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authorEric Dumazet <dada1@cosmosbay.com>2007-11-05 23:40:28 -0800
committerDavid S. Miller <davem@sunset.davemloft.net>2007-11-07 04:09:00 -0800
commit8295b6d9e623879344ed0ca7565336e4fd698e42 (patch)
treef80798af3cbd0a4006325037313a195f410dcd23 /net
parentc5a432f1a18b4b2efe691dd6bbb30d86a281f783 (diff)
downloadop-kernel-dev-8295b6d9e623879344ed0ca7565336e4fd698e42.zip
op-kernel-dev-8295b6d9e623879344ed0ca7565336e4fd698e42.tar.gz
[SCTP]: Use the {DEFINE|REF}_PROTO_INUSE infrastructure
Trivial patch to make "sctcp,sctpv6" protocols uses the fast "inuse sockets" infrastructure Each protocol use then a static percpu var, instead of a dynamic one. This saves some ram and some cpu cycles Signed-off-by: Eric Dumazet <dada1@cosmosbay.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'net')
-rw-r--r--net/sctp/socket.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/net/sctp/socket.c b/net/sctp/socket.c
index bd6f42a..a7ecf31 100644
--- a/net/sctp/socket.c
+++ b/net/sctp/socket.c
@@ -6455,6 +6455,8 @@ static void sctp_sock_migrate(struct sock *oldsk, struct sock *newsk,
}
+DEFINE_PROTO_INUSE(sctp)
+
/* This proto struct describes the ULP interface for SCTP. */
struct proto sctp_prot = {
.name = "SCTP",
@@ -6483,9 +6485,12 @@ struct proto sctp_prot = {
.memory_pressure = &sctp_memory_pressure,
.enter_memory_pressure = sctp_enter_memory_pressure,
.memory_allocated = &sctp_memory_allocated,
+ REF_PROTO_INUSE(sctp)
};
#if defined(CONFIG_IPV6) || defined(CONFIG_IPV6_MODULE)
+DEFINE_PROTO_INUSE(sctpv6)
+
struct proto sctpv6_prot = {
.name = "SCTPv6",
.owner = THIS_MODULE,
@@ -6513,5 +6518,6 @@ struct proto sctpv6_prot = {
.memory_pressure = &sctp_memory_pressure,
.enter_memory_pressure = sctp_enter_memory_pressure,
.memory_allocated = &sctp_memory_allocated,
+ REF_PROTO_INUSE(sctpv6)
};
#endif /* defined(CONFIG_IPV6) || defined(CONFIG_IPV6_MODULE) */
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