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author | Takashi Iwai <tiwai@suse.de> | 2017-09-04 14:50:49 +0200 |
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committer | Takashi Iwai <tiwai@suse.de> | 2017-09-04 14:50:49 +0200 |
commit | b06898d119f6b8dba7b318ad73558ce2d39161e8 (patch) | |
tree | df85bc0cd9047202faa6b02ee8ce706f155ba896 /kernel/workqueue.c | |
parent | b24a5f293058b512f1685930f2983a20ee3e15ab (diff) | |
parent | f5fd4a67bef5f2c5c2c9eb0cb2900e12d192ae23 (diff) | |
download | op-kernel-dev-b06898d119f6b8dba7b318ad73558ce2d39161e8.zip op-kernel-dev-b06898d119f6b8dba7b318ad73558ce2d39161e8.tar.gz |
Merge tag 'asoc-v4.14' of git://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound into for-linus
ASoC: Updates for v4.14
This is quite a large release by volume of patches and diff, a lot of
that is mechanical cleanup patches but it's great to also see a range of
vendors actively working on adding new features and fixing issues in
their drivers. Intel and Realtek have been especially active here.
- Continued work towards moving everything to the component model from
Morimoto-san.
- Use of devres for jack detection GPIOs, eliminating some potential
resource leaks.
- Jack detection support for Qualcomm MSM8916.
- Support for Allwinner H3, Cirrus Logic CS43130, Intel Kabylake
systems with RT5663, Realtek RT274, TI TLV320AIC32x6 and Wolfson
WM8523.
Diffstat (limited to 'kernel/workqueue.c')
-rw-r--r-- | kernel/workqueue.c | 30 |
1 files changed, 26 insertions, 4 deletions
diff --git a/kernel/workqueue.c b/kernel/workqueue.c index a86688f..ca937b0 100644 --- a/kernel/workqueue.c +++ b/kernel/workqueue.c @@ -3577,6 +3577,13 @@ static bool wq_calc_node_cpumask(const struct workqueue_attrs *attrs, int node, /* yeap, return possible CPUs in @node that @attrs wants */ cpumask_and(cpumask, attrs->cpumask, wq_numa_possible_cpumask[node]); + + if (cpumask_empty(cpumask)) { + pr_warn_once("WARNING: workqueue cpumask: online intersect > " + "possible intersect\n"); + return false; + } + return !cpumask_equal(cpumask, attrs->cpumask); use_dfl: @@ -3744,8 +3751,12 @@ static int apply_workqueue_attrs_locked(struct workqueue_struct *wq, return -EINVAL; /* creating multiple pwqs breaks ordering guarantee */ - if (WARN_ON((wq->flags & __WQ_ORDERED) && !list_empty(&wq->pwqs))) - return -EINVAL; + if (!list_empty(&wq->pwqs)) { + if (WARN_ON(wq->flags & __WQ_ORDERED_EXPLICIT)) + return -EINVAL; + + wq->flags &= ~__WQ_ORDERED; + } ctx = apply_wqattrs_prepare(wq, attrs); if (!ctx) @@ -3929,6 +3940,16 @@ struct workqueue_struct *__alloc_workqueue_key(const char *fmt, struct workqueue_struct *wq; struct pool_workqueue *pwq; + /* + * Unbound && max_active == 1 used to imply ordered, which is no + * longer the case on NUMA machines due to per-node pools. While + * alloc_ordered_workqueue() is the right way to create an ordered + * workqueue, keep the previous behavior to avoid subtle breakages + * on NUMA. + */ + if ((flags & WQ_UNBOUND) && max_active == 1) + flags |= __WQ_ORDERED; + /* see the comment above the definition of WQ_POWER_EFFICIENT */ if ((flags & WQ_POWER_EFFICIENT) && wq_power_efficient) flags |= WQ_UNBOUND; @@ -4119,13 +4140,14 @@ void workqueue_set_max_active(struct workqueue_struct *wq, int max_active) struct pool_workqueue *pwq; /* disallow meddling with max_active for ordered workqueues */ - if (WARN_ON(wq->flags & __WQ_ORDERED)) + if (WARN_ON(wq->flags & __WQ_ORDERED_EXPLICIT)) return; max_active = wq_clamp_max_active(max_active, wq->flags, wq->name); mutex_lock(&wq->mutex); + wq->flags &= ~__WQ_ORDERED; wq->saved_max_active = max_active; for_each_pwq(pwq, wq) @@ -5253,7 +5275,7 @@ int workqueue_sysfs_register(struct workqueue_struct *wq) * attributes breaks ordering guarantee. Disallow exposing ordered * workqueues. */ - if (WARN_ON(wq->flags & __WQ_ORDERED)) + if (WARN_ON(wq->flags & __WQ_ORDERED_EXPLICIT)) return -EINVAL; wq->wq_dev = wq_dev = kzalloc(sizeof(*wq_dev), GFP_KERNEL); |