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author | Mel Gorman <mel@csn.ul.ie> | 2008-04-28 02:12:16 -0700 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2008-04-28 08:58:18 -0700 |
commit | 54a6eb5c4765aa573a030ceeba2c14e3d2ea5706 (patch) | |
tree | 547176a090beb787722a153cf2b8b942dc0e68db /mm/slab.c | |
parent | 18ea7e710d2452fa726814a406779188028cf1bf (diff) | |
download | op-kernel-dev-54a6eb5c4765aa573a030ceeba2c14e3d2ea5706.zip op-kernel-dev-54a6eb5c4765aa573a030ceeba2c14e3d2ea5706.tar.gz |
mm: use two zonelist that are filtered by GFP mask
Currently a node has two sets of zonelists, one for each zone type in the
system and a second set for GFP_THISNODE allocations. Based on the zones
allowed by a gfp mask, one of these zonelists is selected. All of these
zonelists consume memory and occupy cache lines.
This patch replaces the multiple zonelists per-node with two zonelists. The
first contains all populated zones in the system, ordered by distance, for
fallback allocations when the target/preferred node has no free pages. The
second contains all populated zones in the node suitable for GFP_THISNODE
allocations.
An iterator macro is introduced called for_each_zone_zonelist() that interates
through each zone allowed by the GFP flags in the selected zonelist.
Signed-off-by: Mel Gorman <mel@csn.ul.ie>
Acked-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Lee Schermerhorn <lee.schermerhorn@hp.com>
Cc: KAMEZAWA Hiroyuki <kamezawa.hiroyu@jp.fujitsu.com>
Cc: Mel Gorman <mel@csn.ul.ie>
Cc: Christoph Lameter <clameter@sgi.com>
Cc: Hugh Dickins <hugh@veritas.com>
Cc: Nick Piggin <nickpiggin@yahoo.com.au>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'mm/slab.c')
-rw-r--r-- | mm/slab.c | 8 |
1 files changed, 5 insertions, 3 deletions
@@ -3243,6 +3243,8 @@ static void *fallback_alloc(struct kmem_cache *cache, gfp_t flags) struct zonelist *zonelist; gfp_t local_flags; struct zone **z; + struct zone *zone; + enum zone_type high_zoneidx = gfp_zone(flags); void *obj = NULL; int nid; @@ -3257,10 +3259,10 @@ retry: * Look through allowed nodes for objects available * from existing per node queues. */ - for (z = zonelist->zones; *z && !obj; z++) { - nid = zone_to_nid(*z); + for_each_zone_zonelist(zone, z, zonelist, high_zoneidx) { + nid = zone_to_nid(zone); - if (cpuset_zone_allowed_hardwall(*z, flags) && + if (cpuset_zone_allowed_hardwall(zone, flags) && cache->nodelists[nid] && cache->nodelists[nid]->free_objects) obj = ____cache_alloc_node(cache, |