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authorPaolo Abeni <pabeni@redhat.com>2017-07-27 14:45:09 +0200
committerDavid S. Miller <davem@davemloft.net>2017-07-29 14:19:03 -0700
commitc9f2c1ae123a751d4e4f949144500219354d5ee1 (patch)
treee6aad6e2b11c6d81215532315d86d4d22fb59838 /net/ipv6/udp.c
parent500268e9f28de972514de89a5a1b4106d0417989 (diff)
downloadop-kernel-dev-c9f2c1ae123a751d4e4f949144500219354d5ee1.zip
op-kernel-dev-c9f2c1ae123a751d4e4f949144500219354d5ee1.tar.gz
udp6: fix socket leak on early demux
When an early demuxed packet reaches __udp6_lib_lookup_skb(), the sk reference is retrieved and used, but the relevant reference count is leaked and the socket destructor is never called. Beyond leaking the sk memory, if there are pending UDP packets in the receive queue, even the related accounted memory is leaked. In the long run, this will cause persistent forward allocation errors and no UDP skbs (both ipv4 and ipv6) will be able to reach the user-space. Fix this by explicitly accessing the early demux reference before the lookup, and properly decreasing the socket reference count after usage. Also drop the skb_steal_sock() in __udp6_lib_lookup_skb(), and the now obsoleted comment about "socket cache". The newly added code is derived from the current ipv4 code for the similar path. v1 -> v2: fixed the __udp6_lib_rcv() return code for resubmission, as suggested by Eric Reported-by: Sam Edwards <CFSworks@gmail.com> Reported-by: Marc Haber <mh+netdev@zugschlus.de> Fixes: 5425077d73e0 ("net: ipv6: Add early demux handler for UDP unicast") Signed-off-by: Paolo Abeni <pabeni@redhat.com> Acked-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'net/ipv6/udp.c')
-rw-r--r--net/ipv6/udp.c27
1 files changed, 18 insertions, 9 deletions
diff --git a/net/ipv6/udp.c b/net/ipv6/udp.c
index 4a3e656..98fe456 100644
--- a/net/ipv6/udp.c
+++ b/net/ipv6/udp.c
@@ -291,11 +291,7 @@ static struct sock *__udp6_lib_lookup_skb(struct sk_buff *skb,
struct udp_table *udptable)
{
const struct ipv6hdr *iph = ipv6_hdr(skb);
- struct sock *sk;
- sk = skb_steal_sock(skb);
- if (unlikely(sk))
- return sk;
return __udp6_lib_lookup(dev_net(skb->dev), &iph->saddr, sport,
&iph->daddr, dport, inet6_iif(skb),
udptable, skb);
@@ -804,6 +800,24 @@ int __udp6_lib_rcv(struct sk_buff *skb, struct udp_table *udptable,
if (udp6_csum_init(skb, uh, proto))
goto csum_error;
+ /* Check if the socket is already available, e.g. due to early demux */
+ sk = skb_steal_sock(skb);
+ if (sk) {
+ struct dst_entry *dst = skb_dst(skb);
+ int ret;
+
+ if (unlikely(sk->sk_rx_dst != dst))
+ udp_sk_rx_dst_set(sk, dst);
+
+ ret = udpv6_queue_rcv_skb(sk, skb);
+ sock_put(sk);
+
+ /* a return value > 0 means to resubmit the input */
+ if (ret > 0)
+ return ret;
+ return 0;
+ }
+
/*
* Multicast receive code
*/
@@ -812,11 +826,6 @@ int __udp6_lib_rcv(struct sk_buff *skb, struct udp_table *udptable,
saddr, daddr, udptable, proto);
/* Unicast */
-
- /*
- * check socket cache ... must talk to Alan about his plans
- * for sock caches... i'll skip this for now.
- */
sk = __udp6_lib_lookup_skb(skb, uh->source, uh->dest, udptable);
if (sk) {
int ret;
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