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author | Alex Elder <elder@inktank.com> | 2012-05-22 11:41:43 -0500 |
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committer | Alex Elder <elder@dreamhost.com> | 2012-06-01 08:37:55 -0500 |
commit | 327800bdc2cb9b71f4b458ca07aa9d522668dde0 (patch) | |
tree | b69fe521c9a798dd22cf1d93e7ec599b51707bbd /net | |
parent | 6384bb8b8e88a9c6bf2ae0d9517c2c0199177c34 (diff) | |
download | op-kernel-dev-327800bdc2cb9b71f4b458ca07aa9d522668dde0.zip op-kernel-dev-327800bdc2cb9b71f4b458ca07aa9d522668dde0.tar.gz |
libceph: rename socket callbacks
Change the names of the three socket callback functions to make it
more obvious they're specifically associated with a connection's
socket (not the ceph connection that uses it).
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Diffstat (limited to 'net')
-rw-r--r-- | net/ceph/messenger.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c index 07af994..5452558 100644 --- a/net/ceph/messenger.c +++ b/net/ceph/messenger.c @@ -153,46 +153,46 @@ EXPORT_SYMBOL(ceph_msgr_flush); */ /* data available on socket, or listen socket received a connect */ -static void ceph_data_ready(struct sock *sk, int count_unused) +static void ceph_sock_data_ready(struct sock *sk, int count_unused) { struct ceph_connection *con = sk->sk_user_data; if (sk->sk_state != TCP_CLOSE_WAIT) { - dout("ceph_data_ready on %p state = %lu, queueing work\n", + dout("%s on %p state = %lu, queueing work\n", __func__, con, con->state); queue_con(con); } } /* socket has buffer space for writing */ -static void ceph_write_space(struct sock *sk) +static void ceph_sock_write_space(struct sock *sk) { struct ceph_connection *con = sk->sk_user_data; /* only queue to workqueue if there is data we want to write, * and there is sufficient space in the socket buffer to accept - * more data. clear SOCK_NOSPACE so that ceph_write_space() + * more data. clear SOCK_NOSPACE so that ceph_sock_write_space() * doesn't get called again until try_write() fills the socket * buffer. See net/ipv4/tcp_input.c:tcp_check_space() * and net/core/stream.c:sk_stream_write_space(). */ if (test_bit(WRITE_PENDING, &con->state)) { if (sk_stream_wspace(sk) >= sk_stream_min_wspace(sk)) { - dout("ceph_write_space %p queueing write work\n", con); + dout("%s %p queueing write work\n", __func__, con); clear_bit(SOCK_NOSPACE, &sk->sk_socket->flags); queue_con(con); } } else { - dout("ceph_write_space %p nothing to write\n", con); + dout("%s %p nothing to write\n", __func__, con); } } /* socket's state has changed */ -static void ceph_state_change(struct sock *sk) +static void ceph_sock_state_change(struct sock *sk) { struct ceph_connection *con = sk->sk_user_data; - dout("ceph_state_change %p state = %lu sk_state = %u\n", + dout("%s %p state = %lu sk_state = %u\n", __func__, con, con->state, sk->sk_state); if (test_bit(CLOSED, &con->state)) @@ -200,9 +200,9 @@ static void ceph_state_change(struct sock *sk) switch (sk->sk_state) { case TCP_CLOSE: - dout("ceph_state_change TCP_CLOSE\n"); + dout("%s TCP_CLOSE\n", __func__); case TCP_CLOSE_WAIT: - dout("ceph_state_change TCP_CLOSE_WAIT\n"); + dout("%s TCP_CLOSE_WAIT\n", __func__); if (test_and_set_bit(SOCK_CLOSED, &con->state) == 0) { if (test_bit(CONNECTING, &con->state)) con->error_msg = "connection failed"; @@ -212,7 +212,7 @@ static void ceph_state_change(struct sock *sk) } break; case TCP_ESTABLISHED: - dout("ceph_state_change TCP_ESTABLISHED\n"); + dout("%s TCP_ESTABLISHED\n", __func__); queue_con(con); break; default: /* Everything else is uninteresting */ @@ -228,9 +228,9 @@ static void set_sock_callbacks(struct socket *sock, { struct sock *sk = sock->sk; sk->sk_user_data = con; - sk->sk_data_ready = ceph_data_ready; - sk->sk_write_space = ceph_write_space; - sk->sk_state_change = ceph_state_change; + sk->sk_data_ready = ceph_sock_data_ready; + sk->sk_write_space = ceph_sock_write_space; + sk->sk_state_change = ceph_sock_state_change; } |