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author | Christoph Hellwig <hch@infradead.org> | 2012-07-04 11:13:33 -0400 |
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committer | Ben Myers <bpm@sgi.com> | 2012-07-29 16:23:51 -0500 |
commit | 4f59af758f9092bc7b266ca919ce6067170e5172 (patch) | |
tree | 1d406a2762a20ee23bf2acd41202ff0e8b350cc8 /sound/firewire/fcp.h | |
parent | 5a15322da1a51ad8f3af1962de355885b6c606f2 (diff) | |
download | op-kernel-dev-4f59af758f9092bc7b266ca919ce6067170e5172.zip op-kernel-dev-4f59af758f9092bc7b266ca919ce6067170e5172.tar.gz |
xfs: remove iolock lock classes
Content-Disposition: inline; filename=xfs-remove-iolock-classes
Now that we never take the iolock during inode reclaim we don't need
to play games with lock classes.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Rich Johnston <rjohnston@sgi.com>
Signed-off-by: Ben Myers <bpm@sgi.com>
Diffstat (limited to 'sound/firewire/fcp.h')
0 files changed, 0 insertions, 0 deletions