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author | Eric Dumazet <eric.dumazet@gmail.com> | 2010-04-27 15:13:20 -0700 |
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committer | David S. Miller <davem@davemloft.net> | 2010-04-27 15:13:20 -0700 |
commit | c377411f2494a931ff7facdbb3a6839b1266bcf6 (patch) | |
tree | 6846cdcec913f50839e3916856f78f7e059ff5fb /net/sctp/socket.c | |
parent | 6e7676c1a76aed6e957611d8d7a9e5592e23aeba (diff) | |
download | op-kernel-dev-c377411f2494a931ff7facdbb3a6839b1266bcf6.zip op-kernel-dev-c377411f2494a931ff7facdbb3a6839b1266bcf6.tar.gz |
net: sk_add_backlog() take rmem_alloc into account
Current socket backlog limit is not enough to really stop DDOS attacks,
because user thread spend many time to process a full backlog each
round, and user might crazy spin on socket lock.
We should add backlog size and receive_queue size (aka rmem_alloc) to
pace writers, and let user run without being slow down too much.
Introduce a sk_rcvqueues_full() helper, to avoid taking socket lock in
stress situations.
Under huge stress from a multiqueue/RPS enabled NIC, a single flow udp
receiver can now process ~200.000 pps (instead of ~100 pps before the
patch) on a 8 core machine.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'net/sctp/socket.c')
-rw-r--r-- | net/sctp/socket.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/net/sctp/socket.c b/net/sctp/socket.c index f34adcc..13d8229 100644 --- a/net/sctp/socket.c +++ b/net/sctp/socket.c @@ -3721,9 +3721,6 @@ SCTP_STATIC int sctp_init_sock(struct sock *sk) SCTP_DBG_OBJCNT_INC(sock); percpu_counter_inc(&sctp_sockets_allocated); - /* Set socket backlog limit. */ - sk->sk_backlog.limit = sysctl_sctp_rmem[1]; - local_bh_disable(); sock_prot_inuse_add(sock_net(sk), sk->sk_prot, 1); local_bh_enable(); |