlock for + remainder of registers */ + rsa2Save + ) + /* saved as part of HFG context */ +}; + + +/* Task link data structure */ +struct dsp_tree_link { + ___DSP_DUAL_16BIT_ALLOC( + /* Pointer to sibling task control block */ + next_scb, + /* Pointer to child task control block */ + sub_ptr + ) + + ___DSP_DUAL_16BIT_ALLOC( + /* Pointer to code entry point */ + entry_point, + /* Pointer to local data */ + this_spb + ) +}; + + +struct dsp_task_tree_data { + ___DSP_DUAL_16BIT_ALLOC( + /* Initial tock count; controls task tree execution rate */ + tock_count_limit, + /* Tock down counter */ + tock_count + ) + + /* Add to ActiveCount when TockCountLimit reached: + Subtract on task tree termination */ + ___DSP_DUAL_16BIT_ALLOC( + active_tncrement, + /* Number of pending activations for task tree */ + active_count + ) + + ___DSP_DUAL_16BIT_ALLOC( + /* BitNumber to enable modification of correct bit in ActiveTaskFlags */ + active_bit, + /* Pointer to OS location for indicating current activity on task level */ + active_task_flags_ptr + ) + + /* Data structure for controlling movement of memory blocks:- + currently unused */ + ___DSP_DUAL_16BIT_ALLOC( + mem_upd_ptr, + /* Data structure for controlling synchronous link update */ + link_upd_ptr + ) + + ___DSP_DUAL_16BIT_ALLOC( + /* Save area for remainder of full context. */ + save_area, + /* Address of start of local stack for data storage */ + data_stack_base_ptr + ) + +}; + + +struct dsp_interval_timer_data +{ + /* These data items have the same relative locations to those */ + ___DSP_DUAL_16BIT_ALLOC( + interval_timer_period, + itd_unused + ) + + /* used for this data in the SPOS control block for SPOS 1.0 */ + ___DSP_DUAL_16BIT_ALLOC( + num_FG_ticks_this_interval, + num_intervals + ) +}; + + +/* This structure contains extra storage for the task tree + Currently, this additional data is related only to a full context save */ +struct dsp_task_tree_context_block { + /* Up to 10 values are saved onto the stack. 8 for the task tree, 1 for + The access to the context switch (call or interrupt), and 1 spare that + users should never use. This last may be required by the system */ + ___DSP_DUAL_16BIT_ALLOC( + stack1, + stack0 + ) + ___DSP_DUAL_16BIT_ALLOC( + stack3, + stack2 + ) + ___DSP_DUAL_16BIT_ALLOC( + stack5, + stack4 + ) + ___DSP_DUAL_16BIT_ALLOC( + stack7, + stack6 + ) + ___DSP_DUAL_16BIT_ALLOC( + stack9, + stack8 + ) + + u32 saverfe; + + /* Value may be overwriten by stack save algorithm. + Retain the size of the stack data saved here if used */ + ___DSP_DUAL_16BIT_ALLOC( + reserved1, + stack_size + ) + u32 saverba; /* (HFG) */ + u32 saverdc; + u32 savers_config_23; /* (HFG) */ + u32 savers_DMA23; /* (HFG) */ + u32 saversa0; + u32 saversi0; + u32 saversa1; + u32 saversi1; + u32 saversa3; + u32 saversd0; + u32 saversd1; + u32 saversd3; + u32 savers_config01; + u32 savers_DMA01; + u32 saveacc0hl; + u32 saveacc1hl; + u32 saveacc0xacc1x; + u32 saveacc2hl; + u32 saveacc3hl; + u32 saveacc2xacc3x; + u32 saveaux0hl; + u32 saveaux1hl; + u32 saveaux0xaux1x; + u32 saveaux2hl; + u32 saveaux3hl; + u32 saveaux2xaux3x; + u32 savershouthl; + u32 savershoutxmacmode; +}; + + +struct dsp_task_tree_control_block { + struct dsp_hf_save_area context; + struct dsp_tree_link links; + struct dsp_task_tree_data data; + struct dsp_task_tree_context_block context_blk; + struct dsp_interval_timer_data int_timer; +}; + + +#endif /* __DSP_TASK_TYPES_H__ */ |