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author | Eric Dumazet <edumazet@google.com> | 2014-11-13 09:45:22 -0800 |
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committer | David S. Miller <davem@davemloft.net> | 2014-11-13 15:21:44 -0500 |
commit | d649a7a81f3b5bacb1d60abd7529894d8234a666 (patch) | |
tree | 6df6122eab00941a543a7e38a3cc50b62a6f7600 /mm/slub.c | |
parent | 6eba82248ef47fd478f940a418429e3ec95cb3db (diff) | |
download | op-kernel-dev-d649a7a81f3b5bacb1d60abd7529894d8234a666.zip op-kernel-dev-d649a7a81f3b5bacb1d60abd7529894d8234a666.tar.gz |
tcp: limit GSO packets to half cwnd
In DC world, GSO packets initially cooked by tcp_sendmsg() are usually
big, as sk_pacing_rate is high.
When network is congested, cwnd can be smaller than the GSO packets
found in socket write queue. tcp_write_xmit() splits GSO packets
using the available cwnd, and we end up sending a single GSO packet,
consuming all available cwnd.
With GRO aggregation on the receiver, we might handle a single GRO
packet, sending back a single ACK.
1) This single ACK might be lost
TLP or RTO are forced to attempt a retransmit.
2) This ACK releases a full cwnd, sender sends another big GSO packet,
in a ping pong mode.
This behavior does not fill the pipes in the best way, because of
scheduling artifacts.
Make sure we always have at least two GSO packets in flight.
This allows us to safely increase GRO efficiency without risking
spurious retransmits.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'mm/slub.c')
0 files changed, 0 insertions, 0 deletions